Search found 486 matches

by celeron55
Sat Dec 21, 2024 05:31
Forum: Modding Discussion
Topic: The Dev Wiki has been downgraded :-(
Replies: 14
Views: 691

Re: The Dev Wiki has been downgraded :-(

The GitHub edit link is just a hack. And frankly is not user-friendly at all. Are we now seriously expecting from our future wiki editors to know what a "pull request" or "branch" is? (I assume the Luanti Wiki and Dev Wiki will be merged in the future) Wikis have many weird and ...
by celeron55
Fri Nov 15, 2024 18:12
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11297
Views: 2396072

Re: Post your screenshots!

"Ah, I see, time for a quick break"
screenshot_20241115_192003.png
screenshot_20241115_192003.png (768.2 KiB) Viewed 1536 times
by celeron55
Mon Nov 11, 2024 21:15
Forum: News
Topic: Introducing Our New Name
Replies: 128
Views: 23242

Re: Introducing Our New Name

Today I set up www.luanti.org and forum.luanti.org with redirects from www.minetest.net and forum.minetest.net, respectively. The usual caveats about browser sessions, cookies and password managers apply. There's a lot that remains (the devil is in the details), but this does conclude the most promi...
by celeron55
Mon Nov 11, 2024 20:40
Forum: News
Topic: Forum is now hosted by celeron55 (report issues here)
Replies: 183
Views: 126225

Re: Forum is now hosted by celeron55 (report issues here)

The forum seems to always log me out after a very short time, at least if I use forum.luanti.org. This is now fixed. PhpBB is now configured to know it's on forum.luanti.org, and forum.minetest.net redirects to that, and cookies are set accordingly. You will have lost a forum session due to this ju...
by celeron55
Wed Oct 16, 2024 10:33
Forum: News
Topic: Introducing Our New Name
Replies: 128
Views: 23242

Re: Introducing Our New Name

Minetest as a name isn't going to be completely gone for a loooong time due to filesystem paths, message content on the forums and such. I don't expect newcomers to become unconscious of the history of this project and the history includes the old name. You will find lots of useful content on the in...
by celeron55
Wed Oct 16, 2024 10:19
Forum: News
Topic: Introducing Our New Name
Replies: 128
Views: 23242

Re: Introducing Our New Name

am I really the only one who is unhappy about a name change ? something about renaming twelve years of my life just rubs me the wrong way How about 14 years for me? Yes, it feels wrong. I don't think the feeling will last very long though, especially if we start seeing some benefits of the new name...
by celeron55
Thu Aug 08, 2024 13:12
Forum: News
Topic: Minetest 5.9.0 release candidate
Replies: 18
Views: 4838

Re: Minetest 5.9.0 release candidate

We're considering postponing SDL2 to a later release so that there's a chance to iron out or work around some of the pain points.

Has anyone been able to try out touchscreen input on desktop?
by celeron55
Wed Aug 07, 2024 08:45
Forum: News
Topic: Minetest 5.9.0 release candidate
Replies: 18
Views: 4838

Re: Minetest 5.9.0 release candidate

Modifiers aren't supported in this version - those require further work. It's likely the end result will be more capable though, as we can do it so that the combined key doesn't need to have any symbol attached to it in the keyboard layout, like it has to in Irrlicht. Even so, when that is implement...
by celeron55
Tue Aug 06, 2024 20:17
Forum: News
Topic: Minetest 5.9.0 release candidate
Replies: 18
Views: 4838

Re: Minetest 5.9.0 release candidate

For people wondering about the weird keybinding gotchas: We've been in the situation that we have to get rid of Irrlicht's legacy windowing and input code at some point, and now is the time, with SDL2 being the up-to-date replacement. It's more future proof and more cross platform, with an obvious u...
by celeron55
Wed Apr 10, 2024 20:36
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11297
Views: 2396072

Re: Post your screenshots!

Guys. You're free to have an argument here, but you have to include a screenshot each time you post. The only time it's ok to not include a screenshot is if you're directly commenting someone else's screenshot. In this screenshot one of the first Minetest 0.4 development versions has loaded up a wor...
by celeron55
Sun Dec 31, 2023 15:15
Forum: News
Topic: Forum is now hosted by celeron55 (report issues here)
Replies: 183
Views: 126225

Re: Forum is now hosted by celeron55 (report issues here)

Sorry, I'm having absolutely nonsensical issues trying to get the spoiler tags to work. Yesterday after trying to understand what's happening by adding and editing tags I tried to remove all the spoiler bbcode tags (which were there and looked correct, but for whatever reason did absolutely nothing ...
by celeron55
Thu Nov 09, 2023 21:41
Forum: General Discussion
Topic: Minetest roadmap is kinda mid
Replies: 15
Views: 6075

Re: Minetest roadmap is kinda mid

Three things, for what it's worth: I agree with @hex about the state of PR handling. It's currently in a good spot. It is crucially important to have a process where things are both merged and discarded without drama, according to well known rules. Please don't bother talking about what it's histori...
by celeron55
Thu Nov 09, 2023 10:44
Forum: General Discussion
Topic: Make the forum / wiki faster
Replies: 6
Views: 2491

Re: Make the forum / wiki faster

I should mention here that I did spend some time upgrading the system and phpbb (no much performance benefit but was necessary), adjusting my DoS prevention measures (the most common case is handled efficiently now) and setting up caching on the wikis (very noticeable), and I believe all works fairl...
by celeron55
Thu Nov 09, 2023 10:29
Forum: News
Topic: Minetest 5.8.0 release candidate 1
Replies: 33
Views: 20893

Re: Minetest 5.8.0 release candidate 1

The short answer is: all that is in development.

