Search found 22 matches

by hunter0one
Sat Jul 11, 2026 03:06
Forum: WIP Games
Topic: [Game] Delver's Realm [0.99.8.1-testing]
Replies: 18
Views: 2185

Re: [Game] Delver's Realm [0.99.8-testing]

Delver's Realm 0.99.8-testing , the Almost There Update, has released:

This testing stable release has a number of bug fixes and introduces new content. It is the last major changes update of the beta branch, 0.99.9-testing will be the first release candidate.

What's New

* Added Minetest Game ...
by hunter0one
Wed Jul 08, 2026 14:12
Forum: WIP Games
Topic: [Game] Delver's Realm [0.99.8.1-testing]
Replies: 18
Views: 2185

Re: [Game] Delver's Realm [0.99.7-testing]

Blockhead wrote:
Wed Jul 08, 2026 07:26
I'm curious what you would do with the textures in terms of art direction. An older, simpler style maybe?
Yeah precisely, something more simple and old school, but maybe not completely like "programmer art".
by hunter0one
Tue Jul 07, 2026 22:00
Forum: WIP Games
Topic: [Game] Delver's Realm [0.99.8.1-testing]
Replies: 18
Views: 2185

Re: [Game] Delver's Realm [0.99.7-testing]

Currently the roadmap for Delvers Realm is as follows:

0.99.8-testing :
• Re-implement maps (done, I decided to go with the MTG style of having mapping kits which provide the minimap, with a twist)
• Was not written down but I have adjusted and fixed some trades with the pigmen.
• Make the large ...
by hunter0one
Mon Jul 06, 2026 14:29
Forum: WIP Games
Topic: [Game] Delver's Realm [0.99.8.1-testing]
Replies: 18
Views: 2185

Re: [Game] Delver's Realm [0.99.7-testing]

0.99.7-testing , the Utility Update, has released.

This testing stable release has a number of bug fixes and introduces new content.

What's New
* **Looms, Fletching Tables, and Smithing Tables** are now usable.
* Looms can be used to preview and make banner designs.
* Fletching Tables can be ...
by hunter0one
Sun Jul 05, 2026 17:28
Forum: WIP Games
Topic: [Game] Delver's Realm [0.99.8.1-testing]
Replies: 18
Views: 2185

Re: [Game] Delver's Realm [0.99.6-testing]

The issue with shields revoking the interact privilege is fixed for the upcoming 0.99.7-testing release. If you were affected by it you will need to run /grantme interact or players which have not used shields before will have working shields.


A torch is fine in offhand, but may cause weirdness ...
by hunter0one
Sat Jun 27, 2026 19:40
Forum: WIP Games
Topic: [Game] Delver's Realm [0.99.8.1-testing]
Replies: 18
Views: 2185

Re: [Game] Delver's Realm [0.99.6-testing]


So, in 0.99.6, once a shield is equipped in offhand, the game is over. (If one does not understand granting oneself privs, and i don't even want to know how that looks on mobile.) i assume it is intended to stop some sort of interaction, but probably not all.
Delver's Realm 0.99.6
Luanti 5.16.1
A ...
by hunter0one
Wed May 06, 2026 16:04
Forum: WIP Games
Topic: [Game] Delver's Realm [0.99.8.1-testing]
Replies: 18
Views: 2185

Re: [Game] Delver's Realm [0.99.6-testing]


This is a pretty cool idea, so long as you make it an interesting experience to build through (or otherwise traverse) that area. Erupting through the bedrock ceiling of the Nether or arriving into the mysterious Welkin sounds pretty cool.

Certainly. There definitely needs to be more in between ...
by hunter0one
Wed May 06, 2026 01:55
Forum: WIP Games
Topic: [Game] Delver's Realm [0.99.8.1-testing]
Replies: 18
Views: 2185

Re: [Game] Delver's Realm [0.99.6-testing]

0.99.6-testing , the Rusty Update, has released:

This testing stable release has a number of bug fixes and introduces new content.

What's New
* All copper nodes (except for the new doors/trapdoors) now oxidize over time. The chance of a copper node deteriorating is 1 out of 3 every 20 minutes ...
by hunter0one
Sat May 02, 2026 15:57
Forum: WIP Games
Topic: [Game] Delver's Realm [0.99.8.1-testing]
Replies: 18
Views: 2185

Re: [Game] Delver's Realm [0.99.5-testing]

0.99.5-testing , the Appetizing Update, released:

This testing stable release has a number of bug fixes and introduces new content.

What's New
* More foods! There are now **grilled cheese** and **sushi** food items. To make a grilled cheese, you must first make a cheese sandwich and cook it ...
by hunter0one
Sun Apr 26, 2026 21:36
Forum: WIP Games
Topic: [Game] Delver's Realm [0.99.8.1-testing]
Replies: 18
Views: 2185

Re: [Game] Delver's Realm [0.99.4-testing]

0.99.4-testing released:

This point release has bug fixes and also some adjustments to existing content.

