[Server] Inside The Box [Puzzles]

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Wuzzy
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Re: [Server] Inside The Box [Puzzles]

by Wuzzy » Post

Unironically, boxes no. 0 and 1 would be ultra interesting for lore purposes tho. :D

EDIT: Added parcours box categorizations for boxes 1001 to 1500 plus 5 bonus boxes: viewtopic.php?p=450652#p450652

sofar
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Re: [Server] Inside The Box [Puzzles]

by sofar » Post

Mark54321 has made an absolute brilliant new box named "Portal". Go check it out.

Pudding
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Re: [Server] Inside The Box [Puzzles]

by Pudding » Post

Thoughts on the new player ui
In the player inventory, I don’t like how the box details and the “leave box” button have been moved to a new tab. I find it to be much more convenient to have them all in one place.

In the death screen, I don’t like how you can no longer hit space/enter to quick respawn. Instead, you are forced to painstakingly manually click respawn.

I found that the new player ui layout can be a bit wonky depending on the client version and/or screen size. I have concerns that any future client versions may produce a wonky layout.

In the create inventory, I favour navigating with arrows over page up/down. When navigating, I don’t like that you can no longer loop directly from the first page to the last page.

When it comes to aesthetics, I’m not a fan of the new player ui. I find it to be a bit overwhelming. I much prefer the simple, clean design of the old player ui.


Below are images of the old and new player ui. (wonky included)
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Old ui images from Jhon Smith videos.

sofar
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Re: [Server] Inside The Box [Puzzles]

by sofar » Post

Pudding wrote:
Wed Jul 08, 2026 09:44
Thoughts on the new player ui
In the player inventory, I don’t like how the box details and the “leave box” button have been moved to a new tab. I find it to be much more convenient to have them all in one place.

In the death screen, I don’t like how you can no longer hit space/enter to quick respawn. Instead, you are forced to painstakingly manually click respawn.

I found that the new player ui layout can be a bit wonky depending on the client version and/or screen size. I have concerns that any future client versions may produce a wonky layout.

In the create inventory, I favour navigating with arrows over page up/down. When navigating, I don’t like that you can no longer loop directly from the first page to the last page.

When it comes to aesthetics, I’m not a fan of the new player ui. I find it to be a bit overwhelming. I much prefer the simple, clean design of the old player ui.
Thanks Pudding!

The new UI is a stark contrast indeed with the old UI. I realize it's not everyone's cake.

You point out some things we can absolutely fix and improve on. Navigation and creative wrapping is certainly doable. Maybe I can figure out better keyboard control here to help iterate over the almost 30 pages of items. Thanks for the feedback!

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