[Mod] Gravitygun 2 [gravitygun]
Re: [Mod] Gravitygun 2 [gravitygun]
Looking back on it now, it sucks... back to the drawing board
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Re: [Mod] Gravitygun 2 [gravitygun]
Looks slightly too long for the gravity gun. The colours also look a bit oversaturated. Bringing them back towards a grey metal would keep to the original look better too. But, just my 2 cents.
/˳˳_˳˳]_[˳˳_˳˳]_[˳˳_˳˳\ Advtrains enthusiast | My map: Noah's Railyard | My Content on ContentDB ✝️♂
Re: [Mod] Gravitygun 2 [gravitygun]
DW. You can take your time with it. For me it already looks amazing, i could never do something like that
as for the specifics, i prefer the orange version of the gravity gun, but thats just my opinion.
Also one observation is that the red bars going through the center are too thick, maybe try doing a antialiasing-like thing where color of those bars are blended with the blue, so they look like they're less thick. But IDK, i don't have any artistic skills
as for the specifics, i prefer the orange version of the gravity gun, but thats just my opinion.
Also one observation is that the red bars going through the center are too thick, maybe try doing a antialiasing-like thing where color of those bars are blended with the blue, so they look like they're less thick. But IDK, i don't have any artistic skills
Re: [Mod] Gravitygun 2 [gravitygun]
Thanks to both of you, I'll take your suggestions into account.
Re: [Mod] Gravitygun 2 [gravitygun]
I followed your advice guys, and made some changes. It needs some shading, but it's 90% done.
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- gg2.jpg (52.37 KiB) Viewed 162 times
- Blockhead
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Re: [Mod] Gravitygun 2 [gravitygun]
That's looking pretty good! Alas that Luanti doesn't support emissive (glowing) properties on parts of a texture, but it's quite improved.
About the colour blue/cyan: To me that's the supercharged one from the end of HL2 or the physics gun from Garry's Mod.
/˳˳_˳˳]_[˳˳_˳˳]_[˳˳_˳˳\ Advtrains enthusiast | My map: Noah's Railyard | My Content on ContentDB ✝️♂
Re: [Mod] Gravitygun 2 [gravitygun]
Its done! took me a week of my free time, but it is done! no animations though...
- Attachments
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- regular_final.jpg (50.62 KiB) Viewed 91 times
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- uber_final.jpg (45.46 KiB) Viewed 91 times
Re: [Mod] Gravitygun 2 [gravitygun]
models here, Blender 4.5.4 required
1st edit: license added
2nd edit: added .OBJ version
1st edit: license added
2nd edit: added .OBJ version
- Attachments
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- GG_OBJ.zip
- (17.19 KiB) Not downloaded yet
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- REGULAR.zip
- (167.15 KiB) Downloaded 1 time
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- UBER.zip
- (167 KiB) Downloaded 2 times
Last edited by Melkor on Mon Nov 17, 2025 21:12, edited 2 times in total.
Re: [Mod] Gravitygun 2 [gravitygun]
Damn, that looks sick
Im not really experienced with blender, but if i understand it correctly this is just exporting it to a gltf? Also my OS only packages blender 4.4.3, so i hope i can still make it work
Also i just looked at the docs and there doesn't seem to be a way to have a mesh for a tool/item, so i guess i will have to make it a node (?)
Also i need to know the license of those models, cause i'd like to upload it to contentDB
Im not really experienced with blender, but if i understand it correctly this is just exporting it to a gltf? Also my OS only packages blender 4.4.3, so i hope i can still make it work
Also i just looked at the docs and there doesn't seem to be a way to have a mesh for a tool/item, so i guess i will have to make it a node (?)
Also i need to know the license of those models, cause i'd like to upload it to contentDB
Re: [Mod] Gravitygun 2 [gravitygun]
License? How about -CC BY-SA 4.0 Attribution-ShareAlike 4.0 International-
This seems: free to use, it give credits to me and make it perpetuate the licence.
Sorry i don't know nothing about legal stuff
This seems: free to use, it give credits to me and make it perpetuate the licence.
Sorry i don't know nothing about legal stuff
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