testing the new formspec / model element
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"model[0,0;3,3;character_preview;character.b3d;character.png^(default_diamondblock.png^armor_alpha_helmet.png^[makealpha:0,255,0);0,180;false;true;1,31]"generateImage(): unbalanced parentheses(extranous '(') while generating texture "character.png^(default_diamondblock.png" error
and the model appears as the number 2, removeing the "(" and ")" it appears in number 3 that also is wrong.
the whole idea of the armor mod is it uses alpha instead of making textures to every single thing
any idea?
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character.png^(default_diamondblock.png^armor_alpha_helmet.png^[makealpha:0,255,0)
diamond block

skin


