[Server] Capture the Flag Server

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Lone_Wolf
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Re: [Server] Capture the Flag Server

by Lone_Wolf » Post

You'll keep pro chest access even though your rankings were reset
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Re: [Server] Capture the Flag Server

by Lord_Narkissos » Post

Lone_Wolf wrote:
Sat Jul 13, 2024 15:22
You'll keep pro chest access even though your rankings were reset
Yay!!! :D
I know no one cares, so I just take matters into my own hands....

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Re: [Server] Capture the Flag Server

by Mr. Sun » Post

Hello, I have a report.
A hacker called GhostDon flew to our flag and grabbed it, then he flew through the wall and captured our flag.
Pls ban his IP.
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screenshot_20240715_225641_1.png
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Re: [Server] Capture the Flag Server

by Number_Sixty_Four » Post

It says that I am a suspected ban evader. And im not? (Number_Sixty_Four)

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Re: [Server] Capture the Flag Server

by Lord_Narkissos » Post

I know the date for the reset, but at what time will the reset be?
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Re: [Server] Capture the Flag Server

by Lord_Narkissos » Post

At what time is the reset?
I know no one cares, so I just take matters into my own hands....

NIX
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Re: [Server] Capture the Flag Server

by NIX » Post

Why is the match over after capture one flag?
Shouldn't the rule be changed to a 15-minute time limit and the match ends when capture three flags?
It is ridiculous that the match ends in one minute when there is a two-minute build time.

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Re: [Server] Capture the Flag Server

by Lord_Narkissos » Post

I am quitting CTF. Here are the reasons why:
-The score system (for the flag caps) sucks, being only 9 for a flag attempt instead of 30; 12 for a cap instead of 75+.
-It's laggy as CRAP.
-I just lost my place in the leaderboard because of the cap score.
-The physics are slow as CRAP, even though it is supposed to be "fast-paced."
I know no one cares, so I just take matters into my own hands....

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Re: [Server] Capture the Flag Server

by Lone_Wolf » Post

NIX wrote:
Tue Aug 20, 2024 01:38
Why is the match over after capture one flag?
Shouldn't the rule be changed to a 15-minute time limit and the match ends when capture three flags?
It is ridiculous that the match ends in one minute when there is a two-minute build time.
I think it's mainly because of the score system incentivizing flag capture over actual play, combined with the fact that teams are made up of random players, who aren't always very focused on defending their flag. I'm working on fixing the score system so that match lengths are naturally more reasonable.
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Re: [Server] Capture the Flag Server

by Lone_Wolf » Post

Lord_Narkissos wrote:
Sat Aug 24, 2024 18:28
I am quitting CTF. Here are the reasons why:
-The score system (for the flag caps) sucks, being only 9 for a flag attempt instead of 30; 12 for a cap instead of 75+.
-It's laggy as CRAP.
-I just lost my place in the leaderboard because of the cap score.
-The physics are slow as CRAP, even though it is supposed to be "fast-paced."
As to the score system and leaderboard: The month following the ranking reset is dedicated to testing out new scoring systems, and ranks will be rolled back at the end of the month when testing ends. Due to this nobody on the leaderboard is really there until after the rollback happens, and changes made aren't final
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Re: [Server] Capture the Flag Server

by Lord_Narkissos » Post

Lone_Wolf wrote:
Mon Aug 26, 2024 22:12
Lord_Narkissos wrote:
Sat Aug 24, 2024 18:28
I am quitting CTF. Here are the reasons why:
-The score system (for the flag caps) sucks, being only 9 for a flag attempt instead of 30; 12 for a cap instead of 75+.
-It's laggy as CRAP.
-I just lost my place in the leaderboard because of the cap score.
-The physics are slow as CRAP, even though it is supposed to be "fast-paced."
As to the score system and leaderboard: The month following the ranking reset is dedicated to testing out new scoring systems, and ranks will be rolled back at the end of the month when testing ends. Due to this nobody on the leaderboard is really there until after the rollback happens, and changes made aren't final
Rollback?
I know no one cares, so I just take matters into my own hands....

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Re: [Server] Capture the Flag Server

by Lone_Wolf » Post

Lord_Narkissos wrote:
Mon Aug 26, 2024 22:57
Rollback?
Reset to a point in time before I started testing scores, but without rewards for where you placed.

Originally it was going to be reset to 0, like it says in the news:

Code: Select all

## Post-Reset Testing Is Underway
- Scores may get reset to 0 as new score rewards/ranking code is tested
- Testing will stop at most a month after the reset
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Re: [Server] Capture the Flag Server

by Lone_Wolf » Post

CTF Tournament #1

Tournament dates are decided (Although RL could still cause me to delay it).

