i thought this was a issue w the visual effex vol 1 , but then i build std mt and
valve minetest contributers pls fix
mt-5.9.0 no transparency & screenshot corruption
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mt-5.9.0 no transparency & screenshot corruption
this is a signature not a place to post messages also if i could change my username i would change it to sell_her_on55
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Re: mt-5.9.0 no transparency & screenshot corruption
Does this issue persist in version 5.9.1?
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Re: mt-5.9.0 no transparency & screenshot corruption
These vt spaces were transparent and went black after 5.8-5.9 switch, which makes my new blush look like some kind of voidgrass unless I roll it all back, which is a pity because I pride myself in staying up to date with our games. Any clue what changed that we had to drop transparency in texture mapping?
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Re: mt-5.9.0 no transparency & screenshot corruption
That just looks like the same issue that a lot of mods had when moving to 5.9: you need to use the string values for use_texture_alpha instead of true/false.flowingpoint wrote: ↑Thu Oct 17, 2024 11:55These vt spaces were transparent and went black after 5.8-5.9 switch, which makes my new blush look like some kind of voidgrass unless I roll it all back, which is a pity because I pride myself in staying up to date with our games. Any clue what changed that we had to drop transparency in texture mapping?
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Re: mt-5.9.0 no transparency & screenshot corruption
Thanks. Just saw the changelog.