[Mod] Trampoline [trampoline] (v0.3)

Post Reply
User avatar
AntumDeluge
Member
Posts: 217
Joined: Sun Aug 07, 2016 05:42
GitHub: AntumDeluge
IRC: AntumDeluge
Contact:

[Mod] Trampoline [trampoline] (v0.3)

by AntumDeluge » Post

Trampoline [trampoline]

Forked from Jeija's jumping mod @ Git commit 47df671.

Description:

Adds trampolines to the game for higher jumping.

Image

Details:
  • Version: 0.3
  • License: GPL 3.0
  • Dependencies:
    • Required:
      • none
    • Optional:
Crafting:
Spoiler
Key:
  • TR = technic:rubber
  • GW = group:wood
  • GS = group:stick
Craft recipe:

Code: Select all

╔════╦════╦════╗
║ TR ║ TR ║ TR ║
╠════╬════╬════╣
║ GW ║ GW ║ GW ║
╠════╬════╬════╣
║ GS ║    ║ GS ║
╚════╩════╩════╝
Links:
Releases:
Last edited by AntumDeluge on Tue May 18, 2021 21:45, edited 6 times in total.

User avatar
azekill_DIABLO
Member
Posts: 7507
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO
Location: OMICRON
Contact:

Re: [Mod] Trampoline [0.1] [trampoline]

by azekill_DIABLO » Post

what are the differences with jeija's mod? looks nice howver!
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

User avatar
Andrey01
Member
Posts: 2596
Joined: Wed Oct 19, 2016 15:18
GitHub: Andrey2470T
In-game: Andrey01
Location: Russia, Moscow

Re: [Mod] Trampoline [0.1] [trampoline]

by Andrey01 » Post

This is 3th mod already!

User avatar
azekill_DIABLO
Member
Posts: 7507
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO
Location: OMICRON
Contact:

Re: [Mod] Trampoline [0.1] [trampoline]

by azekill_DIABLO » Post

you forgot all the mod with that thing inclued in. (packs)
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

User avatar
AntumDeluge
Member
Posts: 217
Joined: Sun Aug 07, 2016 05:42
GitHub: AntumDeluge
IRC: AntumDeluge
Contact:

Re: [Mod] Trampoline [0.1] [trampoline]

by AntumDeluge » Post

azekill_DIABLO wrote:what are the differences with jeija's mod? looks nice howver!
Main difference is that it's just the trampolines extracted from jumping (doesn't have cushions). I have made some changes to how the trampolines work though:
  • Plain tramp: Bounce multiplier of 5
  • Brown tramp: Bounce multiplier of 6
  • Other colored tramps: Bounce multiplier of 7
--- Edit ---

The reason I made this mod was because I was having trouble with the original jumping. Otherwise, I probably would have just left it alone.

--- Edit ---
Jeija wrote:... you can set its strength by punching it. ...
This is another difference. Strength can't be set by punching. Punching picks up tramp.

User avatar
Christian9
Member
Posts: 338
Joined: Fri Sep 19, 2014 20:29
In-game: Christian9
Location: Hell Creek

Re: [Mod] Trampoline [0.1] [trampoline]

by Christian9 » Post

Cool Doritos, Jumpy Jumpy!

User avatar
azekill_DIABLO
Member
Posts: 7507
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO
Location: OMICRON
Contact:

Re: [Mod] Trampoline [0.1] [trampoline]

by azekill_DIABLO » Post

okay thanks man!
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

User avatar
AntumDeluge
Member
Posts: 217
Joined: Sun Aug 07, 2016 05:42
GitHub: AntumDeluge
IRC: AntumDeluge
Contact:

Re: [Mod] Trampoline [0.2] [trampoline]

by AntumDeluge » Post

UPDATE: Added config setting to change damage absorption percentage when falling on trampolines (set to 100 to disable damage):

trampoline @ Git commit f99e1e3

User avatar
azekill_DIABLO
Member
Posts: 7507
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO
Location: OMICRON
Contact:

Re: [Mod] Trampoline [0.2] [trampoline]

by azekill_DIABLO » Post

+1
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

John_Constructor
Member
Posts: 76
Joined: Thu Jun 01, 2017 20:06
GitHub: John-Constructor
In-game: Nooberton
Location: On Minetest 24/7

Re: [Mod] Trampoline [0.2] [trampoline]

by John_Constructor » Post

Tried it out, I noticed that you can jump (THEORETICALLY) infinitely with default settings, tested in creative with no damage though. Quite a nice mod!
Constructing mechs and wingless aircraft since 2016.

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest