Search found 5127 matches

by Wuzzy
Mon Jul 06, 2026 16:52
Forum: Mod Releases
Topic: [Mod] Schematic Editor [1.9.4] [schemedit]
Replies: 89
Views: 41399

Version 1.9.4 released!

Version 1.9.3 released!
Version 1.9.4 released!

Changelog:
  • Fix crash in Luanti 5.5.0 or earlier due to missing core.parse_relative_number
  • Enforce whole input numbers
  • More logical tabulator order of buttons
  • Fix variable and parameter errors
by Wuzzy
Mon Jul 06, 2026 16:37
Forum: Mod Releases
Topic: [Modpack] Help [doc]
Replies: 98
Views: 51042

Re: [Modpack] Help [doc]

"doc" version 1.4.1 released! This fixes a crash if calling doc.show_entry for an entry that doesn’t exist. Instead, it will show an error message to the player in a formspec.
by Wuzzy
Wed Jul 01, 2026 23:32
Forum: WIP Games
Topic: [Game] Hades Revisited [0.20.2]
Replies: 207
Views: 120041

Re: [Game] Hades Revisited [0.20.2]

There are many new tree species and each tree species now has its own trunk and leaves. In old versions, some tree species shared the same trunk, because the tree species were incomplete. This is why your leaves decayed. Old orange trees used "jungle tree trunk" (which became the kaki tree trunk ...
by Wuzzy
Wed Jul 01, 2026 23:15
Forum: Feature Discussion
Topic: New Feature Hype Thread
Replies: 55
Views: 14267

Re: New Feature Hype Thread

Tooltips now support hypertext.

viewtopic.php?t=32521
by Wuzzy
Wed Jul 01, 2026 23:13
Forum: Partly official engine development
Topic: [DONE!] Hypertext tooltips
Replies: 1
Views: 254

Re: [DONE!] Hypertext tooltips

Good news, everyone! Hypertext tooptips have just been merged!

https://github.com/luanti-org/luanti/pull/14728
by Wuzzy
Sun Jun 28, 2026 16:17
Forum: WIP Games
Topic: [Game] Exile v0.4.0b
Replies: 304
Views: 130726

Re: [Game] Exile v0.3.18

Congratulations on this major release!

(Did you forget to update the thread title and ContentDB screenshots?)
by Wuzzy
Sun Jun 21, 2026 05:33
Forum: Game Releases
Topic: [Game] Repixture [3.20.0]
Replies: 265
Views: 156606

Repixture 3.20.0 released!

Version 3.20.0 released!
Nicknamed: The Flora Update

RP_3_20_0.jpg

This version adds a few new plants, changes the behavior of fertilizer, adds many new skins.

New plants
New flowers have been added. Forget-me-not is light blue, marigold spawns in swamps and is yellow. They don’t have ...
by Wuzzy
Mon Jun 08, 2026 15:48
Forum: Game Releases
Topic: [Game] Shadow Forest [1.1.4]
Replies: 20
Views: 11085

Shadow Forest 1.1.4 released

Version 1.1.4 released!

Changelog:
  • Fix crash when shooting a shadow in Luanti 5.16 or later (thanks, JakobK)
  • Remove “item up/down” animation when staff of light recharges while in hand (happens in Luanti 5.16.0 or later)
by Wuzzy
Fri Jun 05, 2026 22:35
Forum: Game Releases
Topic: [Game] Lazarr! [2.2.3]
Replies: 46
Views: 29960

Version 2.2.3 released!

Version 2.2.3 released!
I am very happy to report that the Portuguese (Brazil) translation has been completed by Emilly MS (emilly_msh_msh).
This update also includes translation updates by syl (French), Cwpure (French) and gellogonovato (Spanish).

Thanks for your hard work!
by Wuzzy
Sat May 30, 2026 20:24
Forum: Feature Discussion
Topic: New Feature Hype Thread
Replies: 55
Views: 14267

Re: New Feature Hype Thread

I didn’t expect such a heavy reaction to this, and I don’t understand why. Obviously, games can "abuse" this feature but you’re overlooking that Luanti technically “allows” games to do various other things to heavily annoy players. Luanti already gives games plenty of opportunity to be nasty to ...
by Wuzzy
Sun May 24, 2026 12:12
Forum: Feature Discussion
Topic: New Feature Hype Thread
Replies: 55
Views: 14267

Re: New Feature Hype Thread

In the next version, you will be able to force certain HUD elements to be displayed always, i.e. they cannot be hidden with the "Toggle HUD" key.

This can be useful for some full-screen effects.

https://github.com/luanti-org/luanti/pull/17165
by Wuzzy
Thu May 21, 2026 19:27
Forum: General Discussion
Topic: Post your screenshots! (2026 edition)
Replies: 101
Views: 26335

Re: Post your screenshots! (2026 edition)

airweed.jpg
airweed.jpg (41.13 KiB) Viewed 1278 times
by Wuzzy
Mon May 18, 2026 17:23
Forum: General Discussion
Topic: GitHub just keeps getting worse (or: Why is Luanti not on Codeberg already?)
Replies: 25
Views: 1332

Re: GitHub just keeps getting worse (or: Why is Luanti not on Codeberg already?)

