I need a light for my world and also get the need of some kind of lights that can be set (on/off) punching them, so i begin making my custom node (thanks rubenwardy for your awesome guide) and one thing takes me to another, one light becomes in several lights, and one node in an custom api with several functionalities (not all used yet) and finally get a collection of lights that can be useful for other users.
This is my first mod for any kind of game, even one month ago I never played a builder voxel game before, so any sugestions will be apreciated.
See Webpage for more info about crafting recipes
GitHub: https://github.com/scaamanho/ambilight
Download: Ambilight 0.1
Code + textures: LGPLv3.0
Mod dependencies: default
Lights:

The main reason of this mod (WIP)
