Search found 334 matches

by Zughy
Thu Nov 21, 2024 16:03
Forum: News
Topic: Introducing Our New Name
Replies: 157
Views: 85194

Re: Introducing Our New Name

The fastest and safest approach is to just remove the "Minetest/Luanti" text and only keep "Wiki", since the logo already speaks for itself (and we won't change it, at least not in the foreseeable future)
by Zughy
Sun Nov 10, 2024 22:09
Forum: News
Topic: Luanti 5.10.0
Replies: 11
Views: 10782

Re: Luanti 5.10.0

Let's go!
by Zughy
Mon Oct 28, 2024 23:21
Forum: General Discussion
Topic: Why maps aren't on ContentDB?
Replies: 11
Views: 4895

Re: Why maps aren't on ContentDB?

Not official, but you can use https://blockexchange.minetest.ch/ for schematics
by Zughy
Mon Oct 28, 2024 23:20
Forum: General Discussion
Topic: Archiving some forum sections and merging the two wikis into one
Replies: 20
Views: 5387

Re: Archiving some forum sections and merging the two wikis into one

A lot of answers, nice :D

I do agree that Threads on CDB are not there yet, but as a modder I also know I don't want to publish and update my content both on CDB and in here, as it takes twice the time. Personally, in these years I've never looked for any type of content in the forums, and those ...
by Zughy
Mon Oct 28, 2024 23:00
Forum: General Discussion
Topic: Is Luanti an engine or just a platform?
Replies: 6
Views: 2454

Re: Is Luanti an engine or just a platform?

When I bring Minetest to conventions I call it a game platform, explaining that a game platform contains both the tools to make games (the engine) and the possibility to play games (like a library). You might argue I'm wrong, and there is actually no official definition. Even Roblox is described on ...
by Zughy
Mon Oct 28, 2024 01:23
Forum: General Discussion
Topic: Archiving some forum sections and merging the two wikis into one
Replies: 20
Views: 5387

Re: Archiving some forum sections and merging the two wikis into one

mark-wiemer wrote:
Sun Oct 27, 2024 23:04
I'm new here, and curious: what are the two different wikis?
Hey there, welcome :D

Dev: https://dev.minetest.net/Main_Page
Normal: https://wiki.luanti.org/
by Zughy
Sun Oct 27, 2024 17:56
Forum: General Discussion
Topic: Archiving some forum sections and merging the two wikis into one
Replies: 20
Views: 5387

Archiving some forum sections and merging the two wikis into one

These are a couple of ideas that has come up in these days whilst chatting on the Luanti Matrix space.

The first one is about the forums. More precisely, a couple of members of the staff (rubenwardy and I) would like to see a few sections archived (EDIT: me more than rubenwardy):
1. Mods
2. Games
3 ...
by Zughy
Sun Oct 13, 2024 21:29
Forum: News
Topic: Introducing Our New Name
Replies: 157
Views: 85194

Re: Introducing Our New Name

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADSFFDSZAFSDASDFGAIBUHSDGFHIBJLSDGILFUH LGFIDSOJNB YES

YES

YES
by Zughy
Thu Aug 08, 2024 23:40
Forum: General Discussion
Topic: 5.9.0 - community input needed to decide for sacrifices
Replies: 17
Views: 6063

Re: 5.9.0 - community input needed to decide for sacrifices

QWERTY Italian keyboard: to do "/" I need to press Shift+7, which doesn't really come spontaneous if I think about "opening chat", so I always go Enter -> Shift+7. For me personally it's not a big thing, considering the benefits; I'm just renouncing to a shortcut I don't even use (and even if I did ...
by Zughy
Sat Jun 29, 2024 19:06
Forum: News
Topic: ContentDB - package page redesign
Replies: 388
Views: 210798

Re: ContentDB - now with package translation support

Let's go, ruben!
by Zughy
Sat Apr 27, 2024 18:01
Forum: Servers
Topic: play.deafblindminetestgaming.com 5.4.1 Minetest Server! Immersive, Interactive and Reliable Gaming!
Replies: 21
Views: 8827

Re: play.deafblindminetestgaming.com 5.4.1 Minetest Server! Immersive, Interactive and Reliable Gaming!

Just wanted to tell you that I'm implementing accessibility to my audio library mod (audio_lib). You can see a preview here: https://imgur.com/yLGPETF

And this is the MR I'm working on: https://gitlab.com/zughy-friends-minetest/audio_lib/-/merge_requests/4

I couldn't find your server nor your ...
by Zughy
Thu Feb 08, 2024 21:03
Forum: News
Topic: Minetest will be at FOSDEM 2024!
Replies: 17
Views: 14503

Re: Minetest will be at FOSDEM 2024!

Nekrofage wrote:
Wed Feb 07, 2024 19:05
Hi !!

I was at FOSDEM the last weekend, i was very surprised to see a Minetest stand !!! O_O
Hehehe, we're everywhere :D thanks for passing by!
by Zughy
Sat Jan 06, 2024 01:47
Forum: News
Topic: 2023 Minetest GAME JAM (December 1st-21st) [Theme: "UNEXPECTED"] [$300] jam.minetest.net
Replies: 51
Views: 31223

Re: 2023 Minetest GAME JAM (December 1st-21st) [Theme: "UNEXPECTED"] [$300] jam.minetest.net


By the way: I have to be honest, but I really hated this year's theme. :-( I mostly ignored it (and apparently, many others to), had no real idea what to do with it, so I basically just forced the theme into the story of my game.


