Search found 945 matches
- Wed Feb 11, 2026 19:00
- Forum: Deutsch
- Topic: [beta] Deutsches Modding Book
- Replies: 185
- Views: 34797
Re: [beta] Deutsches Modding Book
Auch wenn ich nicht mehr so aktiv bin, bin ich froh zu verkünden, dass das Modding Book nun auch auf rubenwardys Seite verfügbar ist.
- Mon Oct 28, 2024 07:14
- Forum: General Discussion
- Topic: Archiving some forum sections and merging the two wikis into one
- Replies: 20
- Views: 5347
Re: Archiving some forum sections and merging the two wikis into one
This because CDB has took the place of these sections and basically no one is using it anymore. The WIP/non-WIP sections are particularly problematic, as, to quote another staff member (wsor4035), the moving topic itself is a joke. As a modder who had started before CDB was really a thing, I can co...
- Tue Aug 13, 2024 16:50
- Forum: Mod Releases
- Topic: [Mod] alien_material [0.12] [alien_material]
- Replies: 28
- Views: 11107
Alien Material 0.12
- Fixing the ore gerneration bug - Adding crafting recipe for Alien Multitool - Alienbench (warning, test phase!) is now available ---> Look in README.md for the recipes - Adding alien bricks - Aliendesert is now in cold areas because space is cold - Versioning in code is now better - Better licensing
- Mon Aug 12, 2024 19:06
- Forum: News
- Topic: Minetest 5.9.0
- Replies: 19
- Views: 9185
Re: Minetest 5.9.0
Developer you did a great job in developing this! I played last years very inactive minetest and wanted now to finish a mod by me. And now i played this and saw this version and i saw the progress. When i played minecraft with my friends again after years i saw no progress. You make a great job in d...
- Mon Aug 12, 2024 11:41
- Forum: Deutsch
- Topic: Wasser und Anbau
- Replies: 6
- Views: 1768
Re: Wasser und Anbau
Was sind das für Felder? Normale Felder vom Minetest-Spiel oder von einer Mod? (Wenn du F5 drückst wird die Block-ID, zum Beispiel „default:dirt“ angezeigt. Was wird da angezeigt?) Mach auch mal Screenshot(s) von deinen Feldern und zeig sie mal.
- Sun Aug 11, 2024 07:58
- Forum: Mod Releases
- Topic: [Mod] alien_material [0.12] [alien_material]
- Replies: 28
- Views: 11107
- Sun May 26, 2024 16:28
- Forum: Deutsch
- Topic: [beta] Deutsches Modding Book
- Replies: 185
- Views: 34797
Re: [beta] Deutsches Modding Book
Ich spreche hier nicht über Strings, die sowieso schon auf Deutsch sind, sondern zum Beispiel wirklich Variabelnamen. Sind im italienischen auch auf Italienisch Ok, dann übersetzen wir die Variabelnamen auf Deutsch. I'd say code comments and variable names should be in German. Best practice is for ...
- Sat May 25, 2024 13:22
- Forum: Deutsch
- Topic: [beta] Deutsches Modding Book
- Replies: 185
- Views: 34797
Re: [beta] Deutsches Modding Book
„dig“ wurde in das Wörterbuch als „abwerfen“ übenommen. Du meinst hoffentlich "drop". dig ist eindeutig "abbauen" Genau! Tschuldige! Das Wort wurde natürlich richtig aufgenommen, ich habe mich nur verschrieben, weil ich einige mal dig (was als graben übersetzt war) richtig übers...
- Thu May 23, 2024 18:59
- Forum: Deutsch
- Topic: [beta] Deutsches Modding Book
- Replies: 185
- Views: 34797
Re: [beta] Deutsches Modding Book
Ich habe Nodes, Items und Crafting gerade neue übersetzt und einige Punkte gefunden: „dig“ wurde in das Wörterbuch als „abwerfen“ übenommen. Die englische Variante der Gänsefüßchen ("") müssen durch die deutsche Variante der Gänsefüßchen („“) ersetzt werden. Die Sprache vom Buch ist aktzep...
- Thu May 23, 2024 09:42
- Forum: Deutsch
- Topic: [beta] Deutsches Modding Book
- Replies: 185
- Views: 34797
Re: [beta] Deutsches Modding Book
I translated new.rubenwardy wrote: ↑Fri May 17, 2024 17:38I'm still waiting for the PR to be updated. There's still an outdated chapter. See https://gitlab.com/rubenwardy/minetest_ ... 1760954318
- Tue Feb 06, 2024 20:10
- Forum: Deutsch
- Topic: [beta] Deutsches Modding Book
- Replies: 185
- Views: 34797
Re: [beta] Deutsches Modding Book
Thankyou rubenwardy!
- Wed Sep 27, 2023 15:01
- Forum: Mod Releases
- Topic: [Mod] alien_material [0.12] [alien_material]
- Replies: 28
- Views: 11107
Re: [Mod] alien_material [0.10] [alien_material]
Hi. I'm reporting this on the behalf of someone who found the issue but does not speak English well enough to report it themselves. The definitions of the ores in the mod have "height_min" and "height_max" properties, which are not listed in the documentation. I believe that you...
