[Mod] Et Cetera [1.0.0][etcetera]

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Hagatha
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[Mod] Et Cetera [1.0.0][etcetera]

by Hagatha » Post

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Et Cetera (abbreviated Etc) is a general-purpose library mod for the Minetest engine that provides numerous tweaks, new mechanics, and gameplay content targeted at MTG as well as a myriad of common utilities and helpers for mod developers.

For Players: Feature Overview
Etc provides the following modules, which are individually configurable feature sets that can be completely disabled if needed.
  • Basic Resources: Provides miscellaneous craftitems for use in recipes by other mods and modules.
  • Craft Grid Tools: Tools that can be used in the craft grid and will automatically handle durability
  • Wrought Iron: Adds a new decorative material
  • Slime: Adds slime balls and bouncy slime blocks, similar to another block game
  • Treated Wood: Adds some new wood types made from wood and pine tar
  • Corrosion: Metals can corrode when in water, producing new decorative variants
  • Bees: Adds bees, apiaries, honey, and wax
  • Gems: Adds a variety of decorative gem items
  • Item Cosmetic Stations: A pair of tables that can be used to rename and recolor items
  • Mortar and Pestle: A node-item pair used for crushing and grinding
  • Duststone: A new decorative stone type with a variety of variants
  • Anvil: A crafting station and accompanying hammer for repairing tools, and also makes tools not dissapear when broken
  • Chalk: Colored sticks of chalk that can draw symbols on hard surfaces
  • Fluid Bottles: Allows placing water and lava into bottles, which are decorative nodes. The lava bottle can also be thrown, which can start fires!
  • All-In-One Tools: Universal digging tools made of the basic materials. Also supports moreores!
  • Falling Tweaks: Changes the properties of various nodes to do more or less fall damage, and makes beds bouncy
  • Sneaking Tweaks: Makes sneaking/crouching more immersive by changing the player's camera height and hitbox height, and disabling footstep sounds and nametags for sneaking players
  • More Dungeon Loot: Adds numerous items from MTG and other modules to dungeon loot tables
  • Farming Tweaks: A bunch of additions to make farming more fun, including composting, a watering can, right-click harvesting (with larger radius when holding a hoe!) and support for farming redo
  • Wood Type Variants: Versions of 'wooden' nodes from MTG with new variannts for the different wood types, such as ladders, doors, and trapdoors
  • Door Tweaks: Double doors open in pairs, and trapdoors open in a flat radius and can be climbed
  • More Recipe Types: Adds new recipe types to the craft guides from Unified Inventory or I3 to show fuel efficiency, dungeon loot generation and ore generation
For Developers: Feature Overview
Spoiler
Etc has a built-in documentation page that runs locally in your browser, which is the official source for documentation on Et Cetera APIs. It is located at doc/main.html.

Some (not all) of the Utilities provided:
  • Automatic mod boilerplate generation for registering items and so on
  • Basic player utilities such as setting the camera direction
  • A player 'sitting' system
  • Tools for handling nodeboxes
  • Easy creation of entities for displaying nodes, items, and beam/pole-like things
Some of the gameplay modules also provide their own APIs, and documentation for these can be found in doc/module APIs.
Screenshots:
Spoiler
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Download | GitHub | ContentDB

Dependencies:
Required: None
Optional: default, vessels, fire, farming, beds, wool, technic, moreores, unified_inventory, i3, doors, boats

License of code: Apache 2.0; License of media: CC-BY-SA 4.0

ednos
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Re: [Mod] Et Cetera [1.0.0][etcetera]

by ednos » Post

Hey, I was planning to use this mod, but when I returned to ContentDB I found it was deleted from both ContentDB and Github. Are you planning to publish it again?
cdb_30a259dd161d

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