Code: Select all
2024-09-07 12:43:50: ACTION[ServerStart]: World at [C:\Users\Administrator\Downloads\mt-5.9.0-win32\mt-5.9.0-win32\bin\..\worlds\s]
2024-09-07 12:43:50: ACTION[ServerStart]: Server for gameid="minetest" listening on 127.0.0.1:53664.
2024-09-07 12:43:53: ACTION[Server]: singleplayer [127.0.0.1] joins game. List of players: singleplayer
2024-09-07 12:43:54: ERROR[Main]: Irrlicht: GLSL (> 2.x): failed to retrieve uniform information
2024-09-07 12:43:54: ERROR[Main]: generate_shader(): failed to generate "default_shader", addHighLevelShaderMaterial failed.
2024-09-07 12:43:54: WARNING[Main]: Vertex shader program:
2024-09-07 12:43:54: WARNING[Main]: ----------------------------------
2024-09-07 12:43:54: WARNING[Main]: 1:
2024-09-07 12:43:54: WARNING[Main]: 2: #version 120
2024-09-07 12:43:54: WARNING[Main]: 3: #define lowp
2024-09-07 12:43:54: WARNING[Main]: 4: #define mediump
2024-09-07 12:43:54: WARNING[Main]: 5: #define highp
2024-09-07 12:43:54: WARNING[Main]: 6: #define NDT_NORMAL 0
2024-09-07 12:43:54: WARNING[Main]: 7: #define NDT_AIRLIKE 1
2024-09-07 12:43:54: WARNING[Main]: 8: #define NDT_LIQUID 2
2024-09-07 12:43:54: WARNING[Main]: 9: #define NDT_FLOWINGLIQUID 3
2024-09-07 12:43:54: WARNING[Main]: 10: #define NDT_GLASSLIKE 4
2024-09-07 12:43:54: WARNING[Main]: 11: #define NDT_ALLFACES 5
2024-09-07 12:43:54: WARNING[Main]: 12: #define NDT_ALLFACES_OPTIONAL 6
2024-09-07 12:43:54: WARNING[Main]: 13: #define NDT_TORCHLIKE 7
2024-09-07 12:43:54: WARNING[Main]: 14: #define NDT_SIGNLIKE 8
2024-09-07 12:43:54: WARNING[Main]: 15: #define NDT_PLANTLIKE 9
2024-09-07 12:43:54: WARNING[Main]: 16: #define NDT_FENCELIKE 10
2024-09-07 12:43:54: WARNING[Main]: 17: #define NDT_RAILLIKE 11
2024-09-07 12:43:54: WARNING[Main]: 18: #define NDT_NODEBOX 12
2024-09-07 12:43:54: WARNING[Main]: 19: #define NDT_GLASSLIKE_FRAMED 13
2024-09-07 12:43:54: WARNING[Main]: 20: #define NDT_FIRELIKE 14
2024-09-07 12:43:54: WARNING[Main]: 21: #define NDT_GLASSLIKE_FRAMED_OPTIONAL 15
2024-09-07 12:43:54: WARNING[Main]: 22: #define NDT_PLANTLIKE_ROOTED 17
2024-09-07 12:43:54: WARNING[Main]: 23: #define TILE_MATERIAL_BASIC 0
2024-09-07 12:43:54: WARNING[Main]: 24: #define TILE_MATERIAL_ALPHA 1
2024-09-07 12:43:54: WARNING[Main]: 25: #define TILE_MATERIAL_LIQUID_TRANSPARENT 2
2024-09-07 12:43:54: WARNING[Main]: 26: #define TILE_MATERIAL_LIQUID_OPAQUE 3
2024-09-07 12:43:54: WARNING[Main]: 27: #define TILE_MATERIAL_WAVING_LEAVES 4
2024-09-07 12:43:54: WARNING[Main]: 28: #define TILE_MATERIAL_WAVING_PLANTS 5
2024-09-07 12:43:54: WARNING[Main]: 29: #define TILE_MATERIAL_OPAQUE 6
2024-09-07 12:43:54: WARNING[Main]: 30: #define TILE_MATERIAL_WAVING_LIQUID_BASIC 7
2024-09-07 12:43:54: WARNING[Main]: 31: #define TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT 8
2024-09-07 12:43:54: WARNING[Main]: 32: #define TILE_MATERIAL_WAVING_LIQUID_OPAQUE 9
2024-09-07 12:43:54: WARNING[Main]: 33: #define TILE_MATERIAL_PLAIN 10
2024-09-07 12:43:54: WARNING[Main]: 34: #define TILE_MATERIAL_PLAIN_ALPHA 11
2024-09-07 12:43:54: WARNING[Main]: 35: #define MATERIAL_TYPE 1
