Search found 17 matches
- Mon Oct 20, 2025 11:41
- Forum: WIP Mods
- Topic: [Mod] Wavematrix Music
- Replies: 4
- Views: 307
Re: [Mod] Wavematrix Music
Yep, I have only generated all music with my suno account as a pro subscription intentionally.
- Mon Oct 20, 2025 02:27
- Forum: WIP Mods
- Topic: [Mod] Wavematrix Music
- Replies: 4
- Views: 307
Re: [Mod] Wavematrix Music
Fixed multiple bugs and changed timer logic
If you downloaded before the time of this post, please try a fresh download.
Thank you
If you downloaded before the time of this post, please try a fresh download.
Thank you
- Mon Oct 20, 2025 00:32
- Forum: WIP Mods
- Topic: [Mod] Wavematrix Music
- Replies: 4
- Views: 307
[Mod] Wavematrix Music
https://github.com/Twinsonian/wavematrix The Wave Matrix is an ambient and immersive music mod for Luanti. Compatible with: Mineclonia and minetest_game Features: - 12 original music tracks created using a Suno Pro account, specifically for this mod - Music plays intermittently with randomized delay...
- Fri Oct 17, 2025 19:41
- Forum: Modding Discussion
- Topic: Can someone help me with this HUD 😵💫
- Replies: 4
- Views: 368
Re: Can someone help me with this HUD 😵💫
The advice to learn lua is sound but you are going to find many people are just flat out opposed to AI generated code. It is a tool like anything else. You need to understand the code it returns and it can be very useful helping optimize code and can act like another set of eyes for when you are stu...
- Fri Oct 17, 2025 19:26
- Forum: General Discussion
- Topic: Time to vote: Redefine the default inventory key?
- Replies: 25
- Views: 1521
Re: Time to vote: Redefine the default inventory key?
If I had to give my personal opinion, reaching to i is a little awkward but not the end of the world. Many players are used to keys like tab or e from many games instead of i. Being able to alter the default keys in the game via modding (altering or overriding the minetest.conf) might be another sol...
- Thu Oct 16, 2025 13:24
- Forum: WIP Mods
- Topic: [Mod] Nosleep [1.0] [nosleep] Release
- Replies: 0
- Views: 183
[Mod] Nosleep [1.0] [nosleep] Release
Prevents the player from being able to sleep. It does set a spawn point. It works with any mod or game that has beds. Supports: Mineclonia and minetest_game but should work with anything that incorporates beds/and or sleeping Code: MIT License Mod dependencies: none Source: https://github.com/Twinso...
- Tue Oct 14, 2025 22:15
- Forum: WIP Mods
- Topic: [Mod] CraftoPlus (for Mineclonia)
- Replies: 6
- Views: 308
Re: [Mod] CraftoPlus (for Mineclonia)
I like your mod. I would consider splitting it in to two mods. One mod maybe a gold focused mod (with additional valuables? or even more gold stuff) and one mod to focus on more realistic cooking? To be honest, CraftoPlus is cool too, it reminds of potentially being a "here is a whole bunch of ...
- Tue Oct 14, 2025 20:20
- Forum: WIP Mods
- Topic: [Mod] Identifiable
- Replies: 2
- Views: 219
Re: [Mod] Identifiable
I found the existing "What am I looking at" mods available on contentdb not working for my needs. And F5 wasnt showing entity or liquids. Hope it helps others too. Will be expanding config and gui config options this week to allow players to adjust view distance if they want shorter or fur...
- Tue Oct 14, 2025 20:18
- Forum: WIP Mods
- Topic: [Mod] Identifiable
- Replies: 2
- Views: 219
[Mod] Identifiable
https://github.com/Twinsonian/identifiable Displays real-time HUD info about what is being looking at in Luanti, with customizable position and color settings. This works for all blocks and entities. It is also smart enough to let you see and identify things in liquids or the liquids themselves. Thi...
- Sun Oct 12, 2025 15:06
- Forum: WIP Mods
- Topic: [Mod] More Danger
- Replies: 5
- Views: 373
Re: [Mod] More Danger
Appreciate the thoughts and feedback. I really love the idea of increasing difficulty as you adventure further away from the initial spawn location. I might add this is an an option in the config file. I need to think about how difficult it can get based distance and if there should be caps etc, but...
- Sun Oct 12, 2025 02:22
- Forum: WIP Mods
- Topic: [Mod] Magic Square
- Replies: 0
- Views: 179
[Mod] Magic Square
https://github.com/Twinsonian/magicsquare Updated Explanation: This mod has been greatly expanded from it's original vision. It now allows picking up mobs and blocks including those with storage. Left click any block or mob with a magic square and right click to release at a desired location. A conf...
- Sat Oct 11, 2025 19:25
- Forum: WIP Mods
- Topic: [Mod] MobCrate
- Replies: 0
- Views: 181
[Mod] MobCrate
https://github.com/Twinsonian/mobcrate Capture and Release any mob in Luanti with a mob crate. Craftable with any wood planks in all 9 crafting squares (Anything that registers as: group:wood). The crate will change to full if you capture a mob and you can release it anywhere. Tested to work with Vo...
- Sat Oct 11, 2025 13:58
- Forum: WIP Mods
- Topic: [Mod] More Danger
- Replies: 5
- Views: 373
Re: More Danger [WIP]
Beta 1
-Fixed GUI bug
-Fixed project folder naming issue
-Fixed hp bug in Mobs Redo.
-Many more bugs fixed
-Initial balancing of stats
-Removed debug button from /md (command still exists /moredanger_debug)
-Fixed GUI bug
-Fixed project folder naming issue
-Fixed hp bug in Mobs Redo.
-Many more bugs fixed
-Initial balancing of stats
-Removed debug button from /md (command still exists /moredanger_debug)
- Fri Oct 10, 2025 02:45
- Forum: WIP Mods
- Topic: [Mod] More Danger
- Replies: 5
- Views: 373
[Mod] More Danger
https://github.com/Twinsonian/moredanger Scaling difficulty mob mod for multiple Luanti games/mods. Based on the difficulty mobs will have faster movement speed, more damage and more health. More Danger is a mob difficulty scaling mod that gives the player full control over how difficult mobs are in...
- Sun Jul 07, 2024 16:24
- Forum: General Discussion
- Topic: The best name instead of Minetest is...
- Replies: 226
- Views: 57451
Re: The best name instead of Minetest is...
Apologies if any of the following names were suggested. In our house, my boy plays Minecraft and I play Minetest. I always ask him if he wants to play "Minebest" with me =) Could always go with tried and true (lol): SuperTuxCraft or TuxCraft A youtuber suggesting to viewers to try VoxEngin...
- Sun Jul 30, 2023 01:38
- Forum: General Discussion
- Topic: Are you ready for the XtreemXpansion?
- Replies: 41
- Views: 17011
Re: Are you ready for the XtreemXpansion?
This is awesome =)
Thank you for your work on these mods
Thank you for your work on these mods
- Sat Feb 11, 2023 03:08
- Forum: Problems
- Topic: Is it possible to use a gamepad with Minetest?
- Replies: 4
- Views: 2512