Search found 627 matches

by Miniontoby
Sat Oct 25, 2025 13:52
Forum: Luanti-related projects
Topic: [shell] Minetest Server Control (mtctl) [commandline]
Replies: 10
Views: 8300

Re: [shell] Minetest Server Control (mtctl) [commandline]

Nininik wrote:
Sun Feb 18, 2024 23:22
so this hosts server without that pain?
Yes that's right.
It allows you to manage servers that are just running worlds with ease.
Start, stop, status, enable and disable servers with ease. Just like with systemctl
by Miniontoby
Thu Sep 11, 2025 18:40
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 2400
Views: 609302

Re: Post your mod requests/ideas here

Here's a crazy idea that I would love to see: Controllable stage lights: Simple RGB pars 'fixed' Spotlights (fixed, but can be positioned by hand on the fixture itself) Moving Head (can move, of course) Moving Wash (als can move, of course) Controllable: over digilines OR over an DMX-like protocol/w...
by Miniontoby
Tue Aug 26, 2025 16:19
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.8.0]
Replies: 2673
Views: 791417

Re: [Mod] Advanced Trains [advtrains] [2.6.0]

After starting to move again it turned around and started moving in the other direction. I have noticed that behaviour too. I think that when the train thinks it becomes derailed cause I paused it on a curve, then the whole (coupled) train just flips around. I haven't 100% been able to reproduce it...
by Miniontoby
Tue Jun 03, 2025 10:51
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.8.0]
Replies: 2673
Views: 791417

Re: [Mod] Advanced Trains [advtrains] [2.6.0]

Hey guys, I finally got someone to make me 3d models of the Dutch trains. The VIRM and the SNG. I tried to add them, but the scale of the trains are really really small... I don't know how to do fix the size. I did try visual_size = V(5, 5, 5), , which makes the size look fine, but the train is kind...
by Miniontoby
Sun Sep 10, 2023 14:13
Forum: Luanti-related projects
Topic: open MT-Skin Database
Replies: 285
Views: 126952

Re: open MT-Skin Database

I have somewhat been able to fix the code and I just need to move the webfolder to the ddos protected vps which is 24/7 online and then it could be used publicly for anyone to post their skins on. I sadly don't have all the skins from the original website, but yeah... maybe someone had downloaded th...
by Miniontoby
Mon Aug 14, 2023 10:42
Forum: Luanti-related projects
Topic: open MT-Skin Database
Replies: 285
Views: 126952

Re: open MT-Skin Database

I am a PHP pro, so I can try to modify it to make it work and I'll be able to host it publicly.
by Miniontoby
Wed Jul 26, 2023 18:46
Forum: Luanti-related projects
Topic: [python] mtctl Server Control Panel
Replies: 2
Views: 3071

Re: [python] mtctl Server Control Panel

Version 0.1.1 is out now! Changes: Mobile navbar now works! This is a beta version. It may contain bugs and other stuff. Please report any bugs at https://edugit.org/Miniontoby/mtctl-panel/-/issues or here in the topic Source: https://edugit.org/Miniontoby/mtctl-panel Download: use git clone https:/...
by Miniontoby
Sun Jul 16, 2023 09:46
Forum: Mod Releases
Topic: [Mod] Digilines [digilines]
Replies: 84
Views: 84930

Re: [Mod] Digilines [digilines]

Is it me or is the texture of the LCD backwards now which also makes the text not visible.
by Miniontoby
Fri Jul 14, 2023 09:56
Forum: Mod Releases
Topic: [Mod] Villages for Minetest [mg_villages]
Replies: 180
Views: 99214

Re: [Mod] Villages for Minetest [mg_villages]

Blockhead,

But if you change it every time, then why not make a pull request with the changes?

Then Sokomine doesnt have to update his code himself and you dont have to change the code always
by Miniontoby
Wed Jun 21, 2023 07:44
Forum: General Discussion
Topic: Mumbo Jumbo makes video about Minetest (~9 million subscriber Minecraft Youtuber)
Replies: 12
Views: 3718

Re: Mumbo Jumbo makes video about Minetest (~9 million subscriber Minecraft Youtuber)

Yeah i saw it as well!

He can learn a lot more about mesecons, since I was successfully able to make 8 block height tileable flush piston door...

But yeah i hope he will make more videos on it
by Miniontoby
Tue May 02, 2023 18:08
Forum: Luanti-related projects
Topic: [shell] Minetest Server Control (mtctl) [commandline]
Replies: 10
Views: 8300

Re: [shell] Minetest Server Control (mtctl) [commandline]

also does a started world persist across a hardware (sudo reboot ) reboot ? With the new update that should be synced within 15 minutes from now (20:05 CEST) on, this is added and (should) work! So with that said: Version 1.6 Version 1.6 is out! - Auto start servers: Enable or Disable your servers ...
by Miniontoby
Thu Dec 29, 2022 19:29
Forum: Luanti-related projects
Topic: Minetest mapserver
Replies: 152
Views: 64994

Re: Minetest mapserver

I found this error in my logs of the ./mapserver 2022/12/27 11:43:43 http: URL query contains semicolon, which is no longer a supported separator; parts of the query may be stripped when parsed; see golang.org/issue/25192 2022/12/28 11:16:28 http: URL query contains semicolon, which is no longer a s...
by Miniontoby
Wed Dec 28, 2022 14:38
Forum: Luanti-related projects
Topic: [python] mtctl Server Control Panel
Replies: 2
Views: 3071

