Search found 3917 matches

by sfan5
Thu Aug 13, 2026 21:50
Forum: Problems
Topic: Announcing to server list crashes server
Replies: 16
Views: 733

Re: Announcing to server list crashes server

jezzermeii wrote:
Mon Aug 10, 2026 20:43
I launched the server with the following command:
When you're running Luanti inside gdb manually you should remove the --debugger flag.
by sfan5
Mon Aug 10, 2026 19:47
Forum: Problems
Topic: Announcing to server list crashes server
Replies: 16
Views: 733

Re: Announcing to server list crashes server

If you just use gdb --args then gdb expects you to manually enter a command to actually run Luanti.
To get everything to work automatically you will need to launch the server like this:

Code: Select all

gdb --batch -iex "set confirm off" -ex run -ex bt --args ./bin/luantiserver ...
by sfan5
Sun Aug 09, 2026 22:29
Forum: General Discussion
Topic: [FORUMS] Password reset functionality broken
Replies: 2
Views: 208

Re: [FORUMS] Password reset functionality broken

The password reset functionality has been fixed today.


Not only that, the forums use something called Anubis which has to be one of the worst additions of security I have ever seen.

What kind of problems have you encountered? It works fine for me.
Note that the forums taking a while to load is ...
by sfan5
Fri Jul 31, 2026 17:00
Forum: Engine Builds
Topic: [Windows] sfan5's development builds (+ LuaJIT)
Replies: 869
Views: 464815

Luanti 5.17.0-18d21ef


[git] cx384 -> luanti-org/luanti : Reduce server.h includes in favour of IGameDef (#17262) 690a134 https://github.com/luanti-org/luanti/commit/690a134f0bf346c6f96d2cb28cd56a1a057e226d ( 2026-06-20T13:57:22Z )
[git] DragonWrangler1 -> luanti-org/luanti : Disable visual_scale for unsupported ...
by sfan5
Mon Jul 27, 2026 11:46
Forum: Engine Builds
Topic: [Windows] sfan5's development builds (+ LuaJIT)
Replies: 869
Views: 464815

Re: [Windows] sfan5's development builds (+ LuaJIT)

The answer is "maybe". However this is probably a mod bug.
by sfan5
Fri Jun 19, 2026 15:25
Forum: Engine Builds
Topic: [Windows] sfan5's development builds (+ LuaJIT)
Replies: 869
Views: 464815

Luanti 5.17.0-fcf7692


[git] appgurueu -> luanti-org/luanti : Clean up mesh.{cpp,h} a bit 7319b66 https://github.com/luanti-org/luanti/commit/7319b660d8954eb8a13f0b39c20e8aaa17006468 ( 2026-04-28T18:45:33Z )
[git] appgurueu -> luanti-org/luanti : Use standard shading for item mesh rendering c373cbc https://github.com ...
by sfan5
Mon Jun 08, 2026 13:17
Forum: General Discussion
Topic: Media loading question
Replies: 1
Views: 197

Re: Media loading question

Menu resources are only for the local game in singleplayer.
by sfan5
Mon Jun 08, 2026 13:09
Forum: Русский
Topic: Блокировки клиента Luanti в России
Replies: 8
Views: 835

Re: Блокировки клиента Luanti в России

There seems to be a mirror site at https://servers.luanti.ru/, have you tried it?

(sorry for english, I don't speak Russian)
by sfan5
Sun May 10, 2026 09:20
Forum: News
Topic: Luanti 5.16.1
Replies: 39
Views: 4507

Re: Luanti 5.16.0

ArceusI wrote:
Sat May 09, 2026 03:14
Krock, what is Luanti going to do as Google begins to lockdown Android? Will you join the effort against Google so people can still enjoy Luanti on Android?
What do you think Luanti should do?
by sfan5
Sun Apr 26, 2026 12:40
Forum: Engine Builds
Topic: [Windows] sfan5's development builds (+ LuaJIT)
Replies: 869
Views: 464815

Re: [Windows] sfan5's development builds (+ LuaJIT)


1. luanti-5.16.6872576

This build outright crashes on any of my machines (win64).

I messed up some files when updating the compiler. There's now a new build above that will work.


2. luanti-5.16.0-d5fc9a1

When I test this build with one of the games (Backrooms Test by SumianVoice), a bunch ...
by sfan5
Sun Apr 26, 2026 12:33
Forum: Engine Builds
Topic: [Windows] sfan5's development builds (+ LuaJIT)
Replies: 869
Views: 464815

Luanti 5.16.0-4d3ca7c


[git] cx384 -> luanti-org/luanti : Fix string metatable in CPCSM and SSCSM (#17109) 110b32a https://github.com/luanti-org/luanti/commit/110b32a51a8744cdb94d7e2783d853a6c8d022e3 ( 2026-04-18T12:20:24Z )
[git] cx384 -> luanti-org/luanti : Fix mapblock mesh memory leak (#17104) b387c8a https ...
by sfan5
Fri Apr 17, 2026 11:07
Forum: General Discussion
Topic: NetBSD?
Replies: 2
Views: 277

Re: NetBSD?

We don't have anyone actively testing Luanti on NetBSD, but as far as I know it works fine.
by sfan5
Fri Apr 17, 2026 08:39
Forum: News
Topic: Luanti 5.15.2 [SECURITY RELEASE]
Replies: 17
Views: 6096

Re: Luanti 5.15.2

Indeed. It's essential that a security patch does nothing else, so that nobody has a reason not to upgrade. The only other two changes we included are two low-risk bug fixes.