MT releases stuff as early as stability permits. Re-styling outdated things wouldn't be a good use of resources when it all is planned to change drastically.
by celeron55
Wed Nov 08, 2023 14:52
Forum: Partly official engine development
Topic: celeron55's roadmap
Replies: 9
Views: 19178

Re: celeron55's roadmap

Well, I'll write this idea down too: Entities (objects) in inactive blocks could probably be baked into the mapblock meshes based on the static data and rendered efficiently that way. EDIT: Also, there could be a way for mods to handle entity staticdata without activating the entities of a mapblock....
by celeron55
Tue Nov 07, 2023 14:00
Forum: Partly official engine development
Topic: celeron55's roadmap
Replies: 9
Views: 19178

Re: celeron55's roadmap

I'll just write this down here so I won't forget it: These days it seems to me it might be a realistic design goal to have VAEs have their own Lua environments, and use that as one way to multithread Lua stuff. The main world would of course be just one VAE. Let's call it VAE 0 or something. This of...
by celeron55
Sun Nov 05, 2023 11:39
Forum: Modding Discussion
Topic: Respecting allow_metadata_inventory_### funcs, that require Player object, when taking/inserting items from code
Replies: 6
Views: 1398

Re: Respecting allow_metadata_inventory_### funcs, that require Player object, when taking/inserting items from code

I suppose this could be fixed by adding a way to get a dummy/offline player object from the engine. Then at least mods using allow_metadata_inventory_* could test with the dummy/offline players provided by the engine and make sure there's compatibility, even if they wouldn't fully resemble online pl...
by celeron55
Wed Nov 01, 2023 17:27
Forum: General Discussion
Topic: Forums partially broken!
Replies: 9
Views: 12397

Re: Forums partially broken!

I was doing system and phpBB upgrades. viewtopic.php?p=430018#p430018

Looks like the spoiler tags need to be looked at still
by celeron55
Wed Nov 01, 2023 08:43
Forum: General Discussion
Topic: Emigrate from Github
Replies: 99
Views: 26868

Re: Emigrate from Github

I'm not sure why I haven't responded to this topic yet - probably because there are others like it(?) but it currently looks like Minetest will eventually move to Codeberg. In order to trigger this move, Microsoft will have to give us at least some inconvenience though. Let's just say it'll make a b...
by celeron55
Tue Oct 03, 2023 11:37
Forum: General Discussion
Topic: Make the forum / wiki faster
Replies: 6
Views: 2491

Re: Make the forum / wiki faster

I agree, good job with branching the topic. What a waste of money ! That makes a used PC with 4/8 core, back in under a year. The cost is nothing compared to the time needed for maintaining a physical server, and then you expose your own internet connection to DoS attacks and your home address to do...
by celeron55
Mon Oct 02, 2023 15:15
Forum: General Discussion
Topic: Minetest Wiki Mirror
Replies: 9
Views: 2949

Re: Minetest Wiki Mirror

I'm not having the time and energy to do it. Thinking about any webadmin stuff like this depresses me like nothing else, it's such a pile of garbage that'll surely break no matter what and will only balloon to a week of work and lost data - a week I don't have and data I don't want to lose. If someo...
by celeron55
Tue Aug 01, 2023 07:07
Forum: General Discussion
Topic: Steam release?
Replies: 3
Views: 975

Re: Steam release?

Short answer: The fee or any legalities aren't a problem, I'll cover those when needed. It's just that we're not happy with the main menu at the moment. And depending on who you ask, maybe some other minor things also. So in short, a Steam release is closer than ever. How close exactly? Hard to say....
by celeron55
Wed May 17, 2023 17:42
Forum: General Discussion
Topic: Forum suggestion: Add more social links for profile
Replies: 9
Views: 2971

Re: Forum suggestion: Add more social links for profile

Bad news: I tried to add a field and phpBB broke in a very alarming way, spitting out raw SQL errors and obscure PHP errors before HTTP headers. I'm cancelling this endeavor for now as I wouldn't have time to fix the forum if I became locked out from the admin console. Will have to look into it at a...
by celeron55
Sat May 13, 2023 09:14
Forum: General Discussion
Topic: Forum suggestion: Add more social links for profile
Replies: 9
Views: 2971

Re: Forum suggestion: Add more social links for profile

The way it works is I can add a new profile field. For each profile field, I need to know how to form the URL for the link based on the entered string. For example: I just updated the youtube field to link to "https://youtube.com/@%s", where %s is the thing entered in the profile. Previous...
by celeron55
Thu Apr 06, 2023 04:06
Forum: News
Topic: Forum is now hosted by celeron55 (report issues here)
Replies: 183
Views: 126225

Re: Forum is now hosted by celeron55 (report issues here)

I'm pretty sure phpBB's only solution to that is for you to enable the "Do not automatically parse URLs" option for your specific (entire) post. Then explicitly mark any links by using the [url] bbcode.