[Modpack] Professional Weaponry [1.0] [pro_weaponry]

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W3RQ01
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[Modpack] Professional Weaponry [1.0] [pro_weaponry]

by W3RQ01 » Post

Professional Weaponry

Pro_Weaponry adds a selection of unique, beautifully balanced melee weapons to Minetest, along with crafting components to support their creation.

Whether you favor speed or raw impact, this mod expands your combat options and gives players a new edge in battle.

Miscellaneous crafting items (handles, poles, bindings) for creating weapons are also included.
Balanced for both survival and PvP gameplay.

Adds seven distinct weapon types to Minetest:
  • Battlehammers
  • Halberds
  • Daggers
  • Katanas
  • Longswords
  • Sabers
  • Schytes
License: GPL 3.0

Dependencies:
default
wool?

Download: Latest release
Browse: Github
Last edited by W3RQ01 on Tue Nov 18, 2025 11:31, edited 5 times in total.
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W3RQ01
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Re: [Modpack] Professional Weaponry [WIP] [pro_weaponry]

by W3RQ01 » Post

Update!

I have created a "dev_environment" where i'll put all the new stuff that is in development and it's still not ready to be put in the main branch.
I have added 3 sabers (diamond, mese and iron) but their damage, cooldown and durability is temporary.

dev_environment branch: https://github.com/W3RQ01/pro_weaponry/ ... nvironment
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W3RQ01
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Re: [Modpack] Professional Weaponry [WIP] [pro_weaponry]

by W3RQ01 » Post

Update!

I have changed the readme file to include a link to the notabug mirror where you'll be able to report issues under the ˝issues˝ page.
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W3RQ01
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Re: [Modpack] Professional Weaponry [WIP] [pro_weaponry]

by W3RQ01 » Post

Huge update!!

- Added all the longswords
- Added all the sabers
- Added all the warhammers
- Added diamond and mese katanas

All the weapons have been BoPed, dev_environment branch will be used as a development branch again. All the new content is aviable on the main branch.
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W3RQ01
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Re: [Modpack] Professional Weaponry [WIP] [pro_weaponry]

by W3RQ01 » Post

PLANS FOR THE FUTURE

I have all textures ready and trust me, it'going to be a huge modpack! Atm i don't have time to code them but this project is not abandoned, i just need a pause :)

I invite everyone to download the mod and try it.

Github or Notabug mirror
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W3RQ01
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Re: [Modpack] Professional Weaponry [WIP] [pro_weaponry]

by W3RQ01 » Post

Update!

I have added all the remaining katanas and I've also added some halberds, hope you like them :D.
I made a ToDo list where you can see what will be implemented (hopefully).
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W3RQ01
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Re: [Modpack] Professional Weaponry [WIP] [pro_weaponry]

by W3RQ01 » Post

UPDATE!

I started rewriting the mod into smaller mods. You can find it in the dev_environment branch but keep in mind that it's not finished and it will probably not work in already generated worlds
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W3RQ01
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Re: [Modpack] Professional Weaponry [WIP] [pro_weaponry]

by W3RQ01 » Post

Hello everyone
After an almost 3 years hiatus with no updates, the project has been resuscitated.

Next update will be the first proper release of the mod (version 1.0), ff you want you can basically try it by downloading the dev_environment branch (here).

The current main branch will be stored in the "old-main" branch once the release will be rolled out
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W3RQ01
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Re: [Modpack] Professional Weaponry [WIP] [pro_weaponry]

by W3RQ01 » Post

Update

Release 1.0 is coming closer every day and currently it is only in bugfix mode!

If you are interested in trying the latest commit, you can download it here or see source.

Any feedback is appreciated
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W3RQ01
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Re: [Modpack] Professional Weaponry [1.0] [pro_weaponry]

by W3RQ01 » Post

VERSION 1.0 HAS BEEN RELEASED

After some time the first release of this mod has been published.
Download
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