Search found 478 matches

by Melkor
Fri May 08, 2026 22:47
Forum: News
Topic: Luanti 5.16.1
Replies: 29
Views: 1857

Re: Luanti 5.16.0

ArceusI wrote:
Fri May 08, 2026 22:05
A minor update that doesn't really do much. Fixing little graphical errors is a good thing though.
dude can you calm down please! always rant, rant, rant! everywhere i read you! (yes, is ironic, i'm ranting)
by Melkor
Mon May 04, 2026 16:52
Forum: Game Releases
Topic: [Game] Repixture [3.19.0]
Replies: 264
Views: 154389

Re: [Game] Repixture [3.19.0]

nice! i love the canoe
by Melkor
Mon May 04, 2026 16:43
Forum: General Discussion
Topic: Creative logo concepts for open source Luanti.
Replies: 7
Views: 3019

Re: Creative logo concepts for open source Luanti.

runs, wrote:
Sun May 03, 2026 20:11
You've got to be kidding me, right? That logo is hideously ugly.

Hahaha
you are a monster, leave the kid alone
by Melkor
Mon Feb 23, 2026 20:44
Forum: Engine Builds
Topic: [Debian / Ubuntu] 1-line script: install Luanti git
Replies: 192
Views: 226600

Re: [Debian / Ubuntu] 1-line script: install Luanti git

Question: how to avoid to install 'dev' versions? every time i installed for the 1-line script, the result is always a 'dev' version. How do i avoid this? How i do install the stable? in this case Luanti 5.15.1
I did not upgraded yet.
thanks
by Melkor
Mon Feb 16, 2026 00:56
Forum: WIP Mods
Topic: Tropical Lands - Feb 21, 2026 (Appliances Update. see last post)
Replies: 50
Views: 16763

Re: Tropical Lands 5 Fruit trees added 1-5-2025 (see last post)

Sheriff_U3 wrote:
Tue Feb 03, 2026 06:35
Simple, we're Americanizing the world, so better get used to it! Lol (Any ways it's strange to see dates in any other order.)
Get out of here, horrible man
by Melkor
Thu Dec 18, 2025 13:56
Forum: WIP Mods
Topic: [FREE 3D MODEL] MELKAR!
Replies: 106
Views: 35738

Re: [FREE 3D MODEL] MELKAR!

Updated!
by Melkor
Wed Dec 17, 2025 17:11
Forum: WIP Mods
Topic: [FREE 3D MODEL] MELKAR!
Replies: 106
Views: 35738

Re: [FREE 3D MODEL] MELKAR!

Hello Melkor, As you probably know, Vehicle Mash uses the Melkar model. ContentDB is not fond of NC licences and may stop allowing them in the long term. It also prevents a lot of common uses like featuring the model in a YouTube video that is monetised. I was wondering if you could allow the Melka...
by Melkor
Fri Dec 05, 2025 17:12
Forum: General Discussion
Topic: Luanti for a 7-year-old OK? How do I ensure child protection?
Replies: 9
Views: 758

Re: Luanti for a 7-year-old OK? How do I ensure child protection?

Use a firewall to block online gaming
if your kid is a minecraft fan, download mineclonia or voxelibre from: Content tab -> Browse Online Content -> Games button -> mineclonia/voxelibre
by Melkor
Mon Dec 01, 2025 17:34
Forum: Problems
Topic: How to change world's name?
Replies: 13
Views: 4024

Re: How to change world's name?

ok thank you, good to know
by Melkor
Mon Dec 01, 2025 17:23
Forum: Feature Discussion
Topic: Renaming worlds using menu
Replies: 2
Views: 323

Renaming worlds using menu

This is a function we all need

It would be a lot easier if we could edit from within Luanti, rather editing the world.mt file in our directories.
by Melkor
Mon Dec 01, 2025 17:01
Forum: Problems
Topic: How to change world's name?
Replies: 13
Views: 4024

Re: How to change world's name?

