Search found 24 matches
- Thu Oct 17, 2024 09:08
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1948
- Views: 820266
Re: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
After downloading the latest update to this mod on 10/16/24, the mod is crashing the game with the following error: ModError: Runtime error from mod 'mesecons_doors' in callback on_mods_loaded(): ...64\minetest\bin\..\mods\mesecons\mesecons_doors\init.lua:135: bad argument #1 to 'pairs' (table expe...
- Wed Sep 06, 2023 18:28
- Forum: Deutsch
- Topic: Server stürtzt einfach bei start ab (Speicherzugrifsfehler)
- Replies: 12
- Views: 2234
Re: Server stürtzt einfach bei start ab (Speicherzugrifsfehler)
Ich konnte das Problem nach einigen Tests nicht reproduzieren, ich habe aber auch nicht länger gespielt. Ich empfehle Minetest mit einem aktuellen LuaJIT zu kompilieren. Das geht so: - LuaJIT clonen mit git clone https://github.com/LuaJIT/LuaJIT --depth 1 und cd LuaJIT - LuaJIT kompilieren mit make ...
- Thu Jul 20, 2023 13:02
- Forum: Servers
- Topic: [Server] Archtec
- Replies: 3
- Views: 1628
- Tue May 30, 2023 14:36
- Forum: Mod Releases
- Topic: [MOD] Ethereal NG [1.33] [ethereal]
- Replies: 520
- Views: 252564
Re: [MOD] Ethereal NG [1.30] [ethereal]
Could you maybe check out the farming redo plants spawn chances? Some plants are very, very rare (or don't spawn at all?)
- Tue May 30, 2023 14:33
- Forum: Deutsch
- Topic: Unterschied .we und .mts
- Replies: 3
- Views: 1105
Re: Unterschied .we und .mts
.we ist das Format der "WorldEdit" mod schematics (Dokumentation https://github.com/Uberi/Minetest-WorldEdit#schematics)
.mts (=minetest schematic) ist das Format von Minetest (Dokumentation https://github.com/minetest/minetest/bl ... -specifier)
.mts (=minetest schematic) ist das Format von Minetest (Dokumentation https://github.com/minetest/minetest/bl ... -specifier)
- Mon Apr 10, 2023 08:59
- Forum: Mod Releases
- Topic: [Mod] Tech Age [techage]
- Replies: 521
- Views: 174204
Re: [Mod] Tech Age [techage]
My server with this modpack https://github.com/Archtec-io/archtec-mods reaches a techage load of about 14% + 2% sings_bot
- Tue Apr 04, 2023 06:51
- Forum: Mod Releases
- Topic: [Mod] Tech Age [techage]
- Replies: 521
- Views: 174204
Re: [Mod] Tech Age [techage]
Interesting that you point out another mod, but are not posting any of your results with this profiler. I don't mind if another profiler might 'see' more work and point out techage has 5%. As long I can have over 40 player with still lag just at 0.5 s during most technic (+pipeworks) server has 0.5...
- Mon Apr 03, 2023 18:12
- Forum: Mod Releases
- Topic: [Mod] Tech Age [techage]
- Replies: 521
- Views: 174204
Re: [Mod] Tech Age [techage]
The engine Profiler cannot record nodetimers and is therefore not very accurate. The actual load is well above 2.2%.
Try TurkeyMcMac's (RIP) jitprofiler https://github.com/TurkeyMcMac/jitprofiler
Try TurkeyMcMac's (RIP) jitprofiler https://github.com/TurkeyMcMac/jitprofiler
- Sun Mar 12, 2023 14:07
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.62] [mobs]
- Replies: 2709
- Views: 874630
Re: [Mod] Mobs Redo [1.56] [mobs]
What is the best way to change parameters on a mob after registration?
In my case I want to give pandas more HP without changing the mobs_animal mod
In my case I want to give pandas more HP without changing the mobs_animal mod
- Thu Feb 02, 2023 17:34
- Forum: Servers
- Topic: [Server] Archtec
- Replies: 3
- Views: 1628
[Server] Archtec
Name: Archtec Server Adress: archtec.niklp.net:30803 Server staff: Niklp (Admin), LonnySophie (Mod) and HomerJayS (Mod) Website: https://archtec.niklp.net/ Welcome to Archtec! We are a small crazy team consisting of: Nik (admin, programmer), Homer (moderator, technology enthusiast), Lonny (moderato...
- Sat Jan 28, 2023 11:02
- Forum: Deutsch
- Topic: [Server v5.14.0] German-Creative-server ( german )
- Replies: 374
- Views: 62123
Re: [Server v5.6.1] German-Creative-server ( german )
Klar, ist super simpel: 1. Gleiche rezepte herausfinden, dafür gibts ein paar mods (zb. https://github.com/minetest-mods/qa_block/blob/master/checks/same_recipe.lua ) Achtung: Die Decken nicht alle möglichkeiten ab und haben auch gerne mal ein paar false-positive reports. 2. Crafts clearen und neu r...