2024-09-07 12:43:54: WARNING[Main]: 36: #define DRAW_TYPE 0
2024-09-07 12:43:54: WARNING[Main]: 37: #define ENABLE_WAVING_WATER 0
2024-09-07 12:43:54: WARNING[Main]: 38: #define ENABLE_WAVING_LEAVES 0
2024-09-07 12:43:54: WARNING[Main]: 39: #define ENABLE_WAVING_PLANTS 0
2024-09-07 12:43:54: WARNING[Main]: 40: #define ENABLE_TONE_MAPPING 0
2024-09-07 12:43:54: WARNING[Main]: 41: #define ENABLE_DITHERING 1
2024-09-07 12:43:54: WARNING[Main]: 42: #line 0
2024-09-07 12:43:54: WARNING[Main]: 43:
2024-09-07 12:43:54: WARNING[Main]: 44: #define mWorldView gl_ModelViewMatrix
2024-09-07 12:43:54: WARNING[Main]: 45: #define mWorldViewProj gl_ModelViewProjectionMatrix
2024-09-07 12:43:54: WARNING[Main]: 46: #define mTexture (gl_TextureMatrix[0])
2024-09-07 12:43:54: WARNING[Main]: 47:
2024-09-07 12:43:54: WARNING[Main]: 48: #define inVertexPosition gl_Vertex
2024-09-07 12:43:54: WARNING[Main]: 49: #define inVertexColor gl_Color
2024-09-07 12:43:54: WARNING[Main]: 50: #define inTexCoord0 gl_MultiTexCoord0
2024-09-07 12:43:54: WARNING[Main]: 51: #define inVertexNormal gl_Normal
2024-09-07 12:43:54: WARNING[Main]: 52: #define inVertexTangent gl_MultiTexCoord1
2024-09-07 12:43:54: WARNING[Main]: 53: #define inVertexBinormal gl_MultiTexCoord2
2024-09-07 12:43:54: WARNING[Main]: 54: varying lowp vec4 varColor;
2024-09-07 12:43:54: WARNING[Main]: 55:
2024-09-07 12:43:54: WARNING[Main]: 56: void main(void)
2024-09-07 12:43:54: WARNING[Main]: 57: {
2024-09-07 12:43:54: WARNING[Main]: 58: gl_Position = mWorldViewProj * inVertexPosition;
2024-09-07 12:43:54: WARNING[Main]: 59: #ifdef GL_ES
2024-09-07 12:43:54: WARNING[Main]: 60: varColor = inVertexColor.bgra;
2024-09-07 12:43:54: WARNING[Main]: 61: #else
2024-09-07 12:43:54: WARNING[Main]: 62: varColor = inVertexColor;
2024-09-07 12:43:54: WARNING[Main]: 63: #endif
2024-09-07 12:43:54: WARNING[Main]: 64: }
2024-09-07 12:43:54: WARNING[Main]: 65:
2024-09-07 12:43:54: WARNING[Main]: End of Vertex shader program.
2024-09-07 12:43:54: WARNING[Main]:
2024-09-07 12:43:54: WARNING[Main]: Fragment shader program:
2024-09-07 12:43:54: WARNING[Main]: ----------------------------------
2024-09-07 12:43:54: WARNING[Main]: 1:
2024-09-07 12:43:54: WARNING[Main]: 2: #version 120
2024-09-07 12:43:54: WARNING[Main]: 3: #define lowp
2024-09-07 12:43:54: WARNING[Main]: 4: #define mediump
2024-09-07 12:43:54: WARNING[Main]: 5: #define highp
2024-09-07 12:43:54: WARNING[Main]: 6: #define NDT_NORMAL 0
2024-09-07 12:43:54: WARNING[Main]: 7: #define NDT_AIRLIKE 1
2024-09-07 12:43:54: WARNING[Main]: 8: #define NDT_LIQUID 2
2024-09-07 12:43:54: WARNING[Main]: 9: #define NDT_FLOWINGLIQUID 3
2024-09-07 12:43:54: WARNING[Main]: 10: #define NDT_GLASSLIKE 4
2024-09-07 12:43:54: WARNING[Main]: 11: #define NDT_ALLFACES 5
2024-09-07 12:43:54: WARNING[Main]: 12: #define NDT_ALLFACES_OPTIONAL 6
2024-09-07 12:43:54: WARNING[Main]: 13: #define NDT_TORCHLIKE 7
2024-09-07 12:43:54: WARNING[Main]: 14: #define NDT_SIGNLIKE 8
2024-09-07 12:43:54: WARNING[Main]: 15: #define NDT_PLANTLIKE 9
2024-09-07 12:43:54: WARNING[Main]: 16: #define NDT_FENCELIKE 10
2024-09-07 12:43:54: WARNING[Main]: 17: #define NDT_RAILLIKE 11
