Search found 308 matches
- Fri Jan 10, 2025 11:19
- Forum: WIP Games
- Topic: [Game] Survival Story [0.0.2]
- Replies: 82
- Views: 15372
Re: [Game] Survival Story [0.0.2]
Update! And code on GitHub - v0.0.02 on GitHub page Changelog v0.0.2: pressing right mouse button while wielding a consumable item temporarily displays its remaining use count added custom drop items for clay, ice block, kelp, corals, cactus, and papyrus added item spawner admin tool added basic te...
- Fri Jan 10, 2025 10:49
- Forum: WIP Games
- Topic: [Game] Survival Story [0.0.2]
- Replies: 82
- Views: 15372
Re: [Game] Survival Story [0.0.1]
Codeberg is a good option these days, run by a non-profit, and includes CI. GitLab is kind of a little bit better than GitHub by some measures, including their generous open source program - but both the 'Hub and the 'Lab are proprietary. NotABug was popular but should be avoided now, it is/was goi...
- Thu Jan 09, 2025 12:23
- Forum: WIP Games
- Topic: [Game] Survival Story [0.0.2]
- Replies: 82
- Views: 15372
Re: [Game] Survival Story [0.0.1]
Code hosting site suggestions? I'm ready to upload my code. My initial plan was on github, but i know there are other code hosters our there that may be better for open source things. anyone have suggestions? i'm not particular to any specific site. Just want to use what majority of you guys prefer..
- Fri Nov 15, 2024 18:09
- Forum: WIP Games
- Topic: [Game] Survival Story [0.0.2]
- Replies: 82
- Views: 15372
Re: [Game] Survival Story [0.0.1]
Update! Completed mechanic for item bundles . vlcsnap-2024-11-15-10h35m47s293.png Most items in survival and crafting games, such as this one, allow you to stack identical items together, like stones, wood, sticks, etc. However, there are items like tools, weapons, armor, and consumables that maint...
- Thu Nov 07, 2024 18:10
- Forum: WIP Games
- Topic: [Game] Survival Story [0.0.2]
- Replies: 82
- Views: 15372
Re: [Game] Survival Story [0.0.1]
Update! Completed mechanic for consumable items. This includes consuming food , using first aid / medical items , and consuming liquids from containers . vlcsnap-2024-11-07-10h55m39s7792.png A feature of these consumables is that some can be consumed multiple times before it is 'used up' and remove...
- Tue Oct 22, 2024 21:58
- Forum: WIP Games
- Topic: [Game] Survival Story [0.0.2]
- Replies: 82
- Views: 15372
Re: [Game] Survival Story [0.0.1]
very interesting. so if i'm reading this right, SSCSM are mods that are installed on the server, but then is pushed to the client to execute locally.. providing benefits of client side mods (rending game effects locally) while also making installation easy like any server side mod. that would be awe...
- Sun Oct 20, 2024 07:28
- Forum: WIP Games
- Topic: [Game] Survival Story [0.0.2]
- Replies: 82
- Views: 15372
Re: [Game] Survival Story [0.0.1]
@Mantar - been skimming through the client_lua.api.md . it appears lots of the stuff are similar or duplicates of the normal mod api, though a very small subset. but quite a bit i can take advantage of.. but hopefully won't open up new challenges. is this the official issue tracker for this SSCSM co...
- Fri Oct 18, 2024 05:25
- Forum: WIP Games
- Topic: [Game] Survival Story [0.0.2]
- Replies: 82
- Views: 15372
Re: [Game] Survival Story [0.0.1]
Hello guys. wonder what your opinions are on client side mods? my goal is to offload processing from the server and onto the client side for my game to ensure good performance. i'm not that familiar with creating CSM's yet, but thinking i should look into it and not wait until my code is too deep an...
- Wed Oct 16, 2024 14:57
- Forum: Game Discussion
- Topic: Why don't make an original sandbox game (but still inspired by MC), instead of cloning?
- Replies: 16
- Views: 2281
Re: Why don't make an original sandbox game (but still inspired by MC), instead of cloning?
the game I'm making (survival story) has completely redone player models, inventory, and survival mechanics. it's goal is to be a survival game like in 7 days to die, valheim, and project zomboid, keeping only the blocky minecrafty terrain.
- Mon Oct 14, 2024 20:36
- Forum: News
- Topic: Introducing Our New Name
- Replies: 128
- Views: 23285
Re: Introducing Our New Name
i don't mind the name change. at initial glance, 'Luanti' does sound a bit strange and exotic, but i'm also glad we no longer have the 'test' connotation. i also love lua, so having the that as part of the name is cool. the fresh 'Luanti' name also gives us modders the choice to distance ourselves f...
- Mon Sep 16, 2024 19:17
- Forum: WIP Games
- Topic: [Game] Survival Story [0.0.2]
- Replies: 82
- Views: 15372
Re: [Game] Survival Story [0.0.1]
Update: Storage bags complete. More precisely just the fiber made variety. Bags of other materials certainly planned. I've also completed redo all my formspecs to the v7 spec... and spent the last week or two also refactoring code and trying to make it sensible before throwing it up to github. Shor...
- Wed Aug 28, 2024 08:50
- Forum: Engine Builds
- Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
- Replies: 846
- Views: 379996
Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
For completeness sake, message from ErrorNull on Discord on Aug 24, 2024: https://discord.com/channels/369122544273588224/1276595069054353458/1276691053369360526 thanks grorp! yes it looks like that latest build v5.9.0-c489cef and latest official v5.9.0 stable build demonstrate that i'll just need ...
