About 0.4.17
- Andrey01
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About 0.4.17
What would you like to see new in future version 0.4.17? Vote and share with your ideas here!
- Andrey01
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Re: About 0.4.17
My ideas are listed in News -> 0.4.16. I showed that i want to see in new release there!
- TumeniNodes
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Re: About 0.4.17
wtf? 0_o
0.4.16 was literally just released.
I don't understand posts like this... when they are so soon. good grief
I wasn't going to reply but it just irks me
0.4.16 was literally just released.
I don't understand posts like this... when they are so soon. good grief
I wasn't going to reply but it just irks me
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Re: About 0.4.17
I guess that:TumeniNodes wrote:wtf? 0_o
0.4.16 was literally just released.
I don't understand posts like this... when they are so soon. good grief
I wasn't going to reply but it just irks me
"sooner = better".
Have a nice day! :D
- Andrey01
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Re: About 0.4.17
0.4.16 has already released. Forget it. Now we must discuss about future version 0.4.17 and what will be plans for it. That`s why i posted this topic to discuss adding of new features, may be blocks, items, changes, fixes and etc...TumeniNodes wrote:wtf? 0_o
0.4.16 was literally just released.
I don't understand posts like this... when they are so soon. good grief
I wasn't going to reply but it just irks me
Re: About 0.4.17
Many users do this kind of threads and at the end the developers not even notice it. It's really up to the developers what it's going to be in Minetest and what not.Andrey01 wrote:0.4.16 has already released. Forget it. Now we must discuss about future version 0.4.17 and what will be plans for it. That`s why i posted this topic to discuss adding of new features, may be blocks, items, changes, fixes and etc...TumeniNodes wrote:wtf? 0_o
0.4.16 was literally just released.
I don't understand posts like this... when they are so soon. good grief
I wasn't going to reply but it just irks me
Have a nice day! :D
- Andrey01
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Re: About 0.4.17
Buut... No only they can decide what to add. Although they do it for themselves and for players. It means players have a part of this, too!MineYoshi wrote:Many users do this kind of threads and at the end the developers not even notice it. It's really up to the developers what it's going to be in Minetest and what not.Andrey01 wrote:0.4.16 has already released. Forget it. Now we must discuss about future version 0.4.17 and what will be plans for it. That`s why i posted this topic to discuss adding of new features, may be blocks, items, changes, fixes and etc...TumeniNodes wrote:wtf? 0_o
0.4.16 was literally just released.
I don't understand posts like this... when they are so soon. good grief
I wasn't going to reply but it just irks me
Re: About 0.4.17
I think we should optimized the engine to render and generate map faster. For example, I read some where that minetest render each block even if the block is 1 big block. I not programmer, but I read somewhere that lua is some what bottleneck?
Blend 3d models https://www.dropbox.com/sh/eocmx6axullc ... aI9sa?dl=0
Corals mod(WIP) viewtopic.php?f=9&t=13425
Corals mod(WIP) viewtopic.php?f=9&t=13425
- kaadmy
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Re: About 0.4.17
I thought the next version after 0.4.16 was going to be 0.5.0?
Re: About 0.4.17
Lua is good for registering nodes, items, and tools, and their functions too; the problem comes at coding mapgen, because Lua can't handle this without lagging. Mapgen done with C++ works harder, better, faster, and compared to Lua mapgen somehow stronger.Kevin Tee wrote:I think we should optimized the engine to render and generate map faster. For example, I read some where that minetest render each block even if the block is 1 big block. I not programmer, but I read somewhere that lua is some what bottleneck?
But adding certain optimizations to mapgen is something that would definitively would be a good option.
Have a nice day! :D
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Re: About 0.4.17
as said there is no feature for 0.4.17, if there was 0.4.17 there will be bugfix only. 0.5.0 is the next release
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Re: About 0.4.17
Really 0.5.0 ?!! Will it be global update? It`s very interesting!nrz wrote:as said there is no feature for 0.4.17, if there was 0.4.17 there will be bugfix only. 0.5.0 is the next release
People, say, what was the MOST first version of Minetest? 0.3.0?
