Search found 3 matches

by R_P_Furlong
Thu Jul 09, 2026 09:08
Forum: Engine Builds
Topic: [Windows] sfan5's development builds (+ LuaJIT)
Replies: 867
Views: 463850

Re: [Windows] sfan5's development builds (+ LuaJIT)

Did something change in 5.17 with the way textures are handled? I'm in Minetest Game and using the "borders" mod.
Here's the way it presents in 5.16.1 (release) and luanti-5.17.0-fcf7692. The border frame texture is a diagonal one.

5.16.1 good: https://imgur.com/MM3KM5B

5.17.0 bad: https://imgur ...
by R_P_Furlong
Mon Apr 27, 2026 02:49
Forum: Engine Builds
Topic: [Windows] sfan5's development builds (+ LuaJIT)
Replies: 867
Views: 463850

Re: [Windows] sfan5's development builds (+ LuaJIT)

1. Thanks, it works now. Is it normal that the version string now ends with "-unknown"?

2. I will follow the mentioned issue for the outcome. The files should be ignored client-side, for avoiding confusing error messages sent to the player.
by R_P_Furlong
Sun Apr 26, 2026 07:15
Forum: Engine Builds
Topic: [Windows] sfan5's development builds (+ LuaJIT)
Replies: 867
Views: 463850

Re: [Windows] sfan5's development builds (+ LuaJIT)

Two little questions regarding these builds (which I use for a fair while now, with no problems usually, BUT).

1. luanti-5.16.6872576

This build outright crashes on any of my machines (win64).

---------------------------
luanti.exe - Entry Point Not Found
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The ...