By the way since it's been asked a few times: All previous Luanti versions are vulnerable . That includes 5.14.0, 5.13.0, 5 ...
by sfan5
Tue Apr 14, 2026 21:39
Forum: News
Topic: Luanti 5.15.2 [SECURITY RELEASE]
Replies: 17
Views: 6096

Luanti 5.15.2 [SECURITY RELEASE]

Luanti 5.15.2 has been released! (security release for 5.15.1)

Blog post: https://blog.luanti.org/2026/01/24/5.15.0-released/ (5.15.0)


Highlights

This release fixes critical security vulnerabilities affecting both the client and server. We advise everyone to upgrade immediately .
Note that ...
by sfan5
Mon Apr 13, 2026 19:38
Forum: Engine Builds
Topic: [Windows] sfan5's development builds (+ LuaJIT)
Replies: 869
Views: 464815

Luanti 5.16.0-6872576

(in case anyone is wondering: yes, the security patches from 5.12.2 are already included in the development branch)


[git] cx384 -> luanti-org/luanti : Document that the hand item can't be an ItemStack 89f346b https://github.com/luanti-org/luanti/commit/89f346b1be108cde2aed39a3375bbcf1847434da ...
by sfan5
Wed Mar 25, 2026 20:15
Forum: Engine Builds
Topic: [Windows] sfan5's development builds (+ LuaJIT)
Replies: 869
Views: 464815

Luanti 5.16.0-d5fc9a1


[git] appgurueu -> luanti-org/luanti : Let modders disable skybox dimming in caves (#16976) 10f22dd https://github.com/luanti-org/luanti/commit/10f22dd6dad7fc3c2c717b1c6bf710af5782508d ( 2026-03-08T11:16:12Z )
[git] CrazyladMT -> luanti-org/luanti : Docs: Make a few URLs into clickable links ...
by sfan5
Sun Mar 01, 2026 14:03
Forum: Engine Builds
Topic: [Windows] sfan5's development builds (+ LuaJIT)
Replies: 869
Views: 464815

Luanti 5.16.0-d742cd1

[git] lhofhansl -> luanti-org/luanti : Process (a chunk local) liquid queue early when blocks are generated … 8883c4c https://github.com/luanti-org/luanti/commit/8883c4cb23ff9790061b8169e0326f1082be3d99 ( 2025-12-24T09:02:26Z )
[git] sfan5 -> luanti-org/luanti : Make UniqueQueue use unordered_set ...
by sfan5
Thu Jan 29, 2026 22:53
Forum: Engine Builds
Topic: [Windows] sfan5's development builds (+ LuaJIT)
Replies: 869
Views: 464815

Luanti 5.15.0-98f6569


[git] lhofhansl -> luanti-org/luanti : Process (a chunk local) liquid queue early when blocks are generated … 8883c4c https://github.com/luanti-org/luanti/commit/8883c4cb23ff9790061b8169e0326f1082be3d99 ( 2025-12-24T09:02:26Z )
[git] sfan5 -> luanti-org/luanti : Make UniqueQueue use unordered ...
by sfan5
Wed Jan 28, 2026 13:43
Forum: Problems
Topic: A most puzzling ore spawn issue
Replies: 8
Views: 244

Re: A most puzzling ore spawn issue

The "race condition" here is that any other mod could be doing the same ore registration trick in register_on_mods_loaded and you can't really ensure that your mod is the last one.

This is relevant for the functioning of your idea generally, but not the problem you described, since you're printing ...
by sfan5
Mon Jan 19, 2026 16:40
Forum: General Discussion
Topic: More contact boxes in forum profile
Replies: 13
Views: 3061

Re: More contact boxes in forum profile

I at least got rid of the dead sites now.
by sfan5
Fri Jan 09, 2026 12:48
Forum: Problems
Topic: Why can't i break and set a node?
Replies: 14
Views: 365

Re: Why can't i break and set a node?


A simple callback that will work here is core.after :

core.after(0, core.set_node(vector.new(0,0,0), ...)) -- the completion of this line is left as your exercise

0 meaning no delay, but still after the game has begun and all mods are loaded.


That's not the correct syntax for a callback ...
by sfan5
Sat Dec 27, 2025 22:06
Forum: General Discussion
Topic: Post your screenshots! (2026 edition)
Replies: 125
Views: 29287

Re: Post your screenshots!

I'll start:
just some nice shadows.jpg
just some nice shadows.jpg (975.1 KiB) Viewed 2821 times
by sfan5
Sat Dec 27, 2025 22:02
Forum: General Discussion
Topic: Post your screenshots! (2026 edition)
Replies: 125
Views: 29287

Post your screenshots! (2026 edition)

With the year about to end and the old thread being huge, it's time for a new one.

Use this thread to share screenshots of anything interesting, fun or amazing you've found or done in the game.

Note : When uploading images to the forum the maximum size is 1 MB, or it will fail. You can convert ...
by sfan5
Sun Dec 21, 2025 19:54
Forum: Engine Builds
Topic: [Windows] sfan5's development builds (+ LuaJIT)
Replies: 869
Views: 464815

Luanti 5.15.0-f91e58a


[git] lhofhansl -> luanti-org/luanti : Revert part of 16013 - restore liquid updates to the client (#16663) 6ac8346 https://github.com/luanti-org/luanti/commit/6ac8346c6d8ef1165fd6c06b2ce964e8acccafff ( 2025-11-11T19:10:49Z )
[git] sfan5 -> luanti-org/luanti : Automatically choose multiple ...