Search found 3886 matches

by TenPlus1
Mon Dec 02, 2024 16:02
Forum: Servers
Topic: [Server] Xanadu
Replies: 4195
Views: 718799

Update:

- Added new mobs redo api.
- Added new ambience api.
- Added jellyfish mob.
by TenPlus1
Sun Dec 01, 2024 08:33
Forum: Mod Releases
Topic: [Mod] Not So Simple Mobs [3.0] [nssm]
Replies: 464
Views: 143119

Re: [Mod] Not So Simple Mobs [3.0] [nssm]

@Chem871 - Please make sure you are using the latest Mobs Redo API.
by TenPlus1
Sat Nov 30, 2024 12:38
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.62] [mobs]
Replies: 2589
Views: 714542

Update:

- Check for env damage when riding mob.
- Tweak and tidy code.
by TenPlus1
Thu Nov 28, 2024 06:48
Forum: Problems
Topic: World on Fire (Spreading Fire)
Replies: 9
Views: 280

Re: World on Fire (Spreading Fire)

Are you running Minetest_Game or something different ?
by TenPlus1
Wed Nov 27, 2024 08:26
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.62] [mobs]
Replies: 2589
Views: 714542

Update:

- Add nodes to immune_to ability.
- Add immune_to check to is_node_dangerous function.
- Update mobs_monster so crystal spider immune to crystal spike.
by TenPlus1
Mon Nov 25, 2024 08:54
Forum: Mod Releases
Topic: [MOD] Ethereal NG [1.32] [ethereal]
Replies: 469
Views: 185629

Update:

- Use [multiply to colour candles which uses less images.
- Update german translation (thanks MrUncreative).
- Eating raw pufferfish damages player health -16.
- Add bamboo moss type.
- Fix mushroom biome ambience.
by TenPlus1
Sun Nov 24, 2024 09:30
Forum: Mod Releases
Topic: [MOD] Ethereal NG [1.32] [ethereal]
Replies: 469
Views: 185629

Re: [MOD] Ethereal NG [1.32] [ethereal]

@Josselin2 - I was hoping not to subject players to the eating of raw pufferfish, changes made :P
by TenPlus1
Sat Nov 23, 2024 16:07
Forum: Mod Releases
Topic: [MOD] Ethereal NG [1.32] [ethereal]
Replies: 469
Views: 185629

Update:

- Added clay blobs to silver/desert sand ocean.
- Added old biome compatibility for healing tree placement.
by TenPlus1
Sat Nov 23, 2024 09:25
Forum: Mod Releases
Topic: [MOD] Ethereal NG [1.32] [ethereal]
Replies: 469
Views: 185629

Re: [MOD] Ethereal NG [1.32] [ethereal]

@Josselin2 - Fixed, thanks for noticing :P
by TenPlus1
Fri Nov 22, 2024 15:39
Forum: Mod Releases
Topic: [MOD] Ethereal NG [1.32] [ethereal]
Replies: 469
Views: 185629

Re: [MOD] Ethereal NG [1.32] [ethereal]

@Josselin2 - Jellyfish Salad and Fish & Chips values changed to suit, swamp_ocean and tundra_ocean both have y_min value below 0 so vertical_blend for those aren't overwritten, and node_dungeon_alt tweaked slightly. Thanks for assist!
by TenPlus1
Thu Nov 21, 2024 16:44
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.62] [mobs]
Replies: 2589
Views: 714542

Re: [Mod] Mobs Redo [1.62] [mobs]

@Josselin2 - This is on purpose so it checks only the areas touching the water, like a +, and the last is the top position only. If possible keep questions to the appropriate forum thread.
by TenPlus1
Thu Nov 21, 2024 15:37
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.62] [mobs]
Replies: 2589
Views: 714542

Update:

- Fixed setting typo in mobs:boom function (thx Bastrabun)
by TenPlus1
Thu Nov 21, 2024 13:35
Forum: Mod Releases
Topic: [MOD] Ethereal NG [1.32] [ethereal]
Replies: 469
Views: 185629

Update:

- Fixed typo in decor.lua (thx Josselin2)
by TenPlus1
Thu Nov 21, 2024 06:32
Forum: Mod Releases
Topic: [MOD] Ethereal NG [1.32] [ethereal]
Replies: 469
Views: 185629

Re: [MOD] Ethereal NG [1.32] [ethereal]

@Josselin2 - Neither of those are typos, the first is a value chosen for the spread of the larger mushrooms, and the 2nd is a choice not to drop too many strawberries before the crop has matured in strawberry_8.
by TenPlus1
Sun Nov 17, 2024 15:54
Forum: WIP Mods
Topic: [Mod] Mesh Beds [beds]
Replies: 17
Views: 10527

Update:

- Added custom on_sleep() function for custom beds.
by TenPlus1
Sun Nov 17, 2024 11:16
Forum: General Discussion
Topic: A quick question: Duane R's mods
Replies: 3
Views: 237

Re: A quick question: Duane R's mods

This is the last available release of the mod from the forum page, luckily it was attached to a post.

viewtopic.php?p=351263#p351263
by TenPlus1
Fri Nov 15, 2024 13:44
Forum: General Discussion
Topic: A quick question: Duane R's mods
Replies: 3
Views: 237

Re: A quick question

There's no real way to know without asking him, but if you can list the mods you are interested in maybe there are alternatives available.
by TenPlus1
Thu Nov 14, 2024 15:20
Forum: Servers
Topic: [Server] Xanadu
Replies: 4195
Views: 718799

Notice:

We're back up and running :)
by TenPlus1
Thu Nov 14, 2024 13:18
Forum: Servers
Topic: [Server] Xanadu
Replies: 4195
Views: 718799

Re: [Server] Xanadu

@FreeLikeGNU - I'm sure Elon will be offering that as a service soon :P
by TenPlus1
Thu Nov 14, 2024 13:01
Forum: Servers
Topic: [Server] Xanadu
Replies: 4195
Views: 718799

Notice:

High winds in area has brought down internet connection, server will be back up and running soon.
by TenPlus1
Thu Nov 14, 2024 09:19
Forum: Mod Releases
Topic: [Mod] invisibility Potion [0.7]
Replies: 27
Views: 9226

Update to Version 0.7

- Split player table from global.
- Add invisibility.is_visible() function.
- Fix re-appearing pop sound.
by TenPlus1
Thu Nov 14, 2024 08:27
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.62] [mobs]
Replies: 2589
Views: 714542

Update:

- Use Invisibility mods new API.
- add mobs:is_invisible(self, player_name) function.

@Nininik - I assumed that the smaller textures would automatically be upscaled to match the other, if that doesn't work then matching sizes or custom egg textures would be better.
by TenPlus1
Wed Nov 13, 2024 11:07
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.62] [mobs]
Replies: 2589
Views: 714542

Update:

- Add reach option to replace function.
- Tidy spawn egg code.
by TenPlus1
Wed Nov 13, 2024 08:25
Forum: Mod Releases
Topic: [MOD] Ethereal NG [1.32] [ethereal]
Replies: 469
Views: 185629

Update:

- Tweak old Mesa layering.
- Update Russian translation (thx skybuilder1717)
- Re-add sapling removal on grow.