It has actually been running for a couple of weeks now as I have been setting up mods and configurations, but luanti.eom.dev has now begun its fourth season. This time things are going to be quite different in a few ways:
1. Singlenode worldgen - platforms have been added to the eight corners and four faces of the map with teleport pads available at spawn
2. Teams - choose from one of 11 skins in the style of Among Us (converted Minecraft skins by thiccsnail).
3. Markets - buy and sell nodes from the 11 expanded_city_commoditymarket markets (one market per team)
4. PvP - enabled when Y < 0, disabled Y >= 0
5. More - bounties, factions, parties, mini games, etc.
Yesterday I hosted a live stream from the server with another player that is available on YouTube. As usual, we also have a Discourse thread for this season as well as a Matrix room that syncs with in-game chat. Feel free to stop by and say hello!
Previous seasons on this server have been relatively short as I was experimenting with different game mechanics, mods, and configurations. While I think that this is the most well-designed season I've done so far, it is still fairly experimental. I would like to host a world for the long term, and I hope this is the iteration on which that is possible, but it may also be necessary to do a reset if there is a problem or if some core mechanics needs to be changed. Just a heads up. :)
Season IV on eom.dev
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TopHatRick
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- Joined: Sat Apr 11, 2026 17:07
- GitHub: ericomeehan
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Season IV on eom.dev
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