Nice! But why do they have to hunt the player? It's much safer for mobs to stay clear of those hostile entities that are called players :-) Extends their lifespan considerably.
but I must admit, like Sokomine I wonder if mobs could do something else than go straight at you at first sight and start biting and hiting the player until one or the other dies.
I would think this could be more creepy if they don't attack you straight away but rather start circling the player, getting more and more all the time (until some limit of course) gathering to wear you down. So that the player might not notice the danger at first but then the wall of jelly gets tighter and tighter, ouch, you just ouch might get out ouch but it ouch will cost you a lot ouch ouch maybe too much ouch ouch
It has it's own api because if you are not very familliar to mod and dependencie structures you won't get a mod with dependencies working properly and I want that every guy can install my mods by pasting the unzipped folder into the /mods directory of the concerning subgame:)
Thank you!
When I first came here, this was all swamp. Everyone said I was daft to build a castle on a swamp, but I built in all the same, just to show them.
This is an amazing mod! You definitely put a lot of effort into this mod and it paid off. Having a built-in API is honestly amazing. I have one issue: when I kill a jellyfish, I do not get jelly. I killed about ten without getting the item. Is it just supposed to be very rare? If it is supposed to be very rare, that is fine. I haven't looked through the code yet. Thank you for such an amazing mod.