Minecraft Texture Pack

Daniil TV
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Re: Minecraft Texture Pack

by Daniil TV » Post

rstcxk wrote:
Sun Aug 25, 2024 12:52
Daniil TV wrote:
Sun Aug 25, 2024 12:19
it worked, but I don't understand how to make the text full on mineclonia as version 1. 21
as i mentioned above, the script is too old to use with newer versions, someone with scripting knowledge would need to come along and fix it. A list of changes that would need to be made are:

- update transtable.txt to include newer blocks
- update script to look in block sub directory instead of blocks, same for items (line 14 and 20 of conv.sh)

for the future, try to quote only parts of posts you're responding to. Otherwise the thread is hard to read
How about creating textures for mineclonia 1.21?

Daniil TV
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Posts: 36
Joined: Tue Aug 20, 2024 12:31

Re: Minecraft Texture Pack

by Daniil TV » Post

rstcxk wrote:
Sun Aug 25, 2024 12:52
Daniil TV wrote:
Sun Aug 25, 2024 12:19
it worked, but I don't understand how to make the text full on mineclonia as version 1. 21
as i mentioned above, the script is too old to use with newer versions, someone with scripting knowledge would need to come along and fix it. A list of changes that would need to be made are:

- update transtable.txt to include newer blocks
- update script to look in block sub directory instead of blocks, same for items (line 14 and 20 of conv.sh)

for the future, try to quote only parts of posts you're responding to. Otherwise the thread is hard to read
and how to make sure that these items on Minecraft just need to be renamed to an item for mineclonia, by the way, I removed blocks on block and items on item

rstcxk
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Re: Minecraft Texture Pack

by rstcxk » Post

you need to modify the transtable.txt file to include all the missing mineclonia textures, transtable.txt has the format

Code: Select all

<prefix, i for item, b for block>/<texture name in minecraft> <newline>
<name of texture in mineclonia>
the names of textures in mineclonia are in the repository, each mod has a textures sub directory that has all the textures. Be warned, this will probably take you hours to do. There are 2676 textures total in mineclonia (you would only need to fix the missing ones, still probably hundreds of textures)

If you manage to add all the new textures then you should share the new transtable.txt file for others to use

daniilt
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Joined: Sun Aug 18, 2024 07:11

Re: Minecraft Texture Pack

by daniilt » Post

Image
rstcxk wrote:
Sun Aug 25, 2024 13:49
you need to modify the transtable.txt file to include all the missing mineclonia textures, transtable.txt has the format

Code: Select all

<prefix, i for item, b for block>/<texture name in minecraft> <newline>
<name of texture in mineclonia>
the names of textures in mineclonia are in the repository, each mod has a textures sub directory that has all the textures. Be warned, this will probably take you hours to do. There are 2676 textures total in mineclonia (you would only need to fix the missing ones, still probably hundreds of textures)

If you manage to add all the new textures then you should share the new transtable.txt file for others to use
Screenshot_20240825_181446_com.rhmsoft.edit.jpg
Screenshot_20240825_181446_com.rhmsoft.edit.jpg (337.65 KiB) Viewed 12730 times

benedict424
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Re: Minecraft Texture Pack

by benedict424 » Post

With almost no issue, my texture pack software works with the current Minecraft version's assets (1.21.4). It also works on Windows and Linux. It should work on Mac, but I don't know anyone that can test it.

Just about every item and block is included (no mobs), but this is right before the pale garden stuff is added to Minecraft.

real_mineplayer
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Re: Minecraft Texture Pack

by real_mineplayer » Post

benedict424 wrote:
Sat Jan 04, 2025 08:40
With almost no issue, my texture pack software works with the current Minecraft version's assets (1.21.4). It also works on Windows and Linux. It should work on Mac, but I don't know anyone that can test it.

