take a look at https://github.com/red-001/ambience or https://github.com/red-001/MinetestAmbience. Copy the files in /sounds to your soundpack. I'm not really happy with either. I tried to write an ambience mod designed for CSM but due to some strange issues I ran into I put that project on halt.mini wrote:Where can i download the port?red-001 wrote:I already ported the original ambience mod
Client mod requests / ideas
Re: Client mod requests / ideas
My mods: Mute, Extra TNT blast effectsnyancats_plus and More charcommands
Example CSM mods:Chatlog and Formspec editor
Example CSM mods:Chatlog and Formspec editor
- Lone_Wolf
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Re: Client mod requests / ideas
Could I have a CSM that shows how many nodes/punches a tool has left (Shown in description and/or/not in the name?
For example: Diamond sword [7] (About to break)
Maybe support for stu's 3d_armor mod also? Showing how many hits it has left before breaking?
For example: Diamond sword [7] (About to break)
Maybe support for stu's 3d_armor mod also? Showing how many hits it has left before breaking?
- Desour
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Re: Client mod requests / ideas
That's a good idea! But the information can only be shown in chat yet.Lone_Wolf wrote:Could I have a CSM that shows how many nodes/punches a tool has left (Shown in description and/or/not in the name?
For example: Diamond sword [7] (About to break)
Maybe support for stu's 3d_armor mod also? Showing how many hits it has left before breaking?
he/him; Codeberg; GitHub; ContentDB; public personal TODO list; "DS" is preferred (but often too short)
- the_raven_262
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Re: Client mod requests / ideas
It can be done in an ordinary mod using an override.Lone_Wolf wrote:Could I have a CSM that shows how many nodes/punches a tool has left (Shown in description and/or/not in the name?
For example: Diamond sword [7] (About to break)
Maybe support for stu's 3d_armor mod also? Showing how many hits it has left before breaking?
- Lone_Wolf
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Re: Client mod requests / ideas
Ok I'll ask the server admin and see if he'd like that too
- Lone_Wolf
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Re: Client mod requests / ideas
Could someone make a clientmod that allows you to search for itemstrings? For example:
.search:mese
This cmd would print out a list of all itemstrings with the word: 'mese' in it.
This would be VERY useful for anyone with the 'give' priv who wants to get a special itemstring or something. Like In a server with jp's xdecor mod it took me FOREVER to find the itemstring for an enchanted sword xD (I was thinking I could make it sharper than 8% Guess you can't)
EDIT: It's possible to list the itemstrings from other mods right?
.search:mese
This cmd would print out a list of all itemstrings with the word: 'mese' in it.
This would be VERY useful for anyone with the 'give' priv who wants to get a special itemstring or something. Like In a server with jp's xdecor mod it took me FOREVER to find the itemstring for an enchanted sword xD (I was thinking I could make it sharper than 8% Guess you can't)
EDIT: It's possible to list the itemstrings from other mods right?
- TalkLounge
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Re: Client mod requests / ideas
You can´t do this because you didn´t get the wear of an item with the CSM api. :)Could I have a CSM that shows how many nodes/punches a tool has left (Shown in description and/or/not in the name?
For example: Diamond sword [7] (About to break)
Maybe support for stu's 3d_armor mod also? Showing how many hits it has left before breaking?
You can´t get an other player inventory with the CSM api.There is a chest_inspect CSM, how about a player inspect? So I can see what a player has on them.
Subgames Server: Sky World Subgames German Survival Server: Wildes Land 2 E-Mail: talklounge@yahoo.de
- Lone_Wolf
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Re: Client mod requests / ideas
What do you mean by: didn't get the wear of an item? The inspect CSM tells you the percentage of a tools' wear.TalkLounge wrote:You can´t do this because you didn´t get the wear of an item with the CSM api. :)Could I have a CSM that shows how many nodes/punches a tool has left (Shown in description and/or/not in the name?
For example: Diamond sword [7] (About to break)
Maybe support for stu's 3d_armor mod also? Showing how many hits it has left before breaking?
- TalkLounge
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Re: Client mod requests / ideas
Can you tell me the exact api, how to do this?What do you mean by: didn't get the wear of an item? The inspect CSM tells you the percentage of a tools' wear.
