Search found 927 matches

by orwell
Mon Jan 12, 2026 07:30
Forum: Deutsch
Topic: [Geschlossen] Chemnitzer Linux-Tage 2026
Replies: 2
Views: 166

Re: [Geschlossen] Chemnitzer Linux-Tage 2026

Ich habe keine Rückmeldungen erhalten, also kann ich leider keinen Stand anmelden.

Ich werde trotzdem zu den CLT hinfahren, vielleicht sieht man sich ja.
by orwell
Sat Jan 10, 2026 15:25
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.8.0]
Replies: 2709
Views: 794843

Re: [Mod] Advanced Trains [advtrains] [2.8.0]

Hi all,

sorry for the unrelated post, but:
The advtrains wiki has been updated. Please report here if you encounter any issues. Thanks!

- orwell
by orwell
Thu Jan 08, 2026 20:46
Forum: Deutsch
Topic: [Geschlossen] Chemnitzer Linux-Tage 2026
Replies: 2
Views: 166

Re: [Helfer gesucht] Chemnitzer Linux-Tage 2026

Ich bin bisher noch allein. Falls jemand noch überlegt, ob er/sie mit dabei sein möchte, meldet euch gern bis Sonntag bei mir.
by orwell
Sun Dec 28, 2025 19:27
Forum: Deutsch
Topic: [Geschlossen] Chemnitzer Linux-Tage 2026
Replies: 2
Views: 166

[Geschlossen] Chemnitzer Linux-Tage 2026

Nicht genug Helfer, es wird dieses Jahr keinen Stand geben. Hallo liebe Community, schon seit längerem hatten gpcf und ich die Idee, zu den Chemnitzer Linux-Tagen einen Stand zu Luanti zu organisieren. 2020 wurde das Event aber wegen COVID kurzfristig abgesagt und seitdem haben wir keinen neuen Ver...
by orwell
Tue Dec 23, 2025 10:22
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.8.0]
Replies: 2709
Views: 794843

Re: [Mod] Advanced Trains [advtrains] [2.8.0]

I think, this happens when the same track section is part of a route twice. So something like Start signal -> section A -> section B -> section A -> … This is currently not supported because a track section can only be locked once. So if you have this kind of setup try adding a tcb in between so tha...
by orwell
Wed Dec 17, 2025 13:35
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.8.0]
Replies: 2709
Views: 794843

Re: [Mod] Advanced Trains [advtrains] [2.8.0]

More problems ^%$ I have two signals, with routes, the one is showing a lock conflict with the other, even though I deleted the other route, and the other signal, it still shows as locked, essentially meaning I can't run a through train. You can clear the locked switches by right-click with the int...
by orwell
Mon Dec 15, 2025 11:36
Forum: Modding Discussion
Topic: [Solved] Lua entities forgetting information
Replies: 5
Views: 250

Re: [Solved] Lua entities forgetting information

Entities get unloaded by the engine if the player is too far away. When this happens only the staticdata string is saved, the luaentity is deleted.
When the object becomes active again Luanti creates a new luaentity and calls the on_activate callback with the saved staticdata
by orwell
Mon Dec 15, 2025 11:28
Forum: Mod Releases
Topic: [Mod] Game background music [mpd]
Replies: 42
Views: 25225

Re: [Mod] Game background music [mpd]

You can check in debug.txt if you see any errors related to the sound files loading. Maybe you find a hint there.

As for notabug, I currently cannot look into searching an alternate host, but you can find the sources in your minetest data directory, it‘s not that much code.
by orwell
Tue Nov 18, 2025 19:29
Forum: Problems
Topic: Corrupted Worlds
Replies: 9
Views: 511

Re: Corrupted Worlds

I thought it was fixed at some point. But maybe it has resurfaced now…
by orwell
Sat Nov 15, 2025 20:45
Forum: Modding Discussion
Topic: one-handed controls?
Replies: 2
Views: 117

Re: one-handed controls?

With the newest Luanti versions, I believe you can rebind anything to anything. So if you have a mouse with additional buttons you should be able to bind forward/backward to these additional mouse buttons. Maybe that‘s an option. Another thing could be trying to use a gamepad and control look direct...
by orwell
Thu Nov 13, 2025 23:33
Forum: Problems
Topic: Corrupted Worlds
Replies: 9
Views: 511

Re: Corrupted Worlds

This bug is very old, from 0.4.13 times iirc.
It is sufficient to simple delete env_meta.txt. No need to create a new world etc…

Afaik you only lose the ingame time of day (and total play time in the world) by this, so nothing particularly important.
by orwell
Mon Oct 27, 2025 15:54
Forum: Servers
Topic: Cash’s World legacy gathering
Replies: 7
Views: 1674

Re: Cash’s World legacy gathering

Cash‘s world was the first Server I played Minetest on. Feels a bit nostalgic. Unfortunately it seems no one has been able to rescue the world.
by orwell
Fri Oct 24, 2025 09:35
Forum: General Discussion
Topic: Avoiding downloading server's "Media" after installing a new minetest client
Replies: 2
Views: 124

Re: Avoiding downloading server's "Media" after installing a new minetest client

Assuming you are on Windows:

You can copy the contents of the „cache“ folder over to the new version. Then it should find the media again.
by orwell
Wed Oct 15, 2025 09:25
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.8.0]
Replies: 2709
Views: 794843

Re: [Mod] Advanced Trains [advtrains] [2.8.0]

