Search found 207 matches
- Mon Nov 16, 2020 23:07
- Forum: Feature Discussion
- Topic: Old clip glitch
- Replies: 9
- Views: 2050
Re: Old clip glitch
You can just change to third person camera in a corner. Should be easier to replicate that way. Always used it to find caves :P
- Mon Oct 05, 2020 18:26
- Forum: Servers
- Topic: [Server] Clamity Anarchy! [Chaos] [MT 5.2.0/MCL2 0.66.0]
- Replies: 15
- Views: 4181
Re: [Server] Clamity Anarchy! [Chaos] [MT 5.2.0/MCL2 0.66.0]
Hello the server seems to crash everytime I join
- Sat Jan 18, 2020 21:51
- Forum: News
- Topic: Minetest 5.1.1
- Replies: 9
- Views: 12537
Re: Minetest 5.1.1
Just a random question: Is server side sent client mods ever becoming a thing?
- Thu Jan 02, 2020 15:50
- Forum: Feature Discussion
- Topic: What features do you most associate with Minetest?
- Replies: 34
- Views: 10377
Re: What features do you most associate with Minetest?
Mese, sam, foss, community, lack of players(idk if its a feature but anyways)
- Tue Nov 12, 2019 23:06
- Forum: Luanti-related projects
- Topic: [Tool] Minetest Media Server Java Edition Early Alpha
- Replies: 16
- Views: 4524
Re: [Tool] Minetest Media Server Java Edition Early Alpha
Fast? Java
Secure? Java
Stable? Java
Hotel? Trivago
sorry, someone had to do it
Secure? Java
Stable? Java
Hotel? Trivago
sorry, someone had to do it
- Thu Jul 18, 2019 16:38
- Forum: News
- Topic: [Update] Craft the Web - a game made at CERN, Switzerland
- Replies: 35
- Views: 42484
Re: Craft the Web - a game made at CERN, Switzerland
Seems cool :D
- Sun Jun 09, 2019 01:29
- Forum: General Discussion
- Topic: Making a list of Luanti forks for Android and iOS
- Replies: 142
- Views: 99820
Re: Making a list of Minetest forks for Android and iOS
\textbf{\ldots}TalkLounge wrote: And what's your opinion about this user: Google Player User?
- Sat May 25, 2019 15:50
- Forum: General Discussion
- Topic: IMPERIVM ROMANVM modding team - Modders wanted
- Replies: 5
- Views: 1867
Re: IMPERIVM ROMANVM modding team - Modders wanted
You couldn't be more exact. I experienced this myself xDBillyS wrote:@voxelproof Your reply to sofar is true, but Ferrum also has a history of lots of talk and absolutely zero action. Also, his "grand army" has 3 active people (including himself).
- Sat May 25, 2019 15:39
- Forum: General Discussion
- Topic: Accented words in Minetest
- Replies: 4
- Views: 1596
Re: Accented words in Minetest
I think I get what he means... Maybe.. (I think he was just showing how to use accented words on minetest formspecs? its still very confusing) Minetest has a huge problem with accents on words, mainly with portuguese where I can't type "Isso é fantástico", for example. But yes the main thr...
- Wed May 22, 2019 00:30
- Forum: Servers
- Topic: [Server] Blocky Survival: The unique server
- Replies: 98
- Views: 26498
Re: [Server] Blocky Survival: The unique server
https://dev.minetest.net/Changelog#0.4. ... 6.92_5.0.0VictorKirkland wrote:May I ask what the 5.0 update brings? just bug fixes?
Not at all :) It has many features and new stuff(mainly for modding), but also bugfixes
- Sat May 18, 2019 14:55
- Forum: Servers
- Topic: [Server] Blocky Survival: The unique server
- Replies: 98
- Views: 26498
Re: [Server] Blocky Survival: The unique server
YAAAAAAAAAAAAAAAAAAAAAAAAAAAY
Sorry for the spam...
Sorry for the spam...
- Tue Mar 12, 2019 22:15
- Forum: WIP Mods
- Topic: dispenser idea
- Replies: 4
- Views: 3384
Re: dispenser idea
I think this should be asked in the "Post your mod ideas" thread or maybe in mesecons thread. Btw Wuzzy subgame Mineclone2 has a dispenser that throws arrows
- Tue Mar 12, 2019 01:09
- Forum: Servers
- Topic: [Server] Blocky Survival: The unique server
- Replies: 98
- Views: 26498
Re: [Server] Blocky Survival: The unique server
The usual rule of the thumb if you don't want problems is don't cuss anywhere :)VictorKirkland wrote:(wait if I cant cuss on the server does that mean I cant cuss on the forums?)
