what i mean is, the settings for atm, shops, and the full feature list/mods are shared on a git repo so if someone wants to jumpstart an awesome server it can be done.
another aspect i would like see implemented is efficient worldedit mods so the schemas of things can be exported, imported.
This combination allows buildings and such to be copied between servers using the same framework easy.
It also gives the user the freedom to have their own space and be on someones space.
basically this is the idea.
Im starting the build directory now.. minetest is probably the best?
Would anyone like to make a open source server config with me?
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SupercatsDad
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Would anyone like to make a open source server config with me?
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SupercatsDad
- New member
- Posts: 7
- Joined: Mon Feb 09, 2026 13:41
- In-game: Supercat2019AndDad SupercatsDad
Re: Would anyone like to make a open source server config with me?
im using the minetest.conf.example file to start..
Last edited by SupercatsDad on Wed Aug 05, 2026 16:24, edited 1 time in total.
cdb_ed0c446a3b41
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SupercatsDad
- New member
- Posts: 7
- Joined: Mon Feb 09, 2026 13:41
- In-game: Supercat2019AndDad SupercatsDad
Re: Would anyone like to make a open source server config with me?
i want to work on the world generation first. So things like making the map realistic and have many biomes and such and then work up in technology potentially so to speak.
We have a trip to take and will be back on the computer later.
We have a trip to take and will be back on the computer later.
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