Has anyone ever encountered this error? AsyncErr: Lua: Runtime error from mod 'advtrains_line_automation' in callback LuaLBM::trigger(): ...64\mods\advtrains\advtrains_line_automation\stoprail.lua:24: attempt to index local 'stdata' (a nil value) stack traceback: ...64\mods\advtrains\advtrains_line...
by orwell
Mon Oct 13, 2025 19:17
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.8.0]
Replies: 2709
Views: 794843

Re: [Mod] Advanced Trains [advtrains] [2.8.0]

Has anyone ever encountered this error? AsyncErr: Lua: Runtime error from mod 'advtrains_line_automation' in callback LuaLBM::trigger(): ...64\mods\advtrains\advtrains_line_automation\stoprail.lua:24: attempt to index local 'stdata' (a nil value) stack traceback: ...64\mods\advtrains\advtrains_line...
by orwell
Sun Oct 05, 2025 14:11
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.8.0]
Replies: 2709
Views: 794843

Re: [Mod] Advanced Trains [advtrains] [2.8.0]

Updated advtrains to the latest version, tried to open world, got error: ModError: Failed to load and run script from /home/.../snap/minetest/1934/.minetest/mods/advtrains/advtrains_line_automation/init.lua: .../mods/advtrains/advtrains_line_automation/time_table.lua:33: attempt to call field 'node...
by orwell
Sun Oct 05, 2025 14:04
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.8.0]
Replies: 2709
Views: 794843

Re: [Mod] Advanced Trains [advtrains] [2.8.0]

Hi, apologies if this is the wrong place, but how can I debug what part of a rail/TCB is causing a crash like this: AsyncErr: Lua: Runtime error from mod 'advtrains' in callback environment_Step(): ...est/mods/advtrains/advtrains_interlocking/signal_api.lua:310: attempt to index local 'ndef' (a nil...
by orwell
Sun Sep 28, 2025 20:30
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.8.0]
Replies: 2709
Views: 794843

Re: [Mod] Advanced Trains [advtrains] [2.8.0]

2.8.0 released I have decided to release the timetable system from the Cesky Hvozd server, implemented by singularis_mzf (aka Davidsoft on LinuxForks) for his server. Over the last months I have been integrating it into upstream advtrains, removing the server-specific parts and making general sense...
by orwell
Sun Sep 28, 2025 16:12
Forum: Problems
Topic: [Solved] ContentDB - task failed - Unknown server error
Replies: 9
Views: 2003

Re: ContantDB - task failed - Unknown server error

It's a bug that ContentDB says "unknown server error" rather than telling you the problem. I'll fix this soon Hi rubenwardy, I have a similar problem with my package orwell/advtrains. In job https://content.luanti.org/tasks/0be2ca7d-e444-40f1-b578-7d911946a715/?r=/packages/orwell/advtrain...
by orwell
Thu Sep 04, 2025 19:10
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.8.0]
Replies: 2709
Views: 794843

Re: [Mod] Advanced Trains [advtrains] [2.6.0]

Hi all, it looks like the server hosting advtrains.de is currently experiencing a Denial of Service. It appears not to be a genuine attack, but rather some kind of webcrawler crawling the git.bananach.space cgit instance, which loads the server quite heavily. I have to contact the server administrat...
by orwell
Tue Aug 26, 2025 18:32
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.8.0]
Replies: 2709
Views: 794843

Re: [Mod] Advanced Trains [advtrains] [2.6.0]

After starting to move again it turned around and started moving in the other direction. I have noticed that behaviour too. I think that when the train thinks it becomes derailed cause I paused it on a curve, then the whole (coupled) train just flips around. I haven't 100% been able to reproduce it...
by orwell
Tue Aug 26, 2025 10:43
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.8.0]
Replies: 2709
Views: 794843

Re: [Mod] Advanced Trains [advtrains] [2.6.0]

After updating advtrains, basic_trains and advtrains_techage today, something broke. ModError: Failed to load and run script from /[...]/minetest/1934/.minetest/mods/tieless_tracks/init.lua: ...nap/minetest/1934/.minetest/mods/tieless_tracks/init.lua:13: attempt to call global 'attrans' (a nil valu...
by orwell
Sat Jun 28, 2025 16:18
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.8.0]
Replies: 2709
Views: 794843

Re: [Mod] Advanced Trains [advtrains] [2.6.0]

Actually are three mods what I know that adds catenary / overhead wires. Please, could somebody write in detail from each mod what is good, what has good idea but needs small rework and what is bad, what needs complete rework? What isn't in any of the overhead line mods and is interested to be incl...
by orwell
Thu Jun 26, 2025 20:41
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.8.0]
Replies: 2709
Views: 794843

Re: [Mod] Advanced Trains [advtrains] [2.6.0]

I have a small request to all people who contributed translations to advtrains in the past or are willing to do this. I recently went thru the codebase and added proper translation strings to all of the sub-mods. In this I also split each sub-mod into its own translation file. Since I only know Germ...
by orwell
Thu Jun 26, 2025 20:34
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.8.0]
Replies: 2709
Views: 794843

Re: [Mod] Advanced Trains [advtrains] [2.6.0]

Couple of problem I've come across. Can't remove TCB. When you assign a signal to a tcb; if you then remove the signal, it changes saying it's a distance signal, but no signals assigned. You then cannot remove the tcb as it believes it has a signal assigned. If you haven't assigned a signal, TCB ca...