Is it safe to change world's name just by renaming corresponding folder in ~/.minetest/worlds/ ? In world's folder there are many data like metadata, map itself as sqlite database, and so on. Maybe world name is presented there as well. How to change world's name correctly? If your playing singlepl...
by Melkor
Sun Nov 30, 2025 00:55
Forum: Texture Packs
Topic: Craft & Ruin Texture Pack
Replies: 4
Views: 734

Re: Craft & Ruin Texture Pack

there is a guide of conduct o something here, i didn't read it, but i believe there is not problem, maybe, better ask an admin
by Melkor
Sat Nov 29, 2025 23:13
Forum: WIP Games
Topic: [Game] Survival Story [0.0.4]
Replies: 105
Views: 34043

Re: [Game] Survival Story [0.0.4]

maybe we can collaborate somehow??? I can do models, but im a busy person
by Melkor
Sun Nov 23, 2025 23:02
Forum: News
Topic: Testing needed: Dynamic shadows are now supported on Android
Replies: 4
Views: 487

Re: Testing needed: Dynamic shadows are now supported on Android

That silhouette brings back memories.
offtopic! offtopic! sorry!
by Melkor
Mon Nov 17, 2025 17:04
Forum: Feature Discussion
Topic: Customizable wielditem animations for items with on_use func
Replies: 7
Views: 1612

Re: Customizable wielditem animations for items with on_use func

I just want to bring this back... what's new?
by Melkor
Mon Nov 17, 2025 16:22
Forum: Mod Releases
Topic: [Mod] Gravitygun 2 [gravitygun]
Replies: 34
Views: 15830

Re: [Mod] Gravitygun 2 [gravitygun]

License? How about -CC BY-SA 4.0 Attribution-ShareAlike 4.0 International-

This seems: free to use, it give credits to me and make it perpetuate the licence.
Sorry i don't know nothing about legal stuff
by Melkor
Sun Nov 16, 2025 22:28
Forum: Mod Releases
Topic: [Mod] Gravitygun 2 [gravitygun]
Replies: 34
Views: 15830

Re: [Mod] Gravitygun 2 [gravitygun]

models here, Blender 4.5.4 required
1st edit: license added
2nd edit: added .OBJ version
by Melkor
Sun Nov 16, 2025 22:27
Forum: Mod Releases
Topic: [Mod] Gravitygun 2 [gravitygun]
Replies: 34
Views: 15830

Re: [Mod] Gravitygun 2 [gravitygun]

Its done! took me a week of my free time, but it is done! no animations though...
by Melkor
Fri Nov 14, 2025 23:41
Forum: Mod Releases
Topic: [Mod] Gravitygun 2 [gravitygun]
Replies: 34
Views: 15830

Re: [Mod] Gravitygun 2 [gravitygun]

I followed your advice guys, and made some changes. It needs some shading, but it's 90% done.
by Melkor
Fri Nov 14, 2025 23:37
Forum: WIP Games
Topic: [Game] Survival Story [0.0.4]
Replies: 105
Views: 34043

Re: [Game] Survival Story [0.0.4]

Any Update? is a really good game!
by Melkor
Thu Nov 13, 2025 19:46
Forum: Mod Releases
Topic: [Mod] Gravitygun 2 [gravitygun]
Replies: 34
Views: 15830

Re: [Mod] Gravitygun 2 [gravitygun]

Thanks to both of you, I'll take your suggestions into account.
by Melkor
Wed Nov 12, 2025 00:30
Forum: Mod Releases
Topic: [Mod] Gravitygun 2 [gravitygun]
Replies: 34
Views: 15830

Re: [Mod] Gravitygun 2 [gravitygun]

Looking back on it now, it sucks... back to the drawing board
by Melkor
Wed Nov 12, 2025 00:25
Forum: Mod Releases
Topic: [Mod] Gravitygun 2 [gravitygun]
Replies: 34
Views: 15830

Re: [Mod] Gravitygun 2 [gravitygun]

Wow! that was fast!

I'm currently finishing the texture, but I'm not happy with it.

I'm looking for inspiration from other low-poly pixel artists...