Yes, this fixes the problem.jas wrote:Maybe you can use some new 5.0 feature that waits until all other mods are loaded (I forget the name).
https://github.com/everamzah/superpick/issues/3
Yes, this fixes the problem.jas wrote:Maybe you can use some new 5.0 feature that waits until all other mods are loaded (I forget the name).
The nodeboxes are clearly different :) It's also 2015 Minetest code. The API evolved since then and allows more and better features for visually connecting nodes without any "tricks" like moving nodeboxes around (i.e. connected and disconnected nodeboxes).j0j0n4th4n wrote: ↑Mon Jan 10, 2022 04:00Seems similar to xconnected ( https://forum.minetest.net/viewtopic.php?t=12882 )
I don't think so. Since different recipes are used SD Walls and Xconnected could be used at the same time.
Code: Select all
sdwalls_builtin_support_log_style = parser
sdwalls_builtin_support_log_level = action
I suppose a "palisade" is a wall, though a bit different in shape from your sdwalls.
Oh no, please don’t give me ideas! 🤣
Thanks, haha. I think I just forgot about the mod post still being in the WIP forum.
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