Which raises another point: what's the point of giving a theme if ...
by Zughy
Fri Dec 22, 2023 22:40
Forum: News
Topic: 2023 Minetest GAME JAM (December 1st-21st) [Theme: "UNEXPECTED"] [$300] jam.minetest.net
Replies: 51
Views: 31223

Re: 2023 Minetest GAME JAM (December 1st-21st) [Theme: "UNEXPECTED"] [$300] jam.minetest.net

I've noticed only now that the vote is entirely community-driven. I find this a very *very* stupid move, as it lets an undefined mass of people choose who has to win. Considering there is also a money prize, I expect people with experience in game design/Minetest to have a saying on these games, not ...
by Zughy
Fri Dec 08, 2023 23:25
Forum: General Discussion
Topic: Defragmenting the Minetest community
Replies: 36
Views: 16168

Re: Defragmenting the Minetest community


Matrix should be a first class citizen. An open source game, with open source advocates deserves a focus on open source software.


100 times this (I would have said "free software" but it's not the point)


Supporting Lemmy would send a strong message of support. Open source software stands on ...
by Zughy
Mon Dec 04, 2023 19:20
Forum: News
Topic: Minetest 5.8.0
Replies: 38
Views: 30501

Re: Minetest 5.8.0

Let's goooooooooo
by Zughy
Tue Nov 21, 2023 19:11
Forum: Feature Discussion
Topic: Idea: advertisements in ContentDB
Replies: 20
Views: 5337

Re: Idea: advertisements in ContentDB


The reason why many mods are low quality is because people are making them for fun. Providing an incentive to make mods will significantly increase the quality of mods. There could be a certain percentage of the ad revenue that would go to the engine developers.


That's not true: I know at least ...
by Zughy
Fri Nov 17, 2023 00:25
Forum: General Discussion
Topic: How do we increase modder involvement in engine development?
Replies: 25
Views: 16077

Re: How do we increase modder involvement in engine development?

ancientmariner wrote:
Thu Nov 16, 2023 18:54
Thank you. I appreciate that you considered this point. I think you raise a very good point.
https://github.com/minetest/minetest/issues/14004
by Zughy
Thu Nov 16, 2023 14:51
Forum: General Discussion
Topic: How do we increase modder involvement in engine development?
Replies: 25
Views: 16077

Re: How do we increase modder involvement in engine development?


So to raise a PR in minetest, you effectively have to ask very nicely, and wait for very busy core devs (who don't have time to review) to go through the issues and find yours, and support it, not just once, but twice. I don't think you realise how welcoming that is. When people have the ...
by Zughy
Wed Nov 15, 2023 22:31
Forum: General Discussion
Topic: How do we increase modder involvement in engine development?
Replies: 25
Views: 16077

Re: How do we increase modder involvement in engine development?

First of all, thanks for reaching out, ancientmariner. I'll try to share my 2 cents here as a Minetest staff member (triager, not core dev, but anyway):


If Minetest actually cares about users think, they could consider the following:

Stop treating the roadmap as a religion. Treat it as a ...
by Zughy
Tue Oct 10, 2023 16:03
Forum: General Discussion
Topic: Community Voting vs Judges (2023 Jam)
Replies: 1
Views: 1826

Re: Community Voting vs Judges (2023 Jam)

I think the voting system shouldn't be handed to the community. One practical reason is the issue regarding the Minetest new name suggestion: https://github.com/minetest/minetest/issues/13510; where, despite the «names outside the "voxel" and "free/open" nature are encouraged (e.g. Krita, Godot ...
by Zughy
Sun Sep 10, 2023 22:11
Forum: Game Discussion
Topic: Seeking Developers for Game Modes in District 53 (Minetest Fork)
Replies: 3
Views: 1870

Re: Seeking Developers for Game Modes in District 53 (Minetest Fork)

Hello,
Giov4 and I are interested in the tower defense and the battle royale projects. Regarding our Minetest portfolio, you can either check out our minigames server "A.E.S." or our contentDB profiles
1. https://content.minetest.net/packages/?author=giov4
2. https://content.minetest.net/packages ...
by Zughy
Sun Jul 30, 2023 00:34
Forum: Servers
Topic: [Server 5.6.0] [minigames] A.E.S.
Replies: 66
Views: 25205

Re: [Server 5.6.0] [minigames] A.E.S.

Bumping this post just to say that we've got a (WIP) website now and that all the fun happens on our Matrix! I basically don't check this topic anymore

Website: https://aes.land/
Matrix: https://matrix.to/#/#arcadeemulationserver:matrix.org
by Zughy
Sun Jul 30, 2023 00:30
Forum: General Discussion
Topic: Minetest's Dirty little secret. It's for creators not players
Replies: 19
Views: 5694

Re: Minetest's Dirty little secret. It's for creators not players

Blockhead wrote:
Sat Jul 22, 2023 02:55
But there are a number of other projects with ambitions, like Your-Land (even though it's modded Minetest Game) and A.E.S Minigames. These are a lot better than your run-of-the-mill MTG mod soup server.
<3