Krock
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by Krock » Sun Oct 05, 2025 15:51
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Luanti 5.14.0 has been released!
Blog post:
https://blog.luanti.org/2025/10/05/5.14.0-released/
Highlights
Digging particles are now sent to all palyers
API to scale nametags based on the viewer's distance
Supported database backends are now listed in --help
For Lua mapgens: core.generate_decorations may now take the biome map into account.
3D models' bone interpolation works again
Some API additions and improvements
Many other bugfixes
Changelog :
https://docs.luanti.org/about/changelog/#5130--5140
Source code :
https://github.com/luanti-org/luanti/tree/5.14.0
Downloads
Refer to the Assets section on the GitHub release page .
Which file do I need to download?
Windows: win64 (common), win32 (old systems)
MacOS: macos*_arm64 (for Apple Silicon), macos*_x86_64 (for Intel systems)
Android: arm64-v8a (common), armabi-v7a (older devices), x86 (ChromeOS, budget), x86_64 (ChromeOS)
Linux: check for updates in your package manager (WIP)
ROllerozxa
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by ROllerozxa » Sun Oct 05, 2025 16:21
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Another nice highlight of 5.14.0 is that mapblocks that only contain a single node (e.g. an all-air mapblock or an all-stone mapblock) is stored much more compactly in memory now when running a dedicated server (
08b7870 ). This could mean significant memory usage improvements depending on the map.
I have also gotten my builds of Luanti updated for 5.14.0, if anyone is using those:
TenPlus1
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by TenPlus1 » Sun Oct 05, 2025 17:35
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W00t! thanks devs, the single node mapblock saving space will be a good thing for huge maps :)))
lemonzest
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by lemonzest » Sun Oct 05, 2025 17:52
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I hope it saves on server memory, my 25 chunk view distance voxelibre server is currently eating 6.0GB rofl
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TenPlus1
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by TenPlus1 » Mon Oct 06, 2025 05:10
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o.O Wow! that's some eagle eyed server settings lemonzest :p
lemonzest
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by lemonzest » Mon Oct 06, 2025 08:43
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TenPlus1 wrote: ↑ Mon Oct 06, 2025 05:10
o.O Wow! that's some eagle eyed server settings lemonzest :p
Yeah 25 Chunk (400 blocks) and 60Hz timer so the world builds fast and far! does not load the server too much, its a Haswell Refresh Xeon E3-1276 v3 with 32GB RAM and a NVMe SSD (All in a Optiplex 9020)
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MatyasP
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by MatyasP » Tue Oct 07, 2025 10:11
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How can I as server owner turn off digging particles or turn off sending it to all players?
lemonzest
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by lemonzest » Wed Oct 08, 2025 05:16
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Anyone know when the flatpak is updated?
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Nininik
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by Nininik » Wed Oct 08, 2025 17:56
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lemonzest wrote: ↑ Wed Oct 08, 2025 05:16
Anyone know when the flatpak is updated?
Hasn't been since 5.8 so I doubt, js be sigma and compile (i compiled and got 5.15dev lmao)
↯Glory to Team Thunderstrike!↯
↯T.T.S.↯
lemonzest
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by lemonzest » Wed Oct 08, 2025 18:48
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Nininik wrote: ↑ Wed Oct 08, 2025 17:56
lemonzest wrote: ↑ Wed Oct 08, 2025 05:16
Anyone know when the flatpak is updated?
Hasn't been since 5.8 so I doubt, js be sigma and compile (i compiled and got 5.15dev lmao)
The current flatpak release is 5.13 and gets updates often
https://flathub.org/en-GB/apps/org.luanti.luanti
So I was just wondering when 5.14 will release on this store
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Linuxdirk
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by Linuxdirk » Fri Oct 10, 2025 22:42
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Krock wrote: ↑ Fri Oct 10, 2025 16:35
Unfortunately, the only way to get rid of them is to remove this part from builtin (server-side):
So this is just another hardcoded feature for games like
Minetest Game ?
Wuzzy
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by Wuzzy » Sat Oct 11, 2025 11:57
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Yes, digging particles are currently hardcoded (and basically always have been). Here’s a list of all known hardcoded features:
https://docs.luanti.org/for-creators/li ... -features/
(but it's outdated. no longer hardcoded are: camera modes, WASD movement keys, mouse wheel bindings)
Astrobe
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by Astrobe » Tue Oct 28, 2025 17:55
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Linuxdirk wrote: ↑ Fri Oct 10, 2025 22:42
Krock wrote: ↑ Fri Oct 10, 2025 16:35
Unfortunately, the only way to get rid of them is to remove this part from builtin (server-side):
So this is just another hardcoded feature for games like
Minetest Game ?
Half-hardcoded I guess. I suppose one could "monkey-patch" this function from a mod. This was done before with some "builtin" item stuff, if I'm not mistaken.
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