Thank you Don.
I do hope when I push the changes today, this will not make any problems for the work you've done? And..., did I list the stone types wrong? I'll have to look and fix that :P
The init.lua now only consists of dofiles/functions
There is an angledwalls.lua, bakedclay.lua, and quartz.lua.
Though I am nervous that I made a mistake, and may have set up quartz and bakedclay as hard dependencies, rather than soft?
I will show the code for bakedclay here. I do not want to push these changes if, indeed, I have set them up wrong. I did bakedclay and quartz the same way : /
Code: Select all
angledwalls.register_angled_wall_and_low_angled_wall("bakedclayblack", "bakedclay:bakedclay_black",
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"baked_clay_black.png"},
"Baked Clay Black Angled Wall",
"Baked Clay Black Low Angled Wall",
default.node_sound_wood_defaults())
angledwalls.register_angled_wall_and_low_angled_wall("bakedclayblue", "bakedclay:bakedclay_blue",
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"baked_clay_blue.png"},
"Baked Clay Blue Angled Wall",
"Baked Clay Blue Low Angled Wall",
default.node_sound_wood_defaults())
angledwalls.register_angled_wall_and_low_angled_wall("bakedclaybrown", "bakedclay:bakedclay_brown",
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"baked_clay_brown.png"},
"Baked Clay Brown Angled Wall",
"Baked Clay Brown Low Angled Wall",
default.node_sound_wood_defaults())
angledwalls.register_angled_wall_and_low_angled_wall("bakedclaycyan", "bakedclay:bakedclay_cyan",
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"baked_clay_cyan.png"},
"Baked Clay Cyan Angled Wall",
"Baked Clay Cyan Low Angled Wall",
default.node_sound_wood_defaults())
angledwalls.register_angled_wall_and_low_angled_wall("bakedclaydarkgreen", "bakedclay:bakedclay_dark_green",
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"baked_clay_dark_green.png"},
"Baked Clay Dark Green Angled Wall",
"Baked Clay Dark Green Low Angled Wall",
default.node_sound_wood_defaults())
angledwalls.register_angled_wall_and_low_angled_wall("bakedclaydarkgrey", "bakedclay:bakedclay_dark_grey",
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"baked_clay_dark_grey.png"},
"Baked Clay Dark Grey Angled Wall",
"Baked Clay Dark Grey Low Angled Wall",
default.node_sound_wood_defaults())
angledwalls.register_angled_wall_and_low_angled_wall("bakedclaygreen", "bakedclay:bakedclay_green",
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"baked_clay_green.png"},
"Baked Clay Green Angled Wall",
"Baked Clay Green Low Angled Wall",
default.node_sound_wood_defaults())
angledwalls.register_angled_wall_and_low_angled_wall("bakedclaygrey", "bakedclay:bakedclay_grey",
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"baked_clay_grey.png"},
"Baked Clay Grey Angled Wall",
"Baked Clay Grey Low Angled Wall",
default.node_sound_wood_defaults())
angledwalls.register_angled_wall_and_low_angled_wall("bakedclaymagenta", "bakedclay:bakedclay_magenta",
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"baked_clay_magenta.png"},
"Baked Clay Magenta Angled Wall",
"Baked Clay Magenta Low Angled Wall",
default.node_sound_wood_defaults())
angledwalls.register_angled_wall_and_low_angled_wall("bakedclayorange", "bakedclay:bakedclay_orange",
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"baked_clay_orange.png"},
"Baked Clay Orange Angled Wall",
"Baked Clay Orange Low Angled Wall",
default.node_sound_wood_defaults())
angledwalls.register_angled_wall_and_low_angled_wall("bakedclaypink", "bakedclay:bakedclay_pink",
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"baked_clay_pink.png"},
"Baked Clay Pink Angled Wall",
"Baked Clay Pink Low Angled Wall",
default.node_sound_wood_defaults())
angledwalls.register_angled_wall_and_low_angled_wall("bakedclayred", "bakedclay:bakedclay_red",
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"baked_clay_red.png"},
"Baked Clay Red Angled Wall",
"Baked Clay Red Low Angled Wall",
default.node_sound_wood_defaults())
angledwalls.register_angled_wall_and_low_angled_wall("bakedclayviolet", "bakedclay:bakedclay_violet",
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"baked_clay_violet.png"},
"Baked Clay Violet Angled Wall",
"Baked Clay Violet Low Angled Wall",
default.node_sound_wood_defaults())
angledwalls.register_angled_wall_and_low_angled_wall("bakedclaywhite", "bakedclay:bakedclay_white",
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"baked_clay_white.png"},
"Baked Clay White Angled Wall",
"Baked Clay White Low Angled Wall",
default.node_sound_wood_defaults())
angledwalls.register_angled_wall_and_low_angled_wall("bakedclayyellow", "bakedclay:bakedclay_yellow",
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"baked_clay_yellow.png"},
"Baked Clay Yellow Angled Wall",
"Baked Clay Yellow Low Angled Wall",
default.node_sound_wood_defaults())