About last month or so, GitHub has been silently reverting commits due to a catastrophic bug:

https://trunk.io/blog/what-happens-if-a-merge-queue-builds-on-the-wrong-commit

(please excuse and ignore the AI slop image at top, it is not relevant to the post)

What ELSE needs to happen until people ...
by Wuzzy
Sat May 16, 2026 08:50
Forum: Partly official engine development
Topic: [DONE!] Hypertext tooltips
Replies: 1
Views: 254

[DONE!] Hypertext tooltips

jp (kilbith) and I have been working on adding hypertext support to Luanti for a while now. This will allow games and mods to enhance tooltips with more eye-candy.

https://github.com/luanti-org/luanti/pull/14728

Above PR is basically finished, we’re basically waiting for reviews.

If this gets ...
by Wuzzy
Wed May 13, 2026 16:09
Forum: Feature Discussion
Topic: Customizable wielditem animations for items with on_use func
Replies: 6
Views: 1769

Re: Customizable wielditem animations for items with on_use func

Since 5.16.0, we can skip item wield animations with a new argument in player:set_wielded_item.

That way, I managed to properly implement/fix the compass wieldhand animation in Repixture. Now, when the compass needle changes, the annoying "up/down" movement is gone, only the needle moves (as it ...
by Wuzzy
Wed May 13, 2026 11:24
Forum: General Discussion
Topic: What games should we feature at FOSDEM?
Replies: 37
Views: 2556

Re: What games should we feature at FOSDEM?

I know I’m several months late to the party but I would have suggested my own game Lazarr! because it’s now a completed game and I worked so hard on the latest updates and levels. Maybe next year?
(If you remember the game from the game jam, it’s not anything like that anymore.)
by Wuzzy
Tue May 12, 2026 01:49
Forum: General Discussion
Topic: Post your screenshots! (2026 edition)
Replies: 101
Views: 26335

Re: Post your screenshots! (2026 edition)

moonflower2.jpg
moonflower2.jpg (29 KiB) Viewed 1608 times
by Wuzzy
Tue May 12, 2026 01:44
Forum: Mod Releases
Topic: [Mod] Moon Flower [moonflower]
Replies: 20
Views: 12580

Re: [Mod] Moon Flower [moonflower]

moonflower.jpg

I am happy to announce the Moon Flower finally made it into Repixture after all those years. It will appear in the next release.
But the mechanics will be different: Moon flowers only bloom under full moon, digging the open moon flower drops a seed which you can plant to grow ...
by Wuzzy
Sun May 10, 2026 19:37
Forum: News
Topic: Luanti 5.16.1
Replies: 33
Views: 3680

Re: Luanti 5.16.1

I have no idea how on Earth I managed to not catch the very obvious flowing liquid bug of 5.16.0 earlier. I even tested that version! xD

EDIT Re Android: I agree that Luanti devs (or any free software dev, really) should NOT obey Google’s orders by surrendering their private info just to prevent ...
by Wuzzy
Wed May 06, 2026 03:27
Forum: News
Topic: Luanti 5.16.0-rc1
Replies: 16
Views: 1603

Re: Luanti 5.16.0-rc1

I’m confused by “Main menu: Add server list sort filter (cx384)”.

How does it work? The tooltip for the server list search bar says: “sort:[-”.
No explanation at all.

And if I enter “sort:[-” literally, not much seems to change. And nothing is sorted. Huh???

EDIT: Seems like a bug: https://github ...
by Wuzzy
Sun May 03, 2026 19:15
Forum: Game Releases
Topic: [Game] Repixture [3.20.0]
Replies: 265
Views: 156606

Version 3.19.0 released!

Repixture 3.19.0 has been released!

(nickname: “The Second Village Update”)

I am very happy to present to you version 3.19.0 of the game. This is a BIG update and brings improved villages, trading and so much more.


villagepromo.jpg


Highlights

Major village overhaul: villages respect ...
by Wuzzy
Fri May 01, 2026 19:33
Forum: News
Topic: Luanti 5.16.0-rc1
Replies: 16
Views: 1603

Re: Luanti 5.16.0-rc1

Thank you, Krock.

Changelog correction:
New physics override step_up_mode to control the stair walking behavior (jordan4ibanez)
It’s actually an object property, not a physics override.
by Wuzzy
Fri May 01, 2026 09:47
Forum: News
Topic: Luanti 5.16.0-rc1
Replies: 16
Views: 1603

Re: Luanti 5.16.0-rc1


IMHO it would be better to announce release candidate with the changelog done, so that people willing to test new features and changes know what to look at.


Agreed. This would also be in the core devs’ best interest, after all. If you give the testes the tools to actually test your release ...
by Wuzzy
Wed Apr 29, 2026 11:09
Forum: News
Topic: Luanti 5.16.0-rc1
Replies: 16
Views: 1603

Re: Luanti 5.16.0-rc1

Other changes I found:

player:set_wielded_item(item, true) skips the item change animation. This allows games and mods to fix the bad compass animations when changing the compass needle
HUD text size can now be multiplied by fractional numbers , e.g. 1.5 now increases size by 50%. Previously ...
by Wuzzy
Wed Apr 22, 2026 22:14
Forum: Feature Discussion
Topic: New Feature Hype Thread
Replies: 55
Views: 14267

Re: New Feature Hype Thread



... we can finally have proper compasses that don’t annoyingly bounce up and down in your wieldhand all the time.


I thought this was already possible by changing the metadata on the compass item to a new metadata image each time the player's direction changes instead of an entirely different ...