Search found 17 matches

by Twinsonian
Mon Oct 20, 2025 11:41
Forum: WIP Mods
Topic: [Mod] Wavematrix Music
Replies: 4
Views: 307

Re: [Mod] Wavematrix Music

Yep, I have only generated all music with my suno account as a pro subscription intentionally.
by Twinsonian
Mon Oct 20, 2025 02:27
Forum: WIP Mods
Topic: [Mod] Wavematrix Music
Replies: 4
Views: 307

Re: [Mod] Wavematrix Music

Fixed multiple bugs and changed timer logic

If you downloaded before the time of this post, please try a fresh download.

Thank you
by Twinsonian
Mon Oct 20, 2025 00:32
Forum: WIP Mods
Topic: [Mod] Wavematrix Music
Replies: 4
Views: 307

[Mod] Wavematrix Music

https://github.com/Twinsonian/wavematrix The Wave Matrix is an ambient and immersive music mod for Luanti. Compatible with: Mineclonia and minetest_game Features: - 12 original music tracks created using a Suno Pro account, specifically for this mod - Music plays intermittently with randomized delay...
by Twinsonian
Fri Oct 17, 2025 19:41
Forum: Modding Discussion
Topic: Can someone help me with this HUD 😵‍💫
Replies: 4
Views: 368

Re: Can someone help me with this HUD 😵‍💫

The advice to learn lua is sound but you are going to find many people are just flat out opposed to AI generated code. It is a tool like anything else. You need to understand the code it returns and it can be very useful helping optimize code and can act like another set of eyes for when you are stu...
by Twinsonian
Fri Oct 17, 2025 19:26
Forum: General Discussion
Topic: Time to vote: Redefine the default inventory key?
Replies: 25
Views: 1521

Re: Time to vote: Redefine the default inventory key?

If I had to give my personal opinion, reaching to i is a little awkward but not the end of the world. Many players are used to keys like tab or e from many games instead of i. Being able to alter the default keys in the game via modding (altering or overriding the minetest.conf) might be another sol...
by Twinsonian
Thu Oct 16, 2025 13:24
Forum: WIP Mods
Topic: [Mod] Nosleep [1.0] [nosleep] Release
Replies: 0
Views: 183

[Mod] Nosleep [1.0] [nosleep] Release

Prevents the player from being able to sleep. It does set a spawn point. It works with any mod or game that has beds. Supports: Mineclonia and minetest_game but should work with anything that incorporates beds/and or sleeping Code: MIT License Mod dependencies: none Source: https://github.com/Twinso...
by Twinsonian
Tue Oct 14, 2025 22:15
Forum: WIP Mods
Topic: [Mod] CraftoPlus (for Mineclonia)
Replies: 6
Views: 308

Re: [Mod] CraftoPlus (for Mineclonia)

I like your mod. I would consider splitting it in to two mods. One mod maybe a gold focused mod (with additional valuables? or even more gold stuff) and one mod to focus on more realistic cooking? To be honest, CraftoPlus is cool too, it reminds of potentially being a "here is a whole bunch of ...
by Twinsonian
Tue Oct 14, 2025 20:20
Forum: WIP Mods
Topic: [Mod] Identifiable
Replies: 2
Views: 219

Re: [Mod] Identifiable

I found the existing "What am I looking at" mods available on contentdb not working for my needs. And F5 wasnt showing entity or liquids. Hope it helps others too. Will be expanding config and gui config options this week to allow players to adjust view distance if they want shorter or fur...
by Twinsonian
Tue Oct 14, 2025 20:18
Forum: WIP Mods
Topic: [Mod] Identifiable
Replies: 2
Views: 219

[Mod] Identifiable

https://github.com/Twinsonian/identifiable Displays real-time HUD info about what is being looking at in Luanti, with customizable position and color settings. This works for all blocks and entities. It is also smart enough to let you see and identify things in liquids or the liquids themselves. Thi...
by Twinsonian
Sun Oct 12, 2025 15:06
Forum: WIP Mods
Topic: [Mod] More Danger
Replies: 5
Views: 373

Re: [Mod] More Danger

Appreciate the thoughts and feedback. I really love the idea of increasing difficulty as you adventure further away from the initial spawn location. I might add this is an an option in the config file. I need to think about how difficult it can get based distance and if there should be caps etc, but...
by Twinsonian
Sun Oct 12, 2025 02:22
Forum: WIP Mods
Topic: [Mod] Magic Square
Replies: 0
Views: 179

[Mod] Magic Square

https://github.com/Twinsonian/magicsquare Updated Explanation: This mod has been greatly expanded from it's original vision. It now allows picking up mobs and blocks including those with storage. Left click any block or mob with a magic square and right click to release at a desired location. A conf...
by Twinsonian
Sat Oct 11, 2025 19:25
Forum: WIP Mods
Topic: [Mod] MobCrate
Replies: 0
Views: 181

[Mod] MobCrate

https://github.com/Twinsonian/mobcrate Capture and Release any mob in Luanti with a mob crate. Craftable with any wood planks in all 9 crafting squares (Anything that registers as: group:wood). The crate will change to full if you capture a mob and you can release it anywhere. Tested to work with Vo...
by Twinsonian
Sat Oct 11, 2025 13:58
Forum: WIP Mods
Topic: [Mod] More Danger
Replies: 5
Views: 373

Re: More Danger [WIP]

Beta 1
-Fixed GUI bug
-Fixed project folder naming issue
-Fixed hp bug in Mobs Redo.
-Many more bugs fixed
-Initial balancing of stats
-Removed debug button from /md (command still exists /moredanger_debug)
by Twinsonian
Fri Oct 10, 2025 02:45
Forum: WIP Mods
Topic: [Mod] More Danger
Replies: 5
Views: 373

[Mod] More Danger

https://github.com/Twinsonian/moredanger Scaling difficulty mob mod for multiple Luanti games/mods. Based on the difficulty mobs will have faster movement speed, more damage and more health. More Danger is a mob difficulty scaling mod that gives the player full control over how difficult mobs are in...
by Twinsonian
Sun Jul 07, 2024 16:24
Forum: General Discussion
Topic: The best name instead of Minetest is...
Replies: 226
Views: 57451

Re: The best name instead of Minetest is...

Apologies if any of the following names were suggested. In our house, my boy plays Minecraft and I play Minetest. I always ask him if he wants to play "Minebest" with me =) Could always go with tried and true (lol): SuperTuxCraft or TuxCraft A youtuber suggesting to viewers to try VoxEngin...
by Twinsonian
Sun Jul 30, 2023 01:38
Forum: General Discussion
Topic: Are you ready for the XtreemXpansion?
Replies: 41
Views: 17011

Re: Are you ready for the XtreemXpansion?

This is awesome =)

Thank you for your work on these mods