Search found 2249 matches
- Thu Feb 13, 2025 01:36
- Forum: Problems
- Topic: "Requester IP does not match host" while using Playit
- Replies: 7
- Views: 105
Re: This error
If I understood correctly, you wanted me to set Playit to route the local IP. which I’ve done. and also set the local IP as the bind address. Unfortunately, I’m still getting the error. I’m sorry if I misunderstood. If I did, could you please clarify the instructions a bit more? If you have it set ...
- Wed Feb 12, 2025 17:26
- Forum: Problems
- Topic: "Requester IP does not match host" while using Playit
- Replies: 7
- Views: 105
Re: This error
The local address under the Playit section. Did you look up the interface information like I said to? The point is not to just copy what Playit itself says your IP address is, but to map the link-local address of the local network interface to the server.
- Wed Feb 12, 2025 15:25
- Forum: Problems
- Topic: "Requester IP does not match host" while using Playit
- Replies: 7
- Views: 105
Re: This error
2025-02-12 14:50:58: ACTION[Main]: Server for gameid="minetest" listening on 147.185.221.25:62112. 2025-02-12 14:50:58: ACTION[Server]: Announcing start to servers.minetest.net 2025-02-12 14:50:58: ERROR[CurlFetch]: HTTPFetch for servers.minetest.net/announce failed (Failed binding local ...
- Wed Feb 12, 2025 15:18
- Forum: Modding Discussion
- Topic: server handling edge cases
- Replies: 2
- Views: 68
Re: server handling edge cases
It's fairly easy to run more than one copy of Luanti on a PC, so you should put your mod through testing in a simulated multiplayer environment. You can run the game in server mode on one client, and connect other clients from the multiplayer tab to localhost or 127.0.0.1. To simulate crashing the s...
- Wed Feb 12, 2025 15:15
- Forum: General Discussion
- Topic: skyblock with moretrees
- Replies: 2
- Views: 57
Re: skyblock with moretrees
We'd appreciate a link :)
- Wed Feb 12, 2025 15:13
- Forum: Problems
- Topic: Entity that loads map
- Replies: 2
- Views: 44
Re: Entity that loads map
So, the question is; is there any way to mark an entity as "always keep this loaded", similarly to how we treat the player? I'd be surprised to hear if you couldn't make the entity continually/periodically ask to emerge the block rather than once, though that might be hard to make it reli...
- Wed Feb 12, 2025 13:57
- Forum: Problems
- Topic: "Requester IP does not match host" while using Playit
- Replies: 7
- Views: 105
Re: This error
Publishing to the serverlist involves sending an HTTP message from your Luanti server to the serverlist, telling the serverlist what domain name/IP address the server is found at. This message happens when the IP address that the serverlist received the message from doesn't match what the server sai...
- Wed Feb 12, 2025 02:33
- Forum: Modding Discussion
- Topic: access global variable of another mod
- Replies: 3
- Views: 168
Re: access global variable of another mod
Thanks for your help, unfortunately I still get the following error about offhand_hud Sorry, I copied the wrong declaration there, the one from remove_hud . There's no local variable hud in your scope, unlike inside that function. Moreover, you want to whole table not one index: mcl_player.register...
- Wed Feb 12, 2025 02:02
- Forum: WIP Mods
- Topic: ThaumCraft mod to MineClonia game
- Replies: 2
- Views: 120
Re: ThaumCraft mod to MineClonia game
This is good to hear about - Thaumcraft is one of the classic MC mods. Hopefully this fits well with other clones of classics like IndustrialTest and ExchangeClone. Can I ask what version of Thaumcraft it's based on?
- Wed Feb 12, 2025 01:52
- Forum: Feature Discussion
- Topic: Luanti update content buttons
- Replies: 1
- Views: 85
Re: Luanti update content buttons
Would work alright on desktop, but on mobile those buttons would be too small.
- Wed Feb 12, 2025 01:45
- Forum: WIP Mods
- Topic: [WIP] Fab mod [fab]
- Replies: 2
- Views: 60
Re: [Mod] Fast, powerful explosives [git] [nuke]
Hello, and welcome to the forums. Your thread has been split out because you posted it in an unrelated mod's thread. It has been moved to WIP Mods as well, since you cannot post directly to Mod Releases, you have to go through the request process . If it's a 4x4 crafting grid, the node's texture sho...
- Tue Feb 11, 2025 13:54
- Forum: Modding Discussion
- Topic: access global variable of another mod
- Replies: 3
- Views: 168
Re: access global variable of another mod
Hello, and welcome to the forums. offhand_hud is not global, it's a common name for local variables in a few places in HUD/mcl_offhand/init.lua ( ref ). You should assign it to a local variable name inside your own mod with the same right-hand-side expression that Mineclonia uses: local offhand_hud ...
