- Add xnether sapling support.
- Add naturalbiomes sapling support [11th].
Search found 4438 matches
- Mon Aug 10, 2026 10:03
- Forum: Mod Releases
- Topic: [Mod] Bonemeal [1.8] [bonemeal]
- Replies: 118
- Views: 63577
- Sun Aug 09, 2026 13:22
- Forum: Modding Discussion
- Topic: [ Success ] Create[padlock_door] by help Gemini AI.
- Replies: 1
- Views: 102
Re: [ Success ] Create[padlock_door] by help Gemini AI.
@pias25ASA - Could you upload the mod to a proper git service like github or codeberg so users dont have to sign up to terabox just to see it.
- Sun Aug 09, 2026 10:42
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.63] [mobs]
- Replies: 2771
- Views: 889883
Update:
- Harden and optimize node_ok.
- Add fallback table to spider when climbing.
- Add default looking_at/above values on activation.
- Tweak n Tidy mount code [11th].
- Add fallback table to spider when climbing.
- Add default looking_at/above values on activation.
- Tweak n Tidy mount code [11th].
- Thu Aug 06, 2026 16:10
- Forum: Game Discussion
- Topic: What's your favourite Luanti game(s)?
- Replies: 3
- Views: 142
Re: What's your favourite Luanti game(s)?
Glitch was a good game, Mineclonia is also worth a look :)
- Thu Aug 06, 2026 15:42
- Forum: Mod Releases
- Topic: [Mod] Immersive Sounds [.36] [ambience]
- Replies: 320
- Views: 168814
Update:
- Tweak code and separate into functions.
- Add Russian locale.
- Add Russian locale.
- Wed Aug 05, 2026 13:49
- Forum: WIP Mods
- Topic: [Mod] D00Med mobs [dmobs]
- Replies: 296
- Views: 94699
Update:
- Fixed attack_monsters typo.
- Wed Aug 05, 2026 05:17
- Forum: Mod Releases
- Topic: [MOD] Ethereal NG [1.34] [ethereal]
- Replies: 602
- Views: 269389
Update:
- Fix schematic decoration typo.
- Tweak n Tidy fishing [11th].
@MXB - The bonemeal mod supports all manner of tree mods as well, and if one is missing it can be requested for addition :)
- Tweak n Tidy fishing [11th].
@MXB - The bonemeal mod supports all manner of tree mods as well, and if one is missing it can be requested for addition :)
- Tue Aug 04, 2026 06:12
- Forum: Mod Releases
- Topic: [Mod] Coloured Blocks [0.6][cblocks]
- Replies: 29
- Views: 14729
Update:
- Use group:wood in craft recipe.
- Tue Aug 04, 2026 04:59
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.63] [mobs]
- Replies: 2771
- Views: 889883
Update:
- Added 'self.view_range_attacking' to increase mob view range during attack.
- Tweak defaults and tidy list.
- Fix mob count for general_attack and do_runaway_from.
- Add air_damage to water_mobs.
@Arceusl - You are more than welcome to create an animated model for addition.
- Tweak defaults and tidy list.
- Fix mob count for general_attack and do_runaway_from.
- Add air_damage to water_mobs.
@Arceusl - You are more than welcome to create an animated model for addition.
- Sun Aug 02, 2026 13:10
- Forum: Mod Releases
- Topic: [mod] kaeza's/VanessaE's signs library [signs_lib][git]
- Replies: 93
- Views: 46143
Update:
I've forked the signs_lib and added a few touches of my own to speed up it's overall performance:-
https://codeberg.org/tenplus1/signs_lib
https://codeberg.org/tenplus1/signs_lib
- Sun Aug 02, 2026 10:06
- Forum: Mod Releases
- Topic: [MOD] Ethereal NG [1.34] [ethereal]
- Replies: 602
- Views: 269389
Update:
- Added Starfish (thanks Sara).
- Sat Aug 01, 2026 16:31
- Forum: Problems
- Topic: FIXED_PVP icon still shown in server list even with enable_damage = false in both config files
- Replies: 5
- Views: 238
Re: How do I remove the PVP icon from the server list
Setting 'enable_damage' to false will remove the PVP icon.
- Sat Aug 01, 2026 07:41
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.63] [mobs]
- Replies: 2771
- Views: 889883
Update:
- Faster flight nodes check.