Re: [python] mtctl Server Control Panel

Version 0.1.0 is out now! This is a beta version. It may contain bugs and other stuff. Please report any bugs at https://edugit.org/Miniontoby/mtctl-panel/-/issues or here in the topic Source: https://edugit.org/Miniontoby/mtctl-panel Download: use git clone https://edugit.org/Miniontoby/mtctl-panel...
by Miniontoby
Thu Dec 22, 2022 09:41
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.8.0]
Replies: 2673
Views: 791417

Re: [Mod] Advanced Trains [advtrains] [2.4.1]

Oke so thanks to technical issues at the server host which now finally have been fixed I now get this error: 2022-12-21 19:07:08: WARNING[Main]: [advtrains]Crash during advtrains main step - skipping the shutdown save operation to not save inconsistent data! 2022-12-21 19:07:08: ERROR[Main]: Server...
by Miniontoby
Wed Dec 21, 2022 18:13
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.8.0]
Replies: 2673
Views: 791417

Re: [Mod] Advanced Trains [advtrains] [2.4.1]

Oke so thanks to technical issues at the server host which now finally have been fixed I now get this error: 2022-12-21 19:07:08: WARNING[Main]: [advtrains]Crash during advtrains main step - skipping the shutdown save operation to not save inconsistent data! 2022-12-21 19:07:08: ERROR[Main]: ServerE...
by Miniontoby
Thu Dec 15, 2022 18:18
Forum: Luanti-related projects
Topic: Minetest mapserver
Replies: 152
Views: 64994

Re: Minetest mapserver

So it works, but it completly ruined my world today... After a while of me riding trains, the server stopped reacting and logs spammed: 2022-12-15 18:02:14: WARNING[Server]: SQLite3 database has been locked for 250 ms. 2022-12-15 18:02:15: ERROR[Server]: SQLite3 database has been locked for 1000 ms;...
by Miniontoby
Wed Dec 14, 2022 16:49
Forum: Luanti-related projects
Topic: Minetest mapserver
Replies: 152
Views: 64994

Re: Minetest mapserver

How much memory do you have on that machine? $ top says Memory: Real: 759M/2384M act/tot Free: 1565M Cache: 1254M Swap: 169M/4122M So I think maybe 2.4GB?? "maybe" o_O Anyway: you can tune the memory usage to a certain amount with the "renderingfetchlimit" setting: https://githu...
by Miniontoby
Wed Dec 14, 2022 09:21
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.8.0]
Replies: 2673
Views: 791417

Re: [Mod] Advanced Trains [advtrains] [2.4.1]

There is a mod at the same git thingy as advtrains called advtrains_platform I suggest you to use my version as the one you currently have is specifically made for the LinuxForks server. Mine has more content and variety ( Forum page of my repo ) I don't want to use that mod, becuase I don't need e...
by Miniontoby
Tue Dec 13, 2022 18:13
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.8.0]
Replies: 2673
Views: 791417

Re: [Mod] Advanced Trains [advtrains] [2.4.1]

Quick update on "Also I am missing the default platform nodes. I just installed the extra platform nodes mod, but then still I didn't get the default ones. (Btw I installed the advtrains from source using git)" I found the problem. the advtrains mod didn't had 'default' mod as depend, mea...
by Miniontoby
Tue Dec 13, 2022 14:49
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.8.0]
Replies: 2673
Views: 791417

Re: [Mod] Advanced Trains [advtrains] [2.4.1]

Quick update on "Also I am missing the default platform nodes. I just installed the extra platform nodes mod, but then still I didn't get the default ones. (Btw I installed the advtrains from source using git)" I found the problem. the advtrains mod didn't had 'default' mod as depend, mean...
by Miniontoby
Tue Dec 13, 2022 10:32
Forum: Luanti-related projects
Topic: Minetest mapserver
Replies: 152
Views: 64994

Re: Minetest mapserver

How much memory do you have on that machine? I have been able to build the go project on OpenBSD, but then when I run it in a world's folder I get this: INFO[0000] Starting mapserver version=dev INFO[0000] Loading colors filename=colors/vanessa.txt prefix=colormapping size=1335774 INFO[0000] Loadin...
by Miniontoby
Mon Dec 12, 2022 09:14
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.8.0]
Replies: 2673
Views: 791417

Re: [Mod] Advanced Trains [advtrains] [2.4.1]

Uhmm the mtmapper with the netmapper doesn't really seem to do it correctly: Just look at https://minetest.ircforever.org/netmap.svg (I cannot show it here, cause it is svg and then the img tag doesn't work that well...) But if you look you can see my path, but if you then look at the island in the...
by Miniontoby
Sun Dec 11, 2022 19:10
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.8.0]
Replies: 2673
Views: 791417

Re: [Mod] Advanced Trains [advtrains] [2.4.1]

Uhmm the mtmapper with the netmapper doesn't really seem to do it correctly: Just look at https://minetest.ircforever.org/netmap.svg (I cannot show it here, cause it is svg and then the img tag doesn't work that well...) But if you look you can see my path, but if you then look at the island in the ...
by Miniontoby
Sun Dec 11, 2022 18:25
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.8.0]
Replies: 2673
Views: 791417

Re: [Mod] Advanced Trains [advtrains] [2.4.1]

I will have to check the things tomorow.

Btw I think I will implement the digilines code into the env based code for now. I guess that will maybe somewhat be better
by Miniontoby
Sun Dec 11, 2022 17:50
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.8.0]
Replies: 2673
Views: 791417

Re: [Mod] Advanced Trains [advtrains] [2.4.1]

I cannot get multiple trains working on my track without them crashing into each others. "Also it doesn't round the number really" -> this was meant as a hint to maybe adding in the math.floor to the code on the wiki, but it was only an idea. But still, the if distance < F.tbl.distance the...