jp
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Posts: 947 Joined: Wed Dec 18, 2013 09:03
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kilbith
Location: France
by jp » Wed Jun 11, 2014 20:21
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The biggest city ever made on Minetest is done. The map is mainly a blend of some buildings from :
jduartemiller .
These buildings are licensed under a
Creative Commons NonCommercial License
Download (v2.1)
Alternative download link : #1
Note : the mods installed (
worldmods folder) are old and need to be updated.
Spoiler Places coordinates (use this command in chat :
/teleport X, Y, Z ) :
Cathedral : 269, 1, 600
Roller Coaster : 260, 1, 660
The Mall : 290, 1, 865
Apartments : 260, 1, 807
Apartments 2 : 420, 1, 815
Apartments 3 : 75, 1, 1850
Theater : 200, 1, 780
Justice Palace : 30, 1, 725
Industry : 15, 1, 540
Prehistoric Museum : 10, 1, 140
The Ferry-boat : 520, 1, 700
Highschool : 720, 1, 170
Beach : 830, 1, 430
Alcatraz : 770, 1, 1040
Olympic Stadium : 330, 1, 1120
Statue of Liberty : 515, 1, 910
Bridge : 480, 1, 860
Library : 420, 1, 900
Ferris Wheel : 890, 1, 250
South Skyscrapers District : 140, 1, 990
Middle Skyscrapers District : 150, 1, 1230
North Skyscrapers District : 180, 1, 1470
Great Fantasy Tower : 160, 1, 1590
UPC Great Skyscraper : -60, 1, 1660
Eiffel Tower : 65, 1, 1730
Modern School : -80, 1, 1050
Modern building : -50, 1, 730
Modern Hotel : 410, 1, 655
Highway (south) : -140, 1, 0
Highway (north) : -150, 1, 1700
Highway (west) : -300, 12, 865
Casino : 115, 1, 1850
Times Square (West) : 260, 1, 1795
Times Square (East) : 580, 1, 1795
North-East District : 800, 1, 1750
South-West District : -200, 1, 450
South-East District : 930, 1, 270
Train Station : 850, 1, 1525
Race Track : 670, 1, 1450
Airport : 400, 1, 1380
Boeing 747 : 500, 250, 0
USS Enterprise : 0, 15, 250
Submarine : 60, -50, -270
The Great Bridge : -250, 43, 128
Spoiler
/!\ These screenshots are not really representative, big parts are not showed or have been updated).
Last edited by
jp on Sun Nov 29, 2015 13:07, edited 128 times in total.
Megaf
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by Megaf » Wed Jun 11, 2014 20:27
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That's absolutely insane.
I'd like to see a map like that but for Dublin, Ireland :P The Grafton Street part and maybe Temple Bar.
webdesigner97
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by webdesigner97 » Wed Jun 11, 2014 21:04
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I have no words for this! My first impression was just: WOW :D
No I need time to explore it...
jp
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Posts: 947 Joined: Wed Dec 18, 2013 09:03
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kilbith
Location: France
by jp » Wed Jun 11, 2014 21:09
Post
Thanks for your comments, and special thanks to webdesigner97 for his 'streets' mod, which has been hugely used on this project.
Now I try to make an overview map for the city... with no success. I need help.
jp
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Posts: 947 Joined: Wed Dec 18, 2013 09:03
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kilbith
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by jp » Thu Jun 12, 2014 04:43
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Thanks very much, Amaz ! The map looking great :)
I added your map in the 1st post.
jp
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Posts: 947 Joined: Wed Dec 18, 2013 09:03
GitHub:
kilbith
Location: France
by jp » Fri Jun 13, 2014 09:15
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UPDATE -> NYC v1.1
Added a Formula 1 Racetrack (with cars).
Re-builded the Main Road.
Spoiler
Last edited by
jp on Sun Jul 06, 2014 19:26, edited 4 times in total.
jp
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Posts: 947 Joined: Wed Dec 18, 2013 09:03
GitHub:
kilbith
Location: France
by jp » Sat Jun 14, 2014 19:14
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UPDATE -> NYC v1.2
The city is now 1700 x 1000 nodes.
List of changes :
Added an High School.
Added another big quarter.
Added an huge tower on top-left.
Spoiler
Last edited by
jp on Sun Jul 06, 2014 19:26, edited 2 times in total.
jp
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Posts: 947 Joined: Wed Dec 18, 2013 09:03
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kilbith
Location: France
by jp » Sun Jun 15, 2014 18:35
Post
UPDATE -> NYC v1.3
List of changes :
Added a Roller Coaster (with customized carts (more powerful)).
