[Mod] Wine [2.0] [wine]

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TenPlus1
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Re: [Mod] Wine [1.99] [wine]

by TenPlus1 » Post

@xianjiro - Most of the wine recipes use default items and farming redo items, so long as the barrel has water and empty glasses and a stack of a specific item it should ferment into drinks over time. Try water + empty glasses + apples to check the default cider recipe.

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Re: [Mod] Wine [1.99] [wine]

by xianjiro » Post

Yes, I had no trouble making cider, rum, and beer with barley that isn't from x_farming, so that seems to be the issue. Same thing with x_farming corn -- no valid recipe, but the other corn works just fine.

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Re: [Mod] Wine [1.99] [wine]

by TenPlus1 » Post

@xianjiro - The wine mod has it's own API so that 3rd party mods can add their own recipes and drinks, but maybe I'll look into x_farming later today and add a few recipes within the mod itself.

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Update to version 2.0

by TenPlus1 » Post

- Added x_farming recipes for (barley beer, vodka, bourbon, mead, coffee liquor, sparkling carrot juice).

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xianjiro
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Re: [Mod] Wine [2.0] [wine]

by xianjiro » Post

sorry for the delay, I haven't been playing so much and wanted to test each of the new recipes. Thank you for adding them! Everything worked great.

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Update:

by TenPlus1 » Post

- Add drinks recipes to crafting guide along with barrel to remind them to use it.
- German translation updated (thanks Wuzzy).
- Fix bug that stopped mods using wine:add_drink() function.

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Update:

by TenPlus1 » Post

- Add {food=3} group to all drinks for further mod support.

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Update:

by TenPlus1 » Post

- Remove registered recipe as guide, affects barrel fermentation.

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Re: [Mod] Wine [2.0] [wine]

by ShallowDweller » Post

Are there any plans of adding mead to Mineclone? Or am I doing something wrong? I tried fermenting honey alone with glass and honey bottle (both with and without the empty glass), but none of them fermented (i managed to make vodka, wheat beer and cyder).

I'm using Mineclonia instead of MineClone2, by the way.

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Update:

by TenPlus1 » Post

@ShadowDweller - I've added honey from many mobs but forgot the one for Mineclonia, will add that today :)

- Added mcl_honey to Mead recipe (no glass required since already in glass container).

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Re: [Mod] Wine [2.0] [wine]

by ShallowDweller » Post

Thanks for the quick update!

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Update:

by TenPlus1 » Post

- Barrel recipes added to crafting guide (follow recipe but use inside barrel).
- Fix Sparkling Blackberry Juice recipe.
- Add Brazilian Portuguese translation (thx JoseDouglas26).

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Update:

by TenPlus1 » Post

- Add {food=1} group to Blue Agave.

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Update:

by TenPlus1 » Post

- Added Lambanog (Philippine palm liquor).
- Update locale and screenshot.

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Re: Update:

by ArceusI » Post

TenPlus1 wrote:
Tue Jun 02, 2026 15:35
- Added Lambanog (Philippine palm liquor).
- Update locale and screenshot.
Why can't I find this on ContentDB through Luanti? Or did I not look hard enough?
cdb_3241b8795e7e

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Re: [Mod] Wine [2.0] [wine]

by TenPlus1 » Post


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Re: [Mod] Wine [2.0] [wine]

by ArceusI » Post

TenPlus1 wrote:
Thu Jun 04, 2026 05:41
@Arceusl - https://content.luanti.org/packages/TenPlus1/wine/ <-- definitely there.
Well, I searched through Luanti: It's not there...
cdb_3241b8795e7e

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Update:

by TenPlus1 » Post

- Slightly increase bottle size.

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