Re: About 0.4.17
Here is a link with the sources of the most old Minetest versions:Andrey01 wrote:Really 0.5.0 ?!! Will it be global update? It`s very interesting!nrz wrote:as said there is no feature for 0.4.17, if there was 0.4.17 there will be bugfix only. 0.5.0 is the next release
People, say, what was the MOST first version of Minetest? 0.3.0?
http://packages.8dromeda.net/minetest/m ... s_2010.zip
The first version of Minetest wasn't "0.3.0", it was an even older one.
Here's a link with MS Windows binaries (mostly x32):
http://packages.8dromeda.net/minetest/m ... _win32.zip
Have a nice day! :D
Re: About 0.4.17
Shadows and ... shadows of course .... and only after all ... ah Shadows.
I am a noob. still yet. Not so noob ) [vml] WIP and a little proof for fun PlantedTorch )))
MT Strike 78a36b468554d101e0be3b0d1f587a555f396452 Great! Somebody have found it )
"My english isn't well" I know. I'm sorry )
MT Strike 78a36b468554d101e0be3b0d1f587a555f396452 Great! Somebody have found it )
"My english isn't well" I know. I'm sorry )
- Andrey01
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Re: About 0.4.17
The shadows have already been on Minetest Game.Nyarg wrote:Shadows and ... shadows of course .... and only after all ... ah Shadows.
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Re: About 0.4.17
New suggestion: i would like the water source flows more faster. It`s veeeery sluggish!
Re: About 0.4.17
+1Andrey01 wrote:New suggestion: i would like the water source flows more faster. It`s veeeery sluggish!
Have a nice day! :D
Re: About 0.4.17
Where did you see shadows ?Andrey01 wrote:The shadows have already been on Minetest Game.
May be I miss something. But that shadows what I saw are seemed like a funny fake )
I am a noob. still yet. Not so noob ) [vml] WIP and a little proof for fun PlantedTorch )))
MT Strike 78a36b468554d101e0be3b0d1f587a555f396452 Great! Somebody have found it )
"My english isn't well" I know. I'm sorry )
MT Strike 78a36b468554d101e0be3b0d1f587a555f396452 Great! Somebody have found it )
"My english isn't well" I know. I'm sorry )
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Re: About 0.4.17
[quote="Andrey01"]
The shadows have already been on Minetest Game.
[/qoute]
Don't let the Vorlons see it!
The shadows have already been on Minetest Game.
[/qoute]
Don't let the Vorlons see it!
A list of my mods can be found here.
- v-rob
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Re: About 0.4.17
The water is too lazy to move faster, and the developers are loo lazy to make it move faster :-)Andrey01 wrote:New suggestion: i would like the water source flows more faster. It`s veeeery sluggish!
Good idea, though.
- TumeniNodes
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Re: About 0.4.17
go into the default nodes.lua and change the "length" till you get the speed you like (the lower the number, the faster the animation..., higher number slows it down.)
It would be cool if the frame rate could be defined/altered from within the texture pack itself, with a quick little config file
Code: Select all
minetest.register_node("default:water_source", {
description = "Water Source",
drawtype = "liquid",
tiles = {
{
name = "default_water_source_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 2.0,
A Wonderful World
- maikerumine
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Re: About 0.4.17
Quick fix: in Conf file change liquid time.v-rob wrote:The water is too lazy to move faster, and the developers are loo lazy to make it move faster :-)Andrey01 wrote:New suggestion: i would like the water source flows more faster. It`s veeeery sluggish!
Good idea, though.
Talamh Survival Minetest-->viewtopic.php?f=10&t=12959
Re: About 0.4.17
The options above are not interesting for me the only thing I Want is a propper subgame game!
And a good mob api!
And a good mob api!
- TumeniNodes
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Re: About 0.4.17
even betterer :Pmaikerumine wrote:Quick fix: in Conf file change liquid time.v-rob wrote:The water is too lazy to move faster, and the developers are loo lazy to make it move faster :-)Andrey01 wrote:New suggestion: i would like the water source flows more faster. It`s veeeery sluggish!
Good idea, though.
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