Exile is a challenging, at times brutal wilderness survival game with simple technology.
Use your wits to find food, water, and shelter before succumbing to the elements, while exploring the mysterious world, and developing your capacities to endure your exile.
Features:
Player health effects: hypothermia, exhaustion,...
Dynamic nature with: Seasonal weather, erosion, soil water flows...
Building matters: make shelters from the rain, kilns, iron smelters, water reservoirs,...
Development status: Active
Exile is still in alpha. It's very playable, and there should be virtually no bugs, but there are still missing features.
v0.3.18 is available for Minetest 5.5 on up
Contentdb link
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Changes:
- With the removal of the NC-licensed Gundu, Exile is fully free/libre now
- Press the zoom key to see the names of things
- Transport pads now teleport all objects on them
- Improved animal behavior
- Quickslot numbers on the HUD
- Stone etching tool
- New environmental sounds
- Ability to crouch by double-tapping shift
- Iron Lanterns craftable by mid-late game players
- Iron nails to protect your things
- Shadows on Minetest 5.6.0+
- Tech rebalance: multiple ways up the tech tree
- Mapgen: Carpathian is now supported, for a harder game world.
- Randomly generated dyes
- Random multiplayer skins
- limited fire spread in multiplayer
- Settings for breaktaker
- Track how many incarnations you’ve had in the `Character` tab.
- Ability to throw torches for light
- Flowing water will not support your weight on Minetest 5.5.0+
- Ability to display temperature in Celsius, Fahrenheit, or Kelvin
- Food burns instead of vanishing, thanks to ts
- Plants now grow even when the player is away
- Glassworking! Make windows; Make glass bottles which can hold water, and which stack, thanks to Wizard of mkdir
- Oil lamps can be switched off with right click, and lit with fire sticks
- Many fixes for crashes and bugs