- Thu Oct 27, 2022 18:15
- Forum: Mod Releases
- Topic: [Mod] Tech Age [techage]
- Replies: 521
- Views: 174204
Re: [Mod] Tech Age [techage]
Everything is available, I would say no issue
- Thu Oct 27, 2022 18:13
- Forum: Mod Releases
- Topic: [Mod] Tech Age [techage]
- Replies: 521
- Views: 174204
Re: [Mod] Tech Age [techage]
I'll check the Archtec systems
- Sat Jul 02, 2022 14:44
- Forum: Mod Releases
- Topic: [Mod] HUD Bars [2.3.6] [hudbars]
- Replies: 247
- Views: 107936
Re: [Mod] HUD bars [2.3.3] [hudbars]
Does anyone else also have the problem that the Hudbars are never full? (I have the problem only on Windows. Everything works under Linux.)


- Thu Mar 24, 2022 16:43
- Forum: Problems
- Topic: minetest singleplayer close after while
- Replies: 9
- Views: 1413
Re: minetest singleplayer close after while
I also have this error and I can say that it is definitely not due to the RAM and memory. The animalia mod is still wip and not stable
- Mon Feb 28, 2022 18:35
- Forum: WIP Mods
- Topic: [mod] Animalia [0.6] [animalia]
- Replies: 183
- Views: 76511
Re: [mod] Animalia [0.3.3] [animalia]
I have 2 favorites, the Whales and the Macaws
- Fri Dec 24, 2021 00:38
- Forum: Mod Releases
- Topic: [Mod] Tech Age [techage]
- Replies: 521
- Views: 174204
Re: [Mod] Tech Age [techage]
Ich habe ein problem, die TA4 Move Controller speichern öfters die daten der ausgewählten blöcke nicht.
(Techage mit allen abhängigkeiten, neuste version von GitHub)
(Techage mit allen abhängigkeiten, neuste version von GitHub)
- Mon Nov 22, 2021 18:46
- Forum: Mod Releases
- Topic: [Mod] Tech Age [techage]
- Replies: 521
- Views: 174204
Re: [Mod] Tech Age [techage]
Das heißt ich kann kein Postgre nutzen?! Das ist schlecht.
- Sun Nov 21, 2021 20:52
- Forum: Mod Releases
- Topic: [Mod] Tech Age [techage]
- Replies: 521
- Views: 174204
Re: [Mod] Tech Age [techage]
Du empfiehlst auf GitHub lsqlite3 zu nutzen, ich gehe davon aus das dies ein Datenbank System basierend auf sqlite 3 ist, wie sieht es den mit PostgreSQL aus?
- Sun Nov 21, 2021 15:41
- Forum: Mod Releases
- Topic: [Mod] Tech Age [techage]
- Replies: 521
- Views: 174204
Re: [Mod] Tech Age [techage]
Die Funktion hat schon alles geändert was mich gestört hatte :) Öfen gehen wieder normal und crafting rezepte sind auch wieder normal, wie siehts denn aus mit dem lag? (So im vergleich zu pipeworksund technic) , und nebenbei Techage ist echt ne nice Sache
Code: Select all
techage_modified_recipes_enabled- Sat Nov 20, 2021 08:27
- Forum: Mod Releases
- Topic: [Mod] Colored Concrete [colored_concrete]
- Replies: 0
- Views: 1110
[Mod] Colored Concrete [colored_concrete]
Colored Concrete This mod adds colored concrete to the game. Dependencies: Minetest Engine 5.2.0 or higher default (included in Minetest Game) dye (included in Minetest game) unifieddyes (optional) (https://forum.minetest.net/viewtopic.php?t=2178) moreblocks (optional) (https://forum.minetest.net/v...
- Sat Nov 06, 2021 17:39
- Forum: Mod Releases
- Topic: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]
- Replies: 899
- Views: 401755
Re: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]
How can I make my own Skin mod 3d Armor compatible?
- Sat Nov 06, 2021 00:28
- Forum: Mod Releases
- Topic: [Mod] Tech Age [techage]
- Replies: 521
- Views: 174204
Re: [Mod] Tech Age [techage]
Nochmal genauer: Ich möchte techage auf meinem Server laufen lassen allerdings möchte ich nicht das jeder dauerhaft techage nutzen muss da es Spieler gibt die einfach nur bauen wollen und weniger am technischen intereseirt sind. Coden kann ich en bissl, hab jetzt auch schon ein paar Jahre erfahrung.
- Thu Nov 04, 2021 16:39
- Forum: Mod Releases
- Topic: [Mod] Tech Age [techage]
- Replies: 521
- Views: 174204
Re: [Mod] Tech Age [techage]
Hi, Ich hab mal eine Frage: Kann ich deaktivieren das techage dafür sorgt das der default ofen keine erze wie eisen mehr verarbeitet? Ich möchte techage gerne auf meinen Server bringen aber das dadurch einige standart funktionen von mt nicht mehr funktionieren ist sehr störend. Auserdem was wird dur...