- Tue Feb 11, 2025 02:19
- Forum: Problems
- Topic: Serverlist is bricked
- Replies: 15
- Views: 811
Re: Serverlist is bricked
I have merged both threads about this because the root cause is the same, some bad faith party pushing unwanted entries and fake data to the server list. The devs have discussed/are discussing this on IRC, and hopefully we'll see some security improvements.
Re: CSM Issue
You haven't enabled client-side modding and added an entry for the relevant mod, so the . prefix isn't going to work yet. Please see Installing Client-Side Mods.
- Mon Feb 10, 2025 14:41
- Forum: Maps
- Topic: Convert Minecraft maps to Minetest worlds
- Replies: 136
- Views: 115131
Re: Convert Minecraft maps to Minetest worlds
Can you clarify this means you ran it on a Minecraft 1.21 world and it worked?DragonWrangler1 wrote: ↑Mon Feb 10, 2025 13:49It’s been a while since I’ve updated, but this *should* work https://github.com/DragonWrangler1/mc2mt (I was not the one that made this, I’ve merely forked it to more or less maintain.)
- Mon Feb 10, 2025 14:28
- Forum: Problems
- Topic: Serverlist is bricked
- Replies: 15
- Views: 811
Re: Serverlist is bricked
a server "Minetest is great, luanti isnt." breaks the server list i totally forget: the server was hostet on "daconcepts.com" how is the owner of this site ? maybe get in contact with them, tell the that a client is abusing his service ? daconcepts is part of Chiwi (formerly Edg...
- Mon Feb 10, 2025 14:10
- Forum: News
- Topic: Luanti 5.11.0 release candidate
- Replies: 4
- Views: 742
Re: Luanti 5.11.0 release candidate
I'm liking the new server browser improvements. Not a lot else I've been able to note yet, but the git logs show what looks like a lot of quality improvements. Hopefully there's groundwork to help SDL and OpenGL improvements down the line.
- Mon Feb 10, 2025 13:56
- Forum: Problems
- Topic: Cannot connect to some server
- Replies: 4
- Views: 143
Re: Cannot connect to some server
It's probably an IPv4/v6 issue, either on your end or theirs. Are you able to connect to the server in question if you try, say, 6 times in a row? That has happened before to LinuxForks when the wrong IPv6 address is given but it manages to connect on v4. No? My internet has ipv4 for sure, but I do...
- Mon Feb 10, 2025 08:34
- Forum: General Discussion
- Topic: How to get latest Luanti on Manjaro Linux?
- Replies: 4
- Views: 1126
Re: How to get latest Luanti on Manjaro Linux?
Pretty sure you can get minetest via snap store. Not sure if its latest version. You can, and it would have been nice to include a link to the snap store page and check what version before leaving a comment (it's 5.10). Snap is also Canonical's own thing, as usual, and not the more popular flatpak ...
- Mon Feb 10, 2025 07:39
- Forum: Problems
- Topic: [SOLVED] Issue: Server Uses the Wrong Mods Directory
- Replies: 3
- Views: 139
- Mon Feb 10, 2025 03:15
- Forum: WIP Mods
- Topic: serverannouncement
- Replies: 3
- Views: 159
Re: serverannouncement
Reminds me of Impulse's Announcements . Of course, I'm sure similar mods have been written many times by individual admins. Yeah, I'm relatively new to Lua and got taught a little, so I'm just experimenting some mod types. Do you know how to make the text colored? Yes, there are functions for addin...
- Mon Feb 10, 2025 02:44
- Forum: WIP Mods
- Topic: serverannouncement
- Replies: 3
- Views: 159
Re: serverannouncement
Reminds me of Impulse's Announcements. Of course, I'm sure similar mods have been written many times by individual admins.
- Mon Feb 10, 2025 02:04
- Forum: Maps
- Topic: Convert Minecraft maps to Minetest worlds
- Replies: 136
- Views: 115131
Re: Convert Minecraft maps to Minetest worlds
I guess the post should just be retired and/or unstickied for now until the mcconvert tool receives an update. Sticky threads should not direct newbies to very outdated tools that crash.. I discussed this on 2024-12-23 with wsor on IRC - ref . I'd be happy for a better sticky to be in place but I'm...
- Mon Feb 10, 2025 02:00
- Forum: Problems
- Topic: [SOLVED] Issue: Server Uses the Wrong Mods Directory
- Replies: 3
- Views: 139
Re: Issue: Server Uses the Wrong Mods Directory
You should read the manual page man luanti ( man minetest for versions before 5.10 - online source here ). It includes directions on how to specify various things, including the environment variable for the mod path: MINETEST_MOD_PATH Colon delimited list of directories to search for mods.