- Thu Aug 31, 2023 16:06
- Forum: General Discussion
- Topic: Emigrate from Github
- Replies: 105
- Views: 42455
Re: Emigrate from Github
Isn't there already a sync to gitlab?
- Sun Aug 27, 2023 19:59
- Forum: Deutsch
- Topic: [beta] Deutsches Modding Book
- Replies: 185
- Views: 34797
Re: [beta] Deutsches Modding Book
Ich habe ihn schon zweimal eine gesendet, jetzt noch eine dritte, nachdem die letzte schon einige Monate her ist. Hmm, bisher ist noch nichts passiert, hoffentlichlich bei der dritten.
- Sun Aug 27, 2023 19:42
- Forum: Deutsch
- Topic: Tipps um Mods schneller zu machen?
- Replies: 2
- Views: 1135
Tipps um Mods schneller zu machen?
Hallo, ich eröffne mal ein Thema, mit der Frage, wie man Mods schneller machen kann, oder weniger buggy. So ist zum Beispiel Pipeworks sehr langsam, während Röhren mit Tubelib2 -basierte-Röhren-Systeme schneller sind, und Mineclone 2 und vor allen Dingen Mineclonia soll auch spezielle Kriterien für ...
- Fri Aug 18, 2023 08:51
- Forum: News
- Topic: ContentDB - now with package translation support
- Replies: 372
- Views: 209355
Re: ContentDB - database for the mod/game/txp in-menu installer
What is about connecting your ContentDB-account with the minetest-client?
- Sun Aug 13, 2023 10:53
- Forum: Mod Releases
- Topic: [Mod] Tech Age [techage]
- Replies: 526
- Views: 178002
Re: [Mod] Tech Age [techage]
The gravel rinser produces a lot of sand that isn't used. I saw a machine in a minecraft mod that used power/heat, sand and another material to make items. Perhaps it could be a way of making the red stone, basalt, or alloys or something. I forgot what the machine was actually used for. :/ I have 3...
- Wed Aug 09, 2023 15:42
- Forum: Feature Discussion
- Topic: Why is joining banned group in forum is possible?
- Replies: 3
- Views: 1392
Why is joining banned group in forum is possible?
Searching the setting turning of emai-notifications by forum i found this:
I think it is only a bug so i reported.
I think it is only a bug so i reported.
- Wed Aug 09, 2023 15:31
- Forum: Mod Releases
- Topic: [Mod] Tech Age [techage]
- Replies: 526
- Views: 178002
Re: [Mod] Tech Age [techage]
If you can't do that maybe to young (under 12 ?) or think about future when you have tests to solve that are similar, maybe for university or a job. Sure, I also didn't do it in 1 day, but it works. Admittedly I have not made it either with plan and looked for other fusion reactors and was pretty u...
- Wed Aug 09, 2023 12:45
- Forum: Mod Releases
- Topic: [Mod] Tech Age [techage]
- Replies: 526
- Views: 178002
- Sun Aug 06, 2023 10:52
- Forum: Deutsch
- Topic: [beta] Deutsches Modding Book
- Replies: 185
- Views: 34797
Re: [beta] Deutsches Modding Book
Nichts was mir einfallen würde, wir müssen auf rubenwardy warten!
- Wed Jul 05, 2023 20:01
- Forum: WIP Mods
- Topic: [Mod] TNTRun [1.0] [tntrun]
- Replies: 15
- Views: 4423
Re: [Mod] TNTRun [0.8] [tntrun]
Huh never got the message.LRV wrote: ↑Fri Jun 30, 2023 16:59The missing license info and dependencies were not supplied within three months, which is why the request to move this to 'Mod Releases' has been hereby denied.debiankaios wrote: ↑Sun Sep 18, 2022 12:38Please move tntrun
Edit by LMD on Mar 29, 2023: Missing license info and dependencies
- Sun Jun 18, 2023 06:36
- Forum: Deutsch
- Topic: Whitestone Mod für -for Minetest_Game
- Replies: 10
- Views: 3603
Re: Whitestone Mod für -for Minetest_Game
Mache es doch so, dass man nicht mehr default:coalblock vermehren kann.
- Sun Jun 11, 2023 10:15
- Forum: Mod Releases
- Topic: [Mod] Tech Age [techage]
- Replies: 526
- Views: 178002
Re: [Mod] Tech Age [techage]
I apologize for my nooby-ness but seriously how does one usually go about finding that very first piece of iron ore to even make a gravel sieve ?! Do I really have to dig way down to -150 and then some?? Yes, but iron spawns already bellow -64(i guess), and there are many caves in this height, so y...
- Tue Jun 06, 2023 18:30
- Forum: Modding Discussion
- Topic: Modrequest: radioactivity hudbars
- Replies: 9
- Views: 2380
Re: Modrequest: radioactivity hudbars
What do you mean with seperate?
It is first only planed beeing compatible with hungerng, but when i get the time for hudbar-mod by Wuzzy too. But i misplaned me, so it takes a bit time(unsure when i get time to do this project).
It is first only planed beeing compatible with hungerng, but when i get the time for hudbar-mod by Wuzzy too. But i misplaned me, so it takes a bit time(unsure when i get time to do this project).