Added a Great Ferris Wheel.
Added a replica of Alcatraz prison.
Added a giant Monopoly.
Added some houses, roads, towers...
Spoiler
Last edited by
jp on Sun Jul 06, 2014 19:26, edited 3 times in total.
Krock
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by Krock » Sun Jun 15, 2014 19:26
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Woo..you're a fast builder, you!
theoluk
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by theoluk » Mon Jun 16, 2014 19:49
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Holy F*cking t*tty f*cks!!!!!!!!!!! Its massive!!!!!!!!!!!!!!
+1000000000000000000
Inocudom
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by Inocudom » Mon Jun 16, 2014 22:17
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theoluk wrote: Holy F*cking t*tty f*cks!!!!!!!!!!! Its massive!!!!!!!!!!!!!!
+1000000000000000000
Please refrain from speaking like that.
jp
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Posts: 947 Joined: Wed Dec 18, 2013 09:03
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kilbith
Location: France
by jp » Wed Jun 18, 2014 21:27
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UPDATE -> NYC v1.4
The city is now 1950 x 1000 nodes.
List of changes :
Added Manhattan Times Square .
Added a quarter of 200 towers (fully habitable).
Added the Eiffel Tower (295 nodes of height !)
Added a Casino.
Added some roads...
Spoiler
Last edited by
jp on Sun Jul 06, 2014 19:25, edited 9 times in total.
Nate
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by Nate » Thu Jun 19, 2014 07:15
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Great server map! can't wait to explore and host!!!
Tom
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by Tom » Thu Jun 19, 2014 08:01
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That would be great!
jp
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by jp » Thu Jun 19, 2014 08:20
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/!\ Quick update : added a Casino .
See post above for download.
Mg
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by Mg » Fri Jun 20, 2014 16:18
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This map is absolutly amazing!! I tested it and it's incredible. There is just a problem with the doors in the old district (boat, first city). There is two door tops instead of one top and one bottom...
Look at this :
jp
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by jp » Fri Jun 20, 2014 16:24
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Yes I know... Sorry for that. There is a incompatibility with the wooden doors between MC & MT which I can't solve during the conversion. All the wooden doors in NYC are like that. When you open, it remove the block beneath.
P.S.: can you replace your picture by a link or spoiler, please ?
jp
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kilbith
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by jp » Sun Jun 22, 2014 06:41
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EDIT : message outdated.
Last edited by
jp on Sun Jul 06, 2014 19:25, edited 1 time in total.
Morn76
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by Morn76 » Sun Jun 22, 2014 09:47
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Great map, but why is the lettering on buildings (e.g. "CASINO", "AIRPORT") backwards?
jp
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kilbith
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by jp » Sun Jun 22, 2014 10:09
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Morn76 wrote: Great map, but why is the lettering on buildings (e.g. "CASINO", "AIRPORT") backwards?
Yes, it's normal. Y axis is reversed during conversion. I will fix these letters soon...
Inocudom
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by Inocudom » Sun Jun 22, 2014 12:32
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jp wrote: Morn76 wrote: Great map, but why is the lettering on buildings (e.g. "CASINO", "AIRPORT") backwards?
Yes, it's normal. Y axis is reversed during conversion. I will fix these letters soon...
That's a pretty bad flaw for the program to have.
Morn76
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by Morn76 » Mon Jun 23, 2014 14:21
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Something else I've noticed with this map: MT leaks memory like crazy for some reason! If I fly around this map long enough, MT will eventually take 4 GB RAM and still malloc more. (And I only have 8 GB RAM total and no swap.) So when my RAM is 90% full I have to quit MT.
This does not happen with any other MT map I've tried so far. My configuration is MT on Arch Linux with LuaJIT and all the other bells and whistles enabled.
jp
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kilbith
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by jp » Mon Jun 23, 2014 14:23
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Morn76 wrote: Something else I've noticed with this map: MT leaks memory like crazy for some reason!
I have 4 GB RAM and never got this problem... maybe update your Minetest client (?).
Morn76
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by Morn76 » Mon Jun 23, 2014 14:28
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MT is the latest git version. I forgot to mention that. Just compiled it half an hour ago.
The memory problems are at their worst when I fly to the highrises west of the airport. But even when I avoid that area and say only visit the cruise ship and the NYC district in the north I still see RAM usage ballooning (via Conky on my desktop), slowly but steadily.
P.S. Maybe I should try this map on the Mac too and see what happens there.
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