- Sat Mar 09, 2019 18:42
- Forum: Partly official engine development
- Topic: Why does minetest store light in the nodes?
- Replies: 1
- Views: 1735
Why does minetest store light in the nodes?
It might seem like a dumb question for a minetest developer but I have never really dig down into the code and I'm too noob with minetest C code structure to really understand anything from the code. Is it just for faster calculation maybe?
- Sat Mar 09, 2019 14:13
- Forum: Old Mods
- Topic: [Old][Modpack] MIDI [midi]
- Replies: 10
- Views: 5740
Re: [Modpack] MIDI [midi]
:O I always wanted this xD
Also a question, is pedal supported?
Also a question, is pedal supported?
- Fri Mar 08, 2019 21:10
- Forum: News
- Topic: Minetest 5.0.0
- Replies: 95
- Views: 46816
Re: Minetest 5.0.0
Woah :O I have never got 60 factorial, 8320987112741390144276341183223364380754172606361245952449277696409600000000000000 FPS(this was not random typing, it is the exact factorial of 60)thomasthespacefox wrote:60!
kay I had to do this bad joke bye won't annoy you guys anymore
- Tue Mar 05, 2019 16:13
- Forum: News
- Topic: Minetest 5.0.0
- Replies: 95
- Views: 46816
Re: Minetest 5.0.0
Great! I'm lucky that I haven't written any mods yet. They'll all be made with Minetest 5.0.0 and later in mind, so I don't have to worry about rewriting anything code-related. All that I have to do now is wait for Linux binaries (specifically DEB and RPM packages), and I'm ready to try what's new....
- Tue Mar 05, 2019 14:03
- Forum: Mod Releases
- Topic: [Mod] basic_robot [basic_robot]
- Replies: 153
- Views: 44670
Re: [Mod] basic_robot [basic_robot]
Heyy can you add this mod to content db?
- Tue Mar 05, 2019 01:53
- Forum: News
- Topic: Minetest 5.0.0
- Replies: 95
- Views: 46816
Re: Minetest 5.0.0
https://youtu.be/SDBZdvLw_iE?t=4
I think this music is appropriated for this
I think this music is appropriated for this
- Mon Mar 04, 2019 00:14
- Forum: Mod Releases
- Topic: [Mod] hang-gliders [hangglider]
- Replies: 81
- Views: 21967
Re: [Mod] hang-gliders [hangglider]
When some moderator notice they will approve :) Thx so much.Piezo_ wrote:I've uploaded it, but there's a notice saying "Please wait for the release to be approved."Sires wrote:Can you add it to content db? (https://content.minetest.net/)
- Sat Mar 02, 2019 15:10
- Forum: Mod Releases
- Topic: [Mod] hang-gliders [hangglider]
- Replies: 81
- Views: 21967
Re: [Mod] hang-gliders [hangglider]
Can you add it to content db? (https://content.minetest.net/)
- Sat Mar 02, 2019 15:08
- Forum: News
- Topic: Minetest 5.0 release candidate 2 (5.0.0-rc2)
- Replies: 39
- Views: 18668
Re: Minetest 5.0 release candidate 2 (5.0.0-rc2)
The server list bug stopped, I guess its now all ok
(still the zoom is pretty OP)
(still the zoom is pretty OP)
- Tue Feb 26, 2019 10:19
- Forum: News
- Topic: Minetest 5.0 release candidate 2 (5.0.0-rc2)
- Replies: 39
- Views: 18668
Re: Minetest 5.0 release candidate 2 (5.0.0-rc2)
I have quite a few more hidden ;)
- Tue Feb 26, 2019 00:26
- Forum: News
- Topic: Minetest 5.0 release candidate 2 (5.0.0-rc2)
- Replies: 39
- Views: 18668
Re: Minetest 5.0 release candidate 2 (5.0.0-rc2)
Welp 2 things. When I click to update serverlist and I click in one of the servers looks like the list updates again and new servers show up(I can record it if you want). Also when I'm zooming and I stop, entities get drawn before the map, not sure if is a bug but I can use it to locate players hidi...
- Sat Feb 23, 2019 17:45
- Forum: News
- Topic: Minetest 5.0 release candidate 2 (5.0.0-rc2)
- Replies: 39
- Views: 18668
Re: Minetest 5.0 release candidate 2 (5.0.0-rc2)
If there are no bugs detected then will rc2 go directly to the final version? Will we finally have Minetest 5.0 :D ?