- Thu Jul 30, 2026 15:52
- Forum: Mod Releases
- Topic: [Mod] Immersive Sounds [.36] [ambience]
- Replies: 320
- Views: 168814
Re: [Mod] Immersive Sounds [.36] [ambience]
@thomz92 - When around trees and leaves the cricket and bird sounds will play day and night :)
- Thu Jul 30, 2026 13:32
- Forum: Modding Discussion
- Topic: [Important Questions] The absolute STATE of B3D
- Replies: 16
- Views: 4079
Re: [Important Questions] The absolute STATE of B3D
We need an idiots guide to converting current model formats to the newer .gltf with animations intact. I've tried and they either fail to load of break the model so go figure :P
- Thu Jul 30, 2026 12:03
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.63] [mobs]
- Replies: 2771
- Views: 889883
Notice:
When using the 'immune_to' table inside of a mob definition, and you are using the {"all"} feature, please make sure to add to the end of the list e.g. for Tree Monster:-
immune_to = {
{"default:axe_wood", 0}, -- wooden axe doesnt hurt wooden monster
{"default:axe_stone", 4}, -- axes deal more ...
immune_to = {
{"default:axe_wood", 0}, -- wooden axe doesnt hurt wooden monster
{"default:axe_stone", 4}, -- axes deal more ...
- Wed Jul 29, 2026 08:29
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.63] [mobs]
- Replies: 2771
- Views: 889883
Update:
- More precise get_nodes.
- Store get_properties() to save constant table creation.
- Fix swimming out of water check [30th].
- Limit do_stay_near.
- Fix runaway_from node check.
- Store get_properties() to save constant table creation.
- Fix swimming out of water check [30th].
- Limit do_stay_near.
- Fix runaway_from node check.
- Tue Jul 28, 2026 14:15
- Forum: Mod Releases
- Topic: [Mod] Immersive Sounds [.36] [ambience]
- Replies: 320
- Views: 168814
Update:
- Reduce player loops to a single one.
- Reduce table creation to stop any micro-stutters.
https://codeberg.org/tenplus1/ambience
- Reduce table creation to stop any micro-stutters.
https://codeberg.org/tenplus1/ambience
- Mon Jul 27, 2026 14:07
- Forum: Mod Releases
- Topic: [Mod] PlayerPlus [1.7]
- Replies: 63
- Views: 30567
Updated to Version 1.7:
- Quick refactor for node speed checks.
- Fix knockback so that it works in Y direction.
- New screenshot.
- Fix knockback so that it works in Y direction.
- New screenshot.
- Mon Jul 27, 2026 09:58
- Forum: Problems
- Topic: Linux Mint - problems with freezing since v5.0
- Replies: 15
- Views: 2741
Re: Linux Mint - problems with freezing since v5.0
@revevil - I use Linux Mint XFCE edition on my laptop since I find the XFCE desktop a lot more stable than Cinnamon, and the latest Minetest stable runs perfectly without any issues (mileage may vary with nvidia drivers of course :)
- Mon Jul 27, 2026 06:49
- Forum: Mod Releases
- Topic: [Mod] Coloured Blocks [0.6][cblocks]
- Replies: 29
- Views: 14729
Update:
- Add settings to disable stairs from a set.
- Add new screenshot.
- Add new screenshot.
- Fri Jul 24, 2026 14:09
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4262
- Views: 903028
Update:
- Updated mob api, mobs ordered to follow you can teleport to you if you go too far.
- Thu Jul 23, 2026 06:32
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.63] [mobs]
- Replies: 2771
- Views: 889883
Update:
- Tweak eye level for better attacks.
- Add follow_teleport feature for mobs ordered to follow player.
- Tweak mobs_npc add_goods function, add new screenshot [24th].
- Ignore is_at_cliff check if path already blocked [25th].
- Add follow_teleport feature for mobs ordered to follow player.
- Tweak mobs_npc add_goods function, add new screenshot [24th].
- Ignore is_at_cliff check if path already blocked [25th].
- Tue Jul 21, 2026 06:40
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.63] [mobs]
- Replies: 2771
- Views: 889883
Update:
- Refactor is_at_cliff function.
- Update Mobs NPC readme.
- Update Mobs NPC readme.
- Mon Jul 20, 2026 06:41
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4262
- Views: 903028
Update:
- Fixed 3d_armor on_equip/on_unequip functions.
- Updated Anvils so that Shield of Light can be repaired with mese crystals.
- Darkness fog effect now reset when teleporting outside nether areas :)
- Buckets can now be placed inside itemframes.
- Ethereal has Glostone stairs.
- Farming Redo lucky ...
- Updated Anvils so that Shield of Light can be repaired with mese crystals.
- Darkness fog effect now reset when teleporting outside nether areas :)
- Buckets can now be placed inside itemframes.
- Ethereal has Glostone stairs.
- Farming Redo lucky ...