There will be two tournaments, both hosted US-E. One will be earlier than the other, so that EU players don't have to stay up as late.
You may join both as long as you can show up. Your worst placement of the two will be ignored when giving out rewards, so people can't hog rewards by placing top 3 in both.
  • US Tournament | (Dates listed on website)
  • EU Tournament | (Dates listed on website)
  • Click the links for info/rules about the tournament. Make sure to click the 'Show Full Description' button
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Re: [Server] Capture the Flag Server

by Mr. Sun » Post

Bad news: I only can play from 17:00~6:00 PDT. When do the race ends?
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Re: [Server] Capture the Flag Server

by Lone_Wolf » Post

Mr. Sun wrote:
Sat Sep 07, 2024 02:58
Bad news: I only can play from 17:00~6:00 PDT. When do the race ends?
We play for ~2 hours, with a little overtime if needed. If the tournament hasn't ended by then we play again at the same time on the next day
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Re: [Server] Capture the Flag Server

by Lord_Narkissos » Post

Can we schedule for Sunday? I am not on Saturday (during the day)....
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Re: [Server] Capture the Flag Server

by Lone_Wolf » Post

Thanks to everyone who participated in/watched the tournament! It was a lot of fun.

EU Tournament
EU Tournament
image.png (54.22 KiB) Viewed 2163 times
US Tournament
US Tournament
image2.png (61.33 KiB) Viewed 2163 times

I've uploaded the matches I remembered to record to https://ctf.rubenwardy.com/video/.
If people want to take parts and use them in their own videos they're welcome to. It would be neat to see compilations of cool moments, or strategy breakdowns.
The files are named based on what teams are playing in them, with `_win` indicating it was the final match of a tournament.

It'll probably be a few months or more until the next tournament, there were a few bugs I'll need to fix, and things to improve. I also don't plan to do more than 4 a year. The tournament code is public though, so if you can get it working feel free to run community tournaments.
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Re: [0.4.13-dev] Capture the Flag (quick matches) - Guns

by Lord_Narkissos » Post

PlasmaHam wrote:
Mon Nov 23, 2015 19:59
CTF is a fastpaced game and this should represent that aspect.
Correction: It WAS fast-paced. Now, LandarVargan slowed the pace down by 150%.
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Re: [Server] Capture the Flag Server

by Mr. Sun » Post

Today we find a hacker called KiwiKu, he tp and flying when play. Pls ban him/her.
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Re: [Server] Capture the Flag Server

by Mr. Sun » Post

Mr. Sun wrote:
Sat Oct 05, 2024 06:14
Today we find a hacker called KiwiKu, he tp and flying when play. Pls ban him/her.
But I got almost 400 score for killing him. LOL
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Re: [0.4.13-dev] Capture the Flag (quick matches) - Guns

by Mr. Sun » Post

Lord_Narkissos wrote:
Thu Sep 26, 2024 00:34
PlasmaHam wrote:
Mon Nov 23, 2015 19:59
CTF is a fastpaced game and this should represent that aspect.
Correction: It WAS fast-paced. Now, LandarVargan slowed the pace down by 150%.
Well I think your score from killing is too much! Do you really need capture score? just 5 score for winner's teammates!
PS: why I target you in server? because you're too good and you carried a shotgun
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Re: [Server] Capture the Flag Server

by Mr. Sun » Post

I wonder how can u build a bridge or a pillar so fast
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Re: [Server] Capture the Flag Server

by Lord_Narkissos » Post

Mr. Sun wrote:
Mon Oct 07, 2024 16:01
I wonder how can u build a bridge or a pillar so fast
I used to.... :(
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Re: [0.4.13-dev] Capture the Flag (quick matches) - Guns

by Lord_Narkissos » Post

Mr. Sun wrote:
Mon Oct 07, 2024 15:59
Lord_Narkissos wrote:
Thu Sep 26, 2024 00:34
PlasmaHam wrote:
Mon Nov 23, 2015 19:59
CTF is a fastpaced game and this should represent that aspect.
Correction: It WAS fast-paced. Now, LandarVargan slowed the pace down by 150%.
Well I think your score from killing is too much! Do you really need capture score? just 5 score for winner's teammates!
PS: why I target you in server? because you're too good and you carried a shotgun
my ingame name: you_had_been_die
You never said you were you_had_been_die.... :P
I know no one cares, so I just take matters into my own hands....

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Re: [Server] Capture the Flag Server

by Mr. Sun » Post

???
screenshot_20241016_221445.png
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