Adjustments:
* Obsidian boats now have a use. While they sink in water, they float on lava and allow you and a passenger to traverse over lava without being in harm's way.
* Glass bottles ...
by hunter0one
Mon Apr 20, 2026 22:26
Forum: WIP Games
Topic: [Game] Delver's Realm [0.99.8.1-testing]
Replies: 18
Views: 2185

Re: [Game] Delver's Realm [0.99.3-testing]


OMG! I am OG
screenshot_20260420_001716.png

Neat! I see that a meteorite spawned on top of bamboo. This will be something to fix for the next release. :-)

There is a bug in 0.99.0-0.99.3-testing that I feel needs to be posted here due to the nature of it. Depending on how your distribution ...
by hunter0one
Wed Apr 15, 2026 20:09
Forum: WIP Games
Topic: [Game] Delver's Realm [0.99.8.1-testing]
Replies: 18
Views: 2185

Re: [Game] Delver's Realm [0.99.3-testing]

0.99.3-testing released:

* Mama mia! You can now cook and eat pizzas. Craft an uncooked pizza with wheat, cheese, and cooked meat such as mutton, porkchops, or steak. You can eat it as is, but to really get its nutritional value you should cook it and place it like a cake. Pizzas have four slices ...
by hunter0one
Mon Apr 13, 2026 14:58
Forum: WIP Games
Topic: [Game] Delver's Realm [0.99.8.1-testing]
Replies: 18
Views: 2185

Re: [Game] Delver's Realm [0.99.2-testing]

0.99.2-testing released:

* Mangroves and Mangrove Swamps have been removed
* Stone Beaches have been removed
* Sweet berries have been replaced with blueberries
* All textures have finally been moved to their respective mods
* Cloudtree Wood buttons and pressure plates have been added
* mcl ...
by hunter0one
Sun Apr 12, 2026 00:37
Forum: WIP Games
Topic: [Game] Delver's Realm [0.99.8.1-testing]
Replies: 18
Views: 2185

Re: [Game] Delver's Realm [0.99.1-testing]

0.99.1-testing released:


Fixed wear being added to certain tools even with infdurability enabled (thanks to my friend for pointing this out)
Music discs 8 and 9 can now be gotten from the easter egg found high in the space dimension
The jukebox can be crafted with diamond and wood rather than ...
by hunter0one
Sun Mar 22, 2026 22:02
Forum: WIP Games
Topic: [Game] Delver's Realm [0.99.8.1-testing]
Replies: 18
Views: 2185

[Game] Delver's Realm [0.99.8.1-testing]

Hello fellow Luanti-ists, my name is hunter0one and for the past couple of months I have been working on a fork of VoxeLibre called Delver's Realm .

https://i.postimg.cc/bYK7kgHy/header.png

Delver's Realm is not the ordinary VL/Mineclonia fork, it incorporates a lot of new features and most ...
by hunter0one
Tue Mar 18, 2025 21:52
Forum: WIP Games
Topic: [Game] VoxeLibre (formerly known as MineClone2) [0.91]
Replies: 3104
Views: 1185247

Re: [Game] VoxeLibre (formerly known as MineClone2) [0.87]

Am I just really unlucky or are all the horses/donkeys extremely slow? I've tamed at least 10 and their speed seems to be determined by cardinal direction randomly (some horses go a little faster when going east while others will going south, etc.) This is the latest version of VoxeLibre on Luanti 5 ...
by hunter0one
Tue Mar 11, 2025 22:22
Forum: Game Discussion
Topic: Why don't make an original sandbox game (but still inspired by MC), instead of cloning?
Replies: 22
Views: 6179

Re: Why don't make an original sandbox game (but still inspired by MC), instead of cloning?


Yep, Mesecraft I also like pretty much. It has a few downs, like the old-style 3x3 crafting grid. The finite-liquid also malfunctions quite a lot (place a block in the near-shore sea and watch the flood). But it has a very nice atmosphere (I love the wind sound when you stand on a cliff), volcanos ...
by hunter0one
Tue Jan 07, 2025 03:04
Forum: WIP Games
Topic: [Game] Mineclonia [0.122.0]
Replies: 620
Views: 267973

Re: [Game] Mineclonia [0.109.3]

What Y level does lapis lazuli spawn at? I've been mining for ages but not found any on Y=-47 as I read somewhere. The ores.lua file says Y=14 but that seems to based on the level from Minecraft, not the level in the Luanti engine.
by hunter0one
Sat Dec 21, 2024 23:44
Forum: WIP Games
Topic: [Game] Mineclonia [0.122.0]
Replies: 620
Views: 267973

Re: [Game] Mineclonia [0.109.0]

FOV seems to be broken when sprinting. The FOV stays what it is (too high for me) during a sprint until I restart.
by hunter0one
Thu Dec 19, 2024 02:33
Forum: WIP Games
Topic: [Game] MeseCraft
Replies: 42
Views: 19416

Re: Is Mesecraft alive?


Is Mesecraft alive?


Yes! I fixed the unlit torches texture and its been merged just the other day by the developer but its in the unstable branch and should eventually make its way to the one on ContentDB.

I also was kind of concerned whether or not it was alive. It really is the kind of ...
by hunter0one
Wed Dec 11, 2024 19:01
Forum: Game Discussion
Topic: Why don't make an original sandbox game (but still inspired by MC), instead of cloning?
Replies: 22
Views: 6179

Re: Why don't make an original sandbox game (but still inspired by MC), instead of cloning?

Mesecraft scratches that itch for me. Gives me MC Beta vibes rather than adding a bunch of mods to MTG but is different enough to stand on its own.