I think the generated world looks awesome. It looks like a giant underground-structure with lots of “spheres” and “ellipsoids” and stuff. It looks totaly different than the worlds generated by v6.
I can think of many possibilities to play around with such worlds. Worlds like this almost demand a different gameplay, which in turn may be a good basis for mods, etc. I see great possibilities here. :-)
If you want to try this mapgen, you have to use the development version. It looks like it is going into the next release.
For some reason, I can only make this map generator work with the minimal game , not with minetest_game, but I don’t care that much.
But even with just minimal, I think the generated world looks awesome. If this world looks awesome only with the normal stone, I wonder how it would look like if there are different kinds of nodes.
This map generator also causes Minetest to make some bugs visible:
- Sometimes the lighting on some nodes seem to fail. Sometimes, theres a light node and a pitch black node right next to it. Sometimes entire areas are affected by this.
- As this is more like a giant underground structure, I still see daylight deep underground (even I think the term “ground level” does not really apply to fractal worlds).
(I post more infos about these bugs if you’re interested or if this is news to you)
Now for some questions to the devs:
- Is / how it possible to change some parameters of the map generator so it generates different worlds/fractals? (because atm the mapgen generates basicly the same world every time)
- What sort of fractal is generated by default?