Greetings people.
Name's jawmer and I'm making a mod (shocker).
Evade & Shun: Bacterial will be an infection mod with heavy inspiration from the popular Minecraft mod, Scape and Run: Parasites.
This mod will, as a place holder, use Mobs Animals models as well as other a few more models in TenPlus1's mods, but credit will be given + I have consent. Again, only as placeholder. I will make my own models, don't worry.
What should be in the first release:
>Phases 0-3
>A dynamic Evolution Point system
>Firstgrown Mobs, Infected Mobs and Recreating Mobs
>Block Infection
>Sounds (maybe music if I won't be lazy)
>Special interactions with my future mods (Better Seasons, Medival Weapons), but also some already made Mods
What WON'T be in the mod:
>Mob to Mob infection - Didn't manage to make it work, since I'm using Mobs Animals as a dependancy, I was unable to get a working way to turn cows to Infected cows, so it'll be delayed till later notice...
>Mobs after Phase 3 (Primitive, Advanced)
If anyone has any idea how to help with the Mob to Mob infection, I'd be greatful.
With best regards, jawmer.
[MOD] Evade & Shun: Bacterial
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JustJawmer
- New member
- Posts: 3
- Joined: Sat Oct 18, 2025 21:52
- GitHub: JustJawmer
- In-game: jawmer
Re: [MOD] Evade & Shun: Bacterial
''What WON'T be in the mod:
>Mob to Mob infection - Didn't manage to make it work, since I'm using Mobs Animals as a dependancy, I was unable to get a working way to turn cows to Infected cows, so it'll be delayed till later notice...''
why cant it happen? ... ill help if you want, i can help you troubleshoot the idea so it does work
>Mob to Mob infection - Didn't manage to make it work, since I'm using Mobs Animals as a dependancy, I was unable to get a working way to turn cows to Infected cows, so it'll be delayed till later notice...''
why cant it happen? ... ill help if you want, i can help you troubleshoot the idea so it does work
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