Search found 9 matches

by InitialD
Thu Feb 27, 2025 23:04
Forum: Servers
Topic: Sky
Replies: 33
Views: 15375

Re: Sky

protections of any kind don't seem to work. even protected chests can be dug.
by InitialD
Wed Feb 19, 2025 20:03
Forum: Mod Releases
Topic: [Mod] i3 [1.16] [i3]
Replies: 180
Views: 68046

Re: [Mod] i3 [1.16] [i3]

no crafting grids, same low size as UI/UI+, weird scroll bar on main screen, skin selector crammed into tiny subwindow; crafting grid has some advantages like showing to/from recipes on same screen; but contrived in other ways, can't search for new recipe until return to main screen, 1 extra click e...
by InitialD
Sat Feb 15, 2025 19:57
Forum: Servers
Topic: [rant] how to repeat other people's mistakes
Replies: 0
Views: 558

[rant] how to repeat other people's mistakes

some general tips on how not to set up a survival server - default screwdriver is good enough - don't give new users bags. having to farm cotton and craft 4 big bags on every damn server you join builds character. - use i3 instead of UI+, but reduce the inventory size and disable auto-compression. -...
by InitialD
Wed Jan 19, 2022 13:40
Forum: Servers
Topic: [Server] Tunnelers' Abyss
Replies: 305
Views: 134094

Re: [Server] Tunnelers' Abyss

A structure measuring 256x256x320 nodes that took me many weeks, probably months if mining is included, of manual/digtron-assisted solo work to build, was deleted seemingly out of a whim. https://abload.de/img/gbe87bj3k.jpg https://abload.de/img/gbe5akksq.jpg https://abload.de/img/gbe_dista8jmt.jpg ...
by InitialD
Sun Dec 13, 2020 14:49
Forum: General Discussion
Topic: [Archived] Post your screenshots!
Replies: 11423
Views: 2794188

Re: Post your screenshots!

trainyard https://i.postimg.cc/rpND1n1m/trainyard.png communal cobble storage https://i.postimg.cc/rF4j0xDZ/cobblestorage.png https://i.postimg.cc/pTdhvJtG/cobbles.jpg public farm https://i.postimg.cc/C1t1gy75/farm01.jpg small flying base https://i.postimg.cc/fLg3RSzw/flying-hammer.jpg large build h...
by InitialD
Sun Dec 13, 2020 03:41
Forum: Servers
Topic: [Server] Tunnelers' Abyss
Replies: 305
Views: 134094

Re: [Server] Tunnelers' Abyss

Some notes on this server: - it's not very powerful. for best experience join when 10 players or less are active. - world gen is good at mountains and caves (goes down to 30k hence the server name). it's not good at anything else. - technically it's a very advanced server. we've got technic, invento...
by InitialD
Sun Dec 13, 2020 02:59
Forum: Mod Releases
Topic: [Mod] Inventorybags [inventorybags]
Replies: 38
Views: 13281

Re: [Mod] Inventorybags [inventorybags]

Mod has been the cause of client lag when used with collecting & crafting upgrades. Maybe a delay timer for such functions could be added.
by InitialD
Thu Jun 04, 2020 23:51
Forum: Mod Releases
Topic: [Mod] More Blocks [moreblocks]
Replies: 449
Views: 393164

Re: [Mod] More Blocks [moreblocks]

table saw has bug where if you click nodes with newly made nodes from the circular saw it deletes the old nodes if 1. they're from [moreblocks], nodes from other mods don't seem to get deleted/overwritten, 2. they're a full stack or a different shape than the one you're trying to place. apart from t...
by InitialD
Mon May 18, 2020 21:04
Forum: Mod Releases
Topic: [Mod] Inventorybags [inventorybags]
Replies: 38
Views: 13281

Re: [Mod] Inventorybags [inventorybags]

This mod has a bug that allows for infinite duping of technic rechargeable tools when using the advanced collecting upgrade.
Apart from that,
please add a function like technic chests' 'to inventory' button i.e. something that moves all content of the bag to inventory.