Subgames Server: Sky World Subgames German Survival Server: Wildes Land 2 E-Mail: talklounge@yahoo.de
- Lone_Wolf
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Re: Client mod requests / ideas
Go look at the mod maybe? I'm not sure how they did it xDTalkLounge wrote:Can you tell me the exact api, how to do this?What do you mean by: didn't get the wear of an item? The inspect CSM tells you the percentage of a tools' wear.
- TalkLounge
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Re: Client mod requests / ideas
What for an Mod? xdGo look at the mod maybe? I'm not sure how they did it xD
Subgames Server: Sky World Subgames German Survival Server: Wildes Land 2 E-Mail: talklounge@yahoo.de
- Lone_Wolf
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Re: Client mod requests / ideas
Client Side ModTalkLounge wrote:What for an Mod? xdGo look at the mod maybe? I'm not sure how they did it xD
- TalkLounge
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Re: Client mod requests / ideas
Yes, I have looked for the API. It isn´t doable.
Subgames Server: Sky World Subgames German Survival Server: Wildes Land 2 E-Mail: talklounge@yahoo.de
- Lone_Wolf
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Re: Client mod requests / ideas
I knew that already xDTalkLounge wrote:Yes, I have looked for the API. It isn´t doable.
The inspect cmd is good enough for me and I've asked the admin of the server I frequent to make the change. Haven't got an answer yet but I know he read it xD
- Lone_Wolf
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Re: Client mod requests / ideas
CSM requests
1. A clientmod that converts all foreign languages into english/your selected language (Example: .language english).
2. A clientmod that allows you to copy & select chat from the console window (f10).
3. This mod turned into a csm?
1. A clientmod that converts all foreign languages into english/your selected language (Example: .language english).
2. A clientmod that allows you to copy & select chat from the console window (f10).
3. This mod turned into a csm?
- bigfoot
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Re: Client mod requests / ideas
That will be possible when #6067 is merged.Lone_Wolf wrote:3. This mod turned into a csm?
- christoferlevich
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Re: Client mod requests / ideas
Though I've posted about this elsewhere, I would like to develop a client side mod that can call os.events - or - basically, I want to embed http links into signs and/or node (when punched) that will open the default browser of the computer and take the player to a specific site/page.
I want to do this to assist in creating a viable function for an educational version of Minetest. While educational software is always weighed down by requirements to be - well - educational... it is easier to run a student through a few paragraphs of text, followed by a quick quiz - all of which can be tracked with the right management (google suites for example) - give them a password for a locked door or chest - and return them to the game - then it is to build all that into a minetest mod...
What other uses could there be? Servers could link directly to forums for feedback... quest makers could incorporate story telling using other technologies like flash... and once its started, the possibilities are endless.
There may be security concerns - and they may be justified - but there's gotta be a way to make it all happen. :)
I want to do this to assist in creating a viable function for an educational version of Minetest. While educational software is always weighed down by requirements to be - well - educational... it is easier to run a student through a few paragraphs of text, followed by a quick quiz - all of which can be tracked with the right management (google suites for example) - give them a password for a locked door or chest - and return them to the game - then it is to build all that into a minetest mod...
What other uses could there be? Servers could link directly to forums for feedback... quest makers could incorporate story telling using other technologies like flash... and once its started, the possibilities are endless.
There may be security concerns - and they may be justified - but there's gotta be a way to make it all happen. :)
everything can be a learning experience...
- Lone_Wolf
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Re: Client mod requests / ideas
Is that possible as a CSM? Or did I misread?christoferlevich wrote:Though I've posted about this elsewhere, I would like to develop a client side mod that can call os.events - or - basically, I want to embed http links into signs and/or node (when punched) that will open the default browser of the computer and take the player to a specific site/page.
I want to do this to assist in creating a viable function for an educational version of Minetest. While educational software is always weighed down by requirements to be - well - educational... it is easier to run a student through a few paragraphs of text, followed by a quick quiz - all of which can be tracked with the right management (google suites for example) - give them a password for a locked door or chest - and return them to the game - then it is to build all that into a minetest mod...
What other uses could there be? Servers could link directly to forums for feedback... quest makers could incorporate story telling using other technologies like flash... and once its started, the possibilities are endless.
There may be security concerns - and they may be justified - but there's gotta be a way to make it all happen. :)
- lisacvuk
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Re: Client mod requests / ideas
It is not. Whole os module is blacklisted.Lone_Wolf wrote:Is that possible as a CSM? Or did I misread?christoferlevich wrote:Though I've posted about this elsewhere, I would like to develop a client side mod that can call os.events - or - basically, I want to embed http links into signs and/or node (when punched) that will open the default browser of the computer and take the player to a specific site/page.
