Hi there
I saw in the config, that "remote_media" is possible.
https://github.com/minetest/minetest/bl ... ample#L207
What folder/files I need to put (on my http server), thet the client will fetch them?
byebye
Marcel
Remote Media
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Re: Remote Media
Hello,
Setting up a remote media server is very easy:
Put all textures which you can find in your enabled mods together (like in a texture pack) in one folder and start a HTTP server at this place.
Good example: http://www.bremaweb.com/minetest/media/ (BrandonReese's remote media)
For the example, you would need to add:
To the servers minetest.conf file
Welcome to the minetest forums!
Setting up a remote media server is very easy:
Put all textures which you can find in your enabled mods together (like in a texture pack) in one folder and start a HTTP server at this place.
Good example: http://www.bremaweb.com/minetest/media/ (BrandonReese's remote media)
For the example, you would need to add:
Code: Select all
remote_media = http://www.bremaweb.com/minetest/media/
Welcome to the minetest forums!
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>
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Re: Remote Media
What Krock said is outdated, you need to create an index file with a specific format.
It's easiest to just use this script: https://gist.github.com/sfan5/6351560
It's easiest to just use this script: https://gist.github.com/sfan5/6351560
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