AntumDeluge
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by AntumDeluge » Thu Aug 17, 2017 17:43
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Description:
See
README for list of included mods.
Global game settings:
enable_tool_wear: Tools & weapons will wear down & break when used for digging, chopping, etc. (default: enabled ).
enable_weapon_wear: (experimental) Tools & weapons will wear down & break when used for attacking/fighting (default: enabled ).
enable_debug_mods: Logs extra debug messages for mods (default: disabled ).
inventory: (experimental) Determines which inventory interface to use (default: sfinv ).
Notes:
This game is highly a work-in-progress & has no release candidate.
Designed for young children, so violent features may be removed from included mods.
safe branch available that has removed aggressive mobs.
Requirements:
Links:
azekill_DIABLO
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by azekill_DIABLO » Fri Aug 18, 2017 09:59
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Napiophelios wrote: I think you should try
this version of campfire mod ;
it's a bit more 'fun' in game and more what you might
expect from a mod named campfire :)
in what a campfire is related to this?
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Napiophelios
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by Napiophelios » Fri Aug 18, 2017 10:34
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azekill_DIABLO wrote: Napiophelios wrote: I think you should try
this version of campfire mod ;
it's a bit more 'fun' in game and more what you might
expect from a mod named campfire :)
in what a campfire is related to this?
[sarcasm] I just thought this would be a nice random spot on the site to advertise for googol's mod.[/sarcasm]
you goon, it's one of the mods in this sub game.
azekill_DIABLO
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by azekill_DIABLO » Fri Aug 18, 2017 11:48
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oh okay my apologies !
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Wuzzy
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by Wuzzy » Sat Aug 26, 2017 18:15
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No screenshot = not interesting.
azekill_DIABLO
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by azekill_DIABLO » Sun Aug 27, 2017 09:56
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Wuzzy wrote: No screenshot = not interesting.
Don't be so rude :)
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