I know that there is a mod with teleportation boxes, but I don't want them.
I want to make some videos in Mineclonia, but for that I need to teleport to players directly. So are there any mods/commands like:
tp request - player send request, if he/she can teleport to another player, that player can accpet/deny it
tp to "player name" - for example admins, directly teleport me to another player, no need their permission
tp "player name" to me - for example admins, directly teleports player to me
[Mineclonia] Are there any commands/mods for teleportation?
- lemonzest
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Re: [Mineclonia] Are there any commands/mods for teleportation?
I use this on my server
https://git.icynet.eu/evert/icyessentials
works well, and how you would expect
https://git.icynet.eu/evert/icyessentials
works well, and how you would expect
Fedora Linux Cinnamon
Ryzen 7 3800X/Radeon RX 7800 XT
48 GB System RAM/16 GB Video Ram
1TB NVMe SSD/10TB HDD
Ryzen 7 3800X/Radeon RX 7800 XT
48 GB System RAM/16 GB Video Ram
1TB NVMe SSD/10TB HDD
- Blockhead
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Re: [Mineclonia] Are there any commands/mods for teleportation?
There is one marketed specifically at that, with some other features: Traxie21's TPR. You may prefer that or the recommendation from lemonzest.
These two are built into the game. The first would just be given as /teleport PlayerName. The second would be given as /teleport PlayerName MyUsername.tp to "player name" - for example admins, directly teleport me to another player, no need their permission
tp "player name" to me - for example admins, directly teleports player to me
/˳˳_˳˳]_[˳˳_˳˳]_[˳˳_˳˳\ Advtrains enthusiast | My map: Noah's Railyard | My Content on ContentDB ✝️♂
Re: [Mineclonia] Are there any commands/mods for teleportation?
Thank you a lot guys.
Re: [Mineclonia] Are there any commands/mods for teleportation?
I use mod respawn, but really only for named teleport destinations. There's also poi (points of interest) that even integrates nicely with minetestmapserver. I should use poi more, but respawn's "teleport" and "set_place" are easy to use. But it does mess up the regular upon-death respawn at the most recent bed behavior, which I haven't solved.
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