Just about every item and block is included (no mobs), but this is right before the pale garden stuff is added to Minecraft.
But does this also work with MTG or only with VoxeLibre / Mineclonia?

benedict424
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Re: Minecraft Texture Pack

by benedict424 » Post

Some textures work, but it is specifically built for Mineclonia. I need to update it for MTG later.

real_mineplayer
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Re: Minecraft Texture Pack

by real_mineplayer » Post

benedict424 wrote:
Thu Jan 16, 2025 07:33
Some textures work, but it is specifically built for Mineclonia. I need to update it for MTG later.
Thank you for your quick answer! But what do you mean with later? Next hours, days, weeks, months or years? (Unfortunately, there is no clear definition)

benedict424
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Re: Minecraft Texture Pack

by benedict424 » Post

real_mineplayer wrote:
Thu Jan 16, 2025 14:13
benedict424 wrote:
Thu Jan 16, 2025 07:33
Some textures work, but it is specifically built for Mineclonia. I need to update it for MTG later.
Thank you for your quick answer! But what do you mean with later? Next hours, days, weeks, months or years? (Unfortunately, there is no clear definition)
I am a bit busy with studying right now. I am trying to change career paths. This project is going to get updates, but I will probably not have Minetest-Game covered for about three weeks. When I get it, I'll post here about it.

real_mineplayer
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Re: Minecraft Texture Pack

by real_mineplayer » Post

okay, thanks :)

benedict424
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Re: Minecraft Texture Pack

by benedict424 » Post

Progress report. The green is too bright right now. This didn't matter in Mineclonia, because it took grayscale PNG files. In MTG, I have to make it green myself. :(
Image

benedict424
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Re: Minecraft Texture Pack

by benedict424 » Post

I apologize for not having MTG covered yet. I am handling a medical issue right now.

real_mineplayer
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Re: Minecraft Texture Pack

by real_mineplayer » Post

no problem, there's nobody forcing you to do.

I wish you a speedy recovery!

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RasPiManiac
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Re: Minecraft Texture Pack

by RasPiManiac » Post

Yeah I probably shouldn't have tried this since it's now 2025... almost nothing worked :/

benedict424
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Re: Minecraft Texture Pack

by benedict424 » Post

This will take a lot longer to finish, but I have made progress. You can try it by changing the config.json file in the program to allow it to export Minetest Game packs.

Doors, signs, and a lot of other things are a bit more involved, but I figure you all would rather have something to play with right now.

https://codeberg.org/ostech/craft_to_clonia_textures

Image

benedict424
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Re: Minecraft Texture Pack

by benedict424 » Post

For anyone interested, here is the file that lists all the textures my program processes for just Minetest Game. This is different from the texture list for Mineclonia.

https://codeberg.org/ostech/craft_to_cl ... ameData.go

benedict424
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Re: Minecraft Texture Pack

by benedict424 » Post

Here is my guide on how to get Minecraft textures as a texture pack:

Image
  1. Get Craft to Clonia and run it once in it's own folder.
  2. Open the config.json file it created. change the "ExportMintest_Game" value from "false" to "true".
  3. Get the assets folder from your Minecraft jar file, and put it into a new folder. This new folder is now a valid texture pack. Call it something like "Minecraft Texture Pack".
    Either use the jar from your own install of Minecraft, or get it from https://mcversions.net/
  4. Put the texture pack you just made into the "input" folder in Craft to Clonia's folder.
  5. Run Craft to Clonia again.
    It should put two texture packs in it's "output" folder. One works better with Mineclonia, and the other works better with Minetest Game.
  6. Add the two folders into Luanti's "textures" folder.

    If you don't know where it is, Luanti has a tab on it's main screen labeled "About". Once you click on "About", there is a button called "Open User Data Directory". It'll take you to your game's main storage folder. If there isn't a "textures" folder in that folder, then make one. That folder is where texture packs are normally stored.
For best results, compile yourself and run in a terminal window so you can see when it's finished running. This was originally a script file, but the scope of this is way bigger than I thought.

I am aware that it makes the texture pack's name "MTG texture-pack-name for MTG". I was tired when I wrote the thing. I'll fix it later.

Assuming you read all that before getting the tool, here is another link to the tool: https://codeberg.org/ostech/craft_to_clonia_textures

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