- Mon Aug 26, 2024 10:47
- Forum: WIP Games
- Topic: [Game] Survival Story [0.0.2]
- Replies: 82
- Views: 15372
Re: [Game] Survival Story [0.0.1]
Update: here's the video showing the full demo of the campfire. Video full demo of campfire mechanics (25min): https://youtu.be/jPHe1ej7MDg vlcsnap-2024-08-26-02h55m31s690.png main features: - items can be partially heated/cooked - cook progress visualization (in orange) - increase number of ingred...
- Fri Aug 23, 2024 18:17
- Forum: Engine Builds
- Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
- Replies: 846
- Views: 379996
Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
hey there sfan5. last week i went from v5.9.0- 36d236c to this latest one v5.9.0- c489cef . in doing so i noticed all formspecs and hud elements are scaled larger by about 25% or so. i thought maybe it was something with my formspec code between the two versions, but doesn't seem so, since this also...
- Fri Aug 23, 2024 16:40
- Forum: WIP Games
- Topic: [Game] Lazarr! [1.4.0]
- Replies: 16
- Views: 10427
Re: [Game] Lazarr! [1.4.0]
wow looking awesome. this is coming along great and really like the unique gameplay concept. watching for that v2.0 release...
- Sun Aug 18, 2024 16:33
- Forum: WIP Games
- Topic: Skyblock: Zero by ZanderDev
- Replies: 12
- Views: 1725
Re: Skyblock: Zero by ZanderDev
cool game. love the atmosphere. in fact it's all atmosphere until you starting adding some matter blobs..
- Fri Aug 16, 2024 04:24
- Forum: WIP Games
- Topic: [Game] Survival Story [0.0.2]
- Replies: 82
- Views: 15372
Re: [Game] Survival Story [0.0.1]
Update: here's the video showing the item drop bag mechanics. when I was playing Project Zomboid, I was impressed to see that none of the dropped items ever despawn. I wanted this feature for my game as well. in minetest default, dropped items despawn after 15 minutes. the purpose of my item drop b...
- Thu Aug 15, 2024 15:46
- Forum: WIP Games
- Topic: Mark Survival Ascended (The Island)
- Replies: 18
- Views: 2822
Re: Mark Survival Ascended (The Island)
looks interesting. will check it out once you have it ready to download. you mentioned links to the forum topics for the existing DLC. i'm not seeing any links.. ?
- Fri Aug 09, 2024 06:04
- Forum: WIP Games
- Topic: [Game] Survival Story [0.0.2]
- Replies: 82
- Views: 15372
Re: [Game] Survival Story [0.0.1]
here is a quick and dirty preview video of the campfire mechanics, which is about 90% done. video has no audio this time, just captions. usual style video where i voice all its features will come soon. https://www.youtube.com/watch?v=A7A6n4gzPuo vlcsnap-2024-08-08-22h29m51s600.png pending tasks: - c...
- Thu Aug 01, 2024 05:41
- Forum: WIP Games
- Topic: [Game] Survival Story [0.0.2]
- Replies: 82
- Views: 15372
Re: [Game] Survival Story [0.0.1]
hey there Kalashandrov, thanks for reaching out. i'm currently working on getting all the core mechanics in. but then some time later i'll need to add more content to existing features, like more animations and improved graphics and textures, more custom items, more recipes, more mobs, etc. stay tun...
- Sat Jun 01, 2024 10:48
- Forum: WIP Games
- Topic: [Game] Survival Story [0.0.2]
- Replies: 82
- Views: 15372
Re: [Game] Survival Story [0.0.1]
my humble campfire now has basic smoke particle effects when it's lit. the node texture also changes when it's unlit (no flames) and when it's completely spent (an ash pile). flame on and flame dousing sounds working now. still need to implement the food cooking mechanics... and also realized need t...
- Sat May 18, 2024 03:26
- Forum: WIP Games
- Topic: [Game] Survival Story [0.0.2]
- Replies: 82
- Views: 15372
Re: [Game] Survival Story [0.0.1]
ErrorNull, are you making all the artwork yourself? It's some of the best artwork I have seen in Minetest. Looks really good! thanks Mr. RAR! believe me there's lots of trial and error, and lots of studying samples from google image searches. the custom textures and icon images i've created so far ...
- Fri May 17, 2024 03:32
- Forum: WIP Games
- Topic: [Game] Survival Story [0.0.2]
- Replies: 82
- Views: 15372
Re: [Game] Survival Story [0.0.1]
progressing on the campfire mechanics. every step i take is like another new concept to learn. i now have the campfire properly burning through and depleting the fuel items when turned on. and, it automatically shuts down when all fuel is spent. thanks to node timers, all this happens regardless if ...
- Tue May 07, 2024 22:43
- Forum: WIP Games
- Topic: [Game] Survival Story [0.0.2]
- Replies: 82
- Views: 15372
Re: [Game] Survival Story [0.0.1]
Whelp, that took some digging to find it again, but I knew I saw something like that: Trucraft Lib Never used it myself, so no clue how it actually plays, but might be worth checking out. There's nodecore, of course. There's Draconis, which uses dragon fire to cook materials in its forge: You have ...
- Wed May 01, 2024 13:05
- Forum: WIP Games
- Topic: [Game] Survival Story [0.0.2]
- Replies: 82
- Views: 15372
Re: [Game] Survival Story [0.0.1]
Make the workstations world-based rather than formspec-based. some time ago, i was considering doing that, and i think there's a minecraft mod that did a world-based crafting table. iirc, the player simply places the ingredients atop the surface of the in-world crafting table, arranged in the requi...