To make one, hold shift and place a chest onto another one's side.
ContentDB page: https://content.luanti.org/packages/Hyb ... ed_chests/

If you got ideas or found bugs, please tell them to me.
How to install a mod?

I don't know the [chest] mod, so I don't know if there're problems.Minetestforfun wrote:Have you fix the duplicate problems from the [chest] mod ?
He is asking about this mod: [Mod] Double Chests [chest]Hybrid Dog wrote:I don't know the [chest] mod, so I don't know if there're problems.Minetestforfun wrote:Have you fix the duplicate problems from the [chest] mod ?
it's from 17 Sep 2014, 14:34, so it's fairly new and I didn't know itEsteban wrote:He is asking about this mod: [Mod] Double Chests [chest]Hybrid Dog wrote:I don't know the [chest] mod, so I don't know if there're problems.Minetestforfun wrote:Have you fix the duplicate problems from the [chest] mod ?
thanks,RoseLite wrote:Very nice mod but what do we rename the file to?
Sorry, l used a symbolic relative link for the top image, l think l used it to support texture packs. l copied the side texture, it should work now.mark_wr wrote:Never mind. I fixed it. I edited your Init.lua and replaced the 2 occurrences of the character string "connected_chests_top.png" with "default_chest_top.png". The result looks ok to me, even though there is the line in the middle of the top, the front that your designed still lets me know it is a connected chest, and the chest looks nice. Thanks again for this mod.
it also works for default locked chestsBBmine wrote:Does connected chests work with locked chests?
Ohh! Thanks for pointing it out. I've the latest version of Facedeer's Hopper mod nonetheless. The problem persists, whether I connect hopper chutes to the left or the right chest, or whether I connect hoppers. I even used Bob64's Hopper Compatibility mod, to no avail.Hybrid Dog wrote: ↑Wed May 14, 2025 15:15v1.7.1 is an outdated version of Facedeer's Hoppers mod, which does not yet have the API functions required by the connected_chests mod. For a list of Facedeer's Hoppers mod versions, see https://content.luanti.org/packages/Fac ... /releases/. The releases list at GitHub is misleading in my opinion.
It works for me. If I drop an item into the funnel, it appears in the connected chest.op55 wrote: ↑Sat May 17, 2025 04:32Ohh! Thanks for pointing it out. I've the latest version of Facedeer's Hopper mod nonetheless. The problem persists, whether I connect hopper chutes to the left or the right chest, or whether I connect hoppers. I even used Bob64's Hopper Compatibility mod, to no avail.Hybrid Dog wrote: ↑Wed May 14, 2025 15:15v1.7.1 is an outdated version of Facedeer's Hoppers mod, which does not yet have the API functions required by the connected_chests mod. For a list of Facedeer's Hoppers mod versions, see https://content.luanti.org/packages/Fac ... /releases/. The releases list at GitHub is misleading in my opinion.
Thank you again,
op55
Code: Select all
/lua minetest.log("error", "hopper.neighbors: " .. dump(hopper.neighbors))
Code: Select all
hopper.neighbors: {
"hopper:hopper",
"hopper:hopper_side",
"hopper:chute",
"hopper:sorter",
"default:chest",
"default:furnace",
"default:furnace_active",
"default:chest_locked",
"default:chest_connected_left",
"default:chest_connected_right",
"default:chest_connected_left_open",
"default:chest_connected_right_open",
}
The mod supports pipeworks and doesn't have tubelib-related code, so I doubt that it works with tubelib.
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