2024-09-07 12:43:54: WARNING[Main]: 18: #define NDT_NODEBOX 12
2024-09-07 12:43:54: WARNING[Main]: 19: #define NDT_GLASSLIKE_FRAMED 13
2024-09-07 12:43:54: WARNING[Main]: 20: #define NDT_FIRELIKE 14
2024-09-07 12:43:54: WARNING[Main]: 21: #define NDT_GLASSLIKE_FRAMED_OPTIONAL 15
2024-09-07 12:43:54: WARNING[Main]: 22: #define NDT_PLANTLIKE_ROOTED 17
2024-09-07 12:43:54: WARNING[Main]: 23: #define TILE_MATERIAL_BASIC 0
2024-09-07 12:43:54: WARNING[Main]: 24: #define TILE_MATERIAL_ALPHA 1
2024-09-07 12:43:54: WARNING[Main]: 25: #define TILE_MATERIAL_LIQUID_TRANSPARENT 2
2024-09-07 12:43:54: WARNING[Main]: 26: #define TILE_MATERIAL_LIQUID_OPAQUE 3
2024-09-07 12:43:54: WARNING[Main]: 27: #define TILE_MATERIAL_WAVING_LEAVES 4
2024-09-07 12:43:54: WARNING[Main]: 28: #define TILE_MATERIAL_WAVING_PLANTS 5
2024-09-07 12:43:54: WARNING[Main]: 29: #define TILE_MATERIAL_OPAQUE 6
2024-09-07 12:43:54: WARNING[Main]: 30: #define TILE_MATERIAL_WAVING_LIQUID_BASIC 7
2024-09-07 12:43:54: WARNING[Main]: 31: #define TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT 8
2024-09-07 12:43:54: WARNING[Main]: 32: #define TILE_MATERIAL_WAVING_LIQUID_OPAQUE 9
2024-09-07 12:43:54: WARNING[Main]: 33: #define TILE_MATERIAL_PLAIN 10
2024-09-07 12:43:54: WARNING[Main]: 34: #define TILE_MATERIAL_PLAIN_ALPHA 11
2024-09-07 12:43:54: WARNING[Main]: 35: #define MATERIAL_TYPE 1
2024-09-07 12:43:54: WARNING[Main]: 36: #define DRAW_TYPE 0
2024-09-07 12:43:54: WARNING[Main]: 37: #define ENABLE_WAVING_WATER 0
2024-09-07 12:43:54: WARNING[Main]: 38: #define ENABLE_WAVING_LEAVES 0
2024-09-07 12:43:54: WARNING[Main]: 39: #define ENABLE_WAVING_PLANTS 0
2024-09-07 12:43:54: WARNING[Main]: 40: #define ENABLE_TONE_MAPPING 0
2024-09-07 12:43:54: WARNING[Main]: 41: #define ENABLE_DITHERING 1
2024-09-07 12:43:54: WARNING[Main]: 42: #line 0
2024-09-07 12:43:54: WARNING[Main]: 43:
2024-09-07 12:43:54: WARNING[Main]: 44: #define baseTexture texture0
2024-09-07 12:43:54: WARNING[Main]: 45: #define normalTexture texture1
2024-09-07 12:43:54: WARNING[Main]: 46: #define textureFlags texture2
2024-09-07 12:43:54: WARNING[Main]: 47: varying lowp vec4 varColor;
2024-09-07 12:43:54: WARNING[Main]: 48:
2024-09-07 12:43:54: WARNING[Main]: 49: void main(void)
2024-09-07 12:43:54: WARNING[Main]: 50: {
2024-09-07 12:43:54: WARNING[Main]: 51: gl_FragData[0] = varColor;
2024-09-07 12:43:54: WARNING[Main]: 52: }
2024-09-07 12:43:54: WARNING[Main]: 53:
2024-09-07 12:43:54: WARNING[Main]: End of Fragment shader program.
2024-09-07 12:43:54: WARNING[Main]:
2024-09-07 12:43:54: WARNING[Main]: Geometry shader program:
2024-09-07 12:43:54: WARNING[Main]: ----------------------------------
2024-09-07 12:43:54: WARNING[Main]: 1:
2024-09-07 12:43:54: WARNING[Main]: End of Geometry shader program.
2024-09-07 12:43:54: WARNING[Main]:
2024-09-07 12:43:54: ERROR[Main]: Failed to compile the "default_shader" shader.
2024-09-07 12:43:54: ERROR[Main]: Check debug.txt for details.
2024-09-07 12:43:54: ACTION[Server]: singleplayer leaves game. List of players:
2024-09-07 12:43:54: ACTION[ServerStop]: Server: Shutting down