An unintended update happened yesterday. If you see in the crafting guide that you can craft gold lumps from glowstone, you have up-to-date version.
Highlights:
- World-breaking changes. Your existing worlds will be broken by this release, you'll have to start a new one. I know, I know, I threw away a couple of worlds with hundreds of hours in them. But compatibility would have held back improvement. Because one of the major changes is
- New biome map. More simple, more consistent. Notably, the cold "basalt" biome has morphed into the
- New Basalt layer at -100 meters. Below it is the
- Abyss layer at -300 meters. It is accessible by digging further down or more efficiently, "cave hopping" as I like to call it. Nether portals are therefore gone.
- Improved help. I tried to remove the big wall of text and to place as much info in tooltips as possible. Also, the first player entering a new world gets help messages periodically to help him/her getting started. These messages assume they did follow the hint of using 12341234 as the seed for the world.
- New "gift" feature: a specific feature granted by the game base on the character's name, and not revealed to the players. Possible gifts are: "fisher" (more fishnet durability), "ranger" (more mese wand durability) or "lift" (better upwards lift with levitation).
- Reworked focus and talents. Notably, the less interesting "air" focus now is the only way to remove melding and get aberrant tree saplings.
- Various new effects.
- Uses MT 5.8's mod-controlled fog for weather.