Search found 5036 matches
- Thu Dec 11, 2025 17:00
- Forum: Mod Releases
- Topic: [Mod] L-System Tree Utility [1.6.3] [ltool]
- Replies: 29
- Views: 19392
Version 1.6.3 released!
Version 1.6.3 released! Changelog: Renamed “Minetest” to “Luanti” in help texts Enforce upper and lower bounds for numeric values Enforce integer values Fix misleading tooltip for random_level Fix error causing leaves2_chance to not be loaded correctly from database Update German translation and fix...
- Tue Dec 09, 2025 17:11
- Forum: WIP Games
- Topic: [Game]Stella[1.1.0]
- Replies: 9
- Views: 4588
Re: [Game]Stella[1.1.0]
Thanks for the update (I must have missed it). The gameplay still feels a bit rough, but I still like the general gameplay loop of "mine stuff, spend stuff, expand island, repeat". The biggest issue with the game atm is the lack of polish, the lack of audiovisual feedback makes it feel qui...
- Mon Dec 08, 2025 09:22
- Forum: Game Releases
- Topic: [Game] C.O.W. [1.1.0]
- Replies: 1
- Views: 462
Version 1.1.0 released!
You have voted, and C.O.W. has won the game jam ! Thank you! Thanks for playing and to everyone who voted in favor of C.O.W. Many players wrote in the reviews this game is very silly and I agree, that was the point. ;-) I intentionally made a game that shouldn't be taken too seriously this year, it ...
- Mon Dec 08, 2025 02:08
- Forum: News
- Topic: 2025 Luanti GAME JAM (November 8th-28th) jam.luanti.org
- Replies: 6
- Views: 1318
- Sun Dec 07, 2025 21:22
- Forum: WIP Games
- Topic: [Game] Hades Revisited [0.20.1]
- Replies: 202
- Views: 111765
Hades Revisited version 0.20.1
Version 0.20.1 has been released!
Changelog:
Changelog:
- Fix crash if eating food while damage is disabled.
- Translation updates: Spanish (100%), Russian (100%).
- Thu Dec 04, 2025 16:27
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11422
- Views: 2785603
- Sun Nov 30, 2025 18:11
- Forum: Game Releases
- Topic: [Game] C.O.W. [1.1.0]
- Replies: 1
- Views: 462
[Game] C.O.W. [1.1.0]
https://forum.luanti.org/download/file.php?id=31081 A cybernetically enhanced cow seeks revenge Proud winner of the 2025 Luanti Game Jam . COW.jpg C.O.W. is a a top secret military experiment with the goal to turn ordinary farm animals into weapons: the Cows of War . But one brave cow managed to br...
- Wed Nov 19, 2025 23:17
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11422
- Views: 2785603
- Sat Nov 08, 2025 22:11
- Forum: News
- Topic: Luanti website is now translatable
- Replies: 4
- Views: 338
Re: Luanti website is now translatable
Very, very nice! I’m impressed there’s already a (mostly?) complete German translation, and it's high-quality, too. I only found a few small errors (will report/fix later, if I don't forget it). Does the website language automatically take the user language by default or does it always default to En...
- Sat Nov 08, 2025 00:02
- Forum: News
- Topic: 2025 Luanti GAME JAM (November 8th-28th) jam.luanti.org
- Replies: 6
- Views: 1318
Re: 2025 Luanti GAME JAM (November 8th-28th) jam.luanti.org
Happy hacking to all the participants!
:D
EDIT:
:D
EDIT:
Apology accepted.I would like to formally apologize to Wuzzy: We may have forgotten about your previous entry while deciding on the theme.
- Fri Nov 07, 2025 18:57
- Forum: WIP Games
- Topic: [Game] Hades Revisited [0.20.1]
- Replies: 202
- Views: 111765
Hades Revisited 0.20.0 released!
Hades Revisited 0.20.0 released! newflow.jpg This release adds 4 new flowers. A common gray flower that can also grow on ash and sand. And 3 rare pink, magenta and cyan flowers. Those rare flowers only bloom at one day per year, one for each season. Crafting recipes have become more streamlined. Th...
- Fri Nov 07, 2025 01:10
- Forum: News
- Topic: Luanti Non-Profit: We've Joined Open Collective Europe
- Replies: 7
- Views: 580
Re: Luanti Non-Profit: We've Joined Open Collective Europe
0) I like the idea of Luanti finances stabilizing, but I'm sceptical about the "how" 1) I didn't realize that FOSDEM is so expensive. 95% of yearly Luanti expenses???? o_O 2) OpenCollective is free software. Good. So maybe me (and others) being SUPER annoying about free software are finall...
- Mon Nov 03, 2025 16:50
- Forum: Servers
- Topic: Oasis Minigames
- Replies: 6
- Views: 1798
Re: Oasis Minigames
Woah, I found this one by complete coincidence. I really like the lobby (although I found a few holes to get stuck in). How long did it take to built? There are a lot of minigames. This server is basically A.E.S. but with more minigames. It has all A.E.S. minigames (except ColourJump) plus: Gemwars,...
