Anyhow, I have no idea how third person works, but I think that if you multiply the direction by -1 while in 3rd person front view, then I think that the problem should be solved. If not, correct me
Last edited by philipbenr on Wed Apr 16, 2014 00:47, edited 1 time in total.
Some pictures speak a thousand words. This one doesn't. My guess is that you are wondering if your character is moving in the right direction while in 3rd person front view?
Nam ex spatio, omnes res venire possunt.
Why let the ground limit you when you can reach for the sky?
Back to college now, yay for sophomore year schedules. :P