[Mod] Forgotten Monsters [Reworked]

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duckgo
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Re: [Mod] Forgotten Monsters [0.018] [forgotten_monsters]

by duckgo » Post

Hello everyone, as I explained on the zombie4test page, I really don't have time to maintain, but I will continue with the mods, I will make some changes, remove some things, and I hope it can be played on mineclone and minecolonia, so soon they will be back.. I have plans for new monster mods too, so I need to make them simpler and easier to maintain.. Thanks :)
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Bastrabun
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Re: [Mod] Forgotten Monsters [0.018] [forgotten_monsters]

by Bastrabun » Post

If you can't or don't want to maintain them anymore, maybe hand them over to a new maintainer or to some organization who maintains them?

https://github.com/mt-mods or https://github.com/minetest-mods
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Re: [Mod] Forgotten Monsters [0.018] [forgotten_monsters]

by duckgo » Post

MarsIronPI wrote: โ†‘
Mon May 20, 2024 15:08
LMD wrote: โ†‘
Mon May 20, 2024 14:46
MarsIronPI wrote: โ†‘
Mon May 20, 2024 01:30

What do you mean? DuckGo's ContentDB page still has mods on it.
That may be the case, they may not have deleted all of their mods, but they still deleted many of their mods, including this one.
Yeah, that makes sense. It's too bad though. It's better to keep the source around and just mark it as unmaintained IMO.
It will be back soon, I will be reworking on it, these days I was focused on zombies4test which I shared a test version of the new version, and this week I hope to focus on "Forgotten Monsters" :)
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duckgo
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Re: [Mod] Forgotten Monsters [0.018] [forgotten_monsters]

by duckgo » Post

MarsIronPI wrote: โ†‘
Mon May 20, 2024 15:08
LMD wrote: โ†‘
Mon May 20, 2024 14:46
MarsIronPI wrote: โ†‘
Mon May 20, 2024 01:30

What do you mean? DuckGo's ContentDB page still has mods on it.
That may be the case, they may not have deleted all of their mods, but they still deleted many of their mods, including this one.
Yeah, that makes sense. It's too bad though. It's better to keep the source around and just mark it as unmaintained IMO.

I'm reworking the modpack, but now it's just a mod, I made some changes and one of the goals was to be able to be played in any game you like, I'll leave the link here for testing :)
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Re: [Mod] Forgotten Monsters [0.018] [forgotten_monsters]

by duckgo » Post

Hey guys it's been a while since I removed the Forgotten Monsters, but I'm reworking on them, I hope it works on all subgames, here's the link for testing :)


https://u.pcloud.link/publink/show?code ... lg0u6KGbi7
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Re: [Mod] Forgotten Monsters [0.018] [forgotten_monsters]

by TenPlus1 » Post

@duckgo - If possible make a git page for it to work on, that way it's easier to find bugs and add features :)

I use https://codeberg.org/ which in my opinion is better than github.

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Re: [Mod] Forgotten Monsters [0.018] [forgotten_monsters]

by duckgo » Post

but I'm already on codeberg, but I still need to put a release tag to be able to post the downloads there, but the mods are already in a new account :)

https://codeberg.org/pixelzone
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Re: [Mod] Forgotten Monsters [Reworked]

by TenPlus1 » Post

@duckgo - the three little dots on the side of the code, click that and click download .zip, it gives you the link to download your mod:

https://codeberg.org/pixelzone/forgotte ... e/main.zip

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duckgo
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Re: [Mod] Forgotten Monsters [Reworked]

by duckgo » Post

TenPlus1 wrote: โ†‘
Sat Sep 14, 2024 05:20
@duckgo - the three little dots on the side of the code, click that and click download .zip, it gives you the link to download your mod:

https://codeberg.org/pixelzone/forgotte ... e/main.zip
I confess I hadn't thought of that ๐Ÿ˜…
Thanks for the suggestion ๐Ÿ˜
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Re: [Mod] Forgotten Monsters [Reworked]

by duckgo » Post

Forgotten Monsters is back in the contentdb, it's no longer a modpack, some minor changes have been made, and it can be added to almost all subgames..

Download: https://content.minetest.net/packages/p ... _monsters/
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