- Mon Nov 03, 2025 13:05
- Forum: Game Releases
- Topic: [Game] Shadow Forest [1.1.3]
- Replies: 19
- Views: 10397
Shadow Forest 1.1.3 released
Version 1.1.3 released!
Changelog:
Changelog:
- Fix game not working if there was a low value for mapgen_limit in the Luanti settings
- Mon Nov 03, 2025 12:39
- Forum: Game Releases
- Topic: [Game] Eyeballs [1.3.3]
- Replies: 7
- Views: 4800
Eyeballs v1.3.3
Version 1.3.3 released!
Changelog:
Changelog:
- Fix game not working if mapgen_limit setting has a low value
- Translation updates (Ukrainian, Russian, French)
- Mon Nov 03, 2025 12:27
- Forum: Game Releases
- Topic: [Game] Lazarr! [2.1.3]
- Replies: 35
- Views: 26014
Lazarr! v2.1.2 released!
Version 2.1.2 released! This version fixes a critical bug causing the game not to work, or behave very badly, if the Luanti settings had a low value for the mapgen_limit setting. Now this game should world regardless of your Luanti settings. Your Luanti settings file will NOT be touched. EDIT: Versi...
- Mon Nov 03, 2025 12:16
- Forum: Game Releases
- Topic: [Game] Glitch [1.3.4]
- Replies: 56
- Views: 37728
Version 1.3.4 released!
Version 1.3.4 released!
This version fixes a critical bug causing the game not to work at all if the Luanti settings had a low value for the mapgen_limit setting. Now this game should world regardless of your Luanti settings. Your Luanti settings file will NOT be touched.
This version fixes a critical bug causing the game not to work at all if the Luanti settings had a low value for the mapgen_limit setting. Now this game should world regardless of your Luanti settings. Your Luanti settings file will NOT be touched.
- Sun Nov 02, 2025 20:23
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11422
- Views: 2785603
- Thu Oct 30, 2025 22:48
- Forum: WIP Games
- Topic: [Game] Hades Revisited [0.20.1]
- Replies: 202
- Views: 111765
Hades Revisited 0.19.0 released!
Hades Revisited 0.19.0 released! hr_0190s.jpg It’s a nature update! I've reworked all the trees. Olive, banana, cocoa tree and coconut palm got new looks. Every tree has its own trunk and leaves now. Previously, many trees had to share their trunk, which caused problems. There is a new pear tree . ...
- Tue Oct 28, 2025 20:06
- Forum: Game Releases
- Topic: [Game] Lazarr! [2.1.3]
- Replies: 35
- Views: 26014
Lazarr! v2.1.1 released!
A minor version has been released: 2.1.1
Changes:
Changes:
- Fix editor not resetting level area when loading level
- Controls help text in first level is now smaller on small/medium screens
- Translation updates (Swedish: 25%, Spanish: 59%)
- Tue Oct 21, 2025 18:04
- Forum: Game Releases
- Topic: [Game] Lazarr! [2.1.3]
- Replies: 35
- Views: 26014
Lazarr! v2.1.0 released!
Lazarr! version 2.1.0 released This is the first update after the big 2.0.0 milestone release. If you didn’t play this game for a while, check out the previous post for details. It’s worth it! :-) Version 2.1.0 is a small update that just refines the game a little, that’s all. A new music plays in ...
- Mon Oct 20, 2025 17:33
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11422
- Views: 2785603
- Mon Oct 20, 2025 08:38
- Forum: Mod Releases
- Topic: [Mod] X-Decor-libre [xdecor]
- Replies: 30
- Views: 15777
Version "libre16" released!
Version "libre16" released.
This fixes a crash with the diggable_chests mod. If you dug a workbench with any node in the Cut slot inside, and the mod "diggable_chests" was active, the game crashed. This is now fixed.
This fixes a crash with the diggable_chests mod. If you dug a workbench with any node in the Cut slot inside, and the mod "diggable_chests" was active, the game crashed. This is now fixed.
- Sat Oct 18, 2025 18:59
- Forum: Mod Releases
- Topic: [Mod] X-Decor-libre [xdecor]
- Replies: 30
- Views: 15777
Version “libre15” released!
Version libre15 released! cutwool.jpg You can now cut wool and straw at the workbench. This used to work in old xdecor versions (pre-libre) so there was no excuse to not add it all back. In total, this mod now provides cut nodes for most nodes in this mod, the default, farming and wool mods in Minet...
- Tue Oct 14, 2025 12:57
- Forum: Problems
- Topic: Most serious bugs (according to you)
- Replies: 52
- Views: 11985
Re: Most serious bugs (according to you)
A BIG bugfix just came in. I didn’t list the original bug, but it’s still noteworthy: Translucent nodes with low opacity finally render correctly in the inventory. Before that, node pixels of opacity 127 or lower were completely invisible in the inventory. This was very obvious in e.g. DevTest. http...