I want to do this to assist in creating a viable function for an educational version of Minetest. While educational software is always weighed down by requirements to be - well - educational... it is easier to run a student through a few paragraphs of text, followed by a quick quiz - all of which can be tracked with the right management (google suites for example) - give them a password for a locked door or chest - and return them to the game - then it is to build all that into a minetest mod...
What other uses could there be? Servers could link directly to forums for feedback... quest makers could incorporate story telling using other technologies like flash... and once its started, the possibilities are endless.
There may be security concerns - and they may be justified - but there's gotta be a way to make it all happen. :)
It's lisac, not lisa.
400 character limit? Am I writing a book?
Administrator on Craig's server. Minetest player.
"The enemy pales when they see the face of Dazzle!" ~ Dazzle obviously.
I live in Serbia.
Steam | OpenDOTA
My mods:
Tool ranks
I appreciate donations in TF2 items. :)
400 character limit? Am I writing a book?
Administrator on Craig's server. Minetest player.
"The enemy pales when they see the face of Dazzle!" ~ Dazzle obviously.
I live in Serbia.
Steam | OpenDOTA
My mods:
Tool ranks
I appreciate donations in TF2 items. :)
- christoferlevich
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Re: Client mod requests / ideas
I've heard it's impossible but maybe using something like this is pointing to a possible solution? [url]viewtopic.php?f=9&t=15161[url]
everything can be a learning experience...
- lisacvuk
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Re: Client mod requests / ideas
I don't see how the two are related. That is a simple web portal connected to mod; it opens no webpages clientside.christoferlevich wrote:I've heard it's impossible but maybe using something like this is pointing to a possible solution? [url]viewtopic.php?f=9&t=15161[url]
It's lisac, not lisa.
400 character limit? Am I writing a book?
Administrator on Craig's server. Minetest player.
"The enemy pales when they see the face of Dazzle!" ~ Dazzle obviously.
I live in Serbia.
Steam | OpenDOTA
My mods:
Tool ranks
I appreciate donations in TF2 items. :)
400 character limit? Am I writing a book?
Administrator on Craig's server. Minetest player.
"The enemy pales when they see the face of Dazzle!" ~ Dazzle obviously.
I live in Serbia.
Steam | OpenDOTA
My mods:
Tool ranks
I appreciate donations in TF2 items. :)
- christoferlevich
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Re: Client mod requests / ideas
But if it has two way communication to a website I was thinking that might give me a clue. I am still very green at all of this.
everything can be a learning experience...
- Lone_Wolf
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Re: Client mod requests / ideas
Minetest forums in game would be kinda cool actually...
Re: Client mod requests / ideas
There is a wiki-mod, that allows ingame webpages (kind of - it supports only text).christoferlevich wrote:I want to embed http links into signs and/or node (when punched)
..
run a student through a few paragraphs of text, followed by a quick quiz ..
give them a password for a locked door or chest - and return them to the game
..
Servers could link directly to forums for feedback...
To give/share/exchange private infos, use mailboxes (eg. from xdecor) and books / keys.
Also, there is a display-modpack that gives you posters to put longer texts on walls,
as well as roadsigns and ingame clocks.
Seen on the 'swiss' servers.
'My' wiki-pages: Build-a-home - basic-robot - basic_robot_csm - basic-machines - digtron - xdecor -
Map-Database
Map-Database
- lisacvuk
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Re: Client mod requests / ideas
Those aren't webpages; they are simple text files. "A web page, or webpage, is a document that is suitable for the World Wide Web and web browsers.".There is a wiki-mod, that allows ingame webpages (kind of - it supports only text).
It's lisac, not lisa.
400 character limit? Am I writing a book?
Administrator on Craig's server. Minetest player.
"The enemy pales when they see the face of Dazzle!" ~ Dazzle obviously.
I live in Serbia.
Steam | OpenDOTA
My mods:
Tool ranks
I appreciate donations in TF2 items. :)
400 character limit? Am I writing a book?
Administrator on Craig's server. Minetest player.
"The enemy pales when they see the face of Dazzle!" ~ Dazzle obviously.
I live in Serbia.
Steam | OpenDOTA
My mods:
Tool